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C++ AudioMixerClientData::getStreams方法代码示例

本文整理汇总了C++中AudioMixerClientData::getStreams方法的典型用法代码示例。如果您正苦于以下问题:C++ AudioMixerClientData::getStreams方法的具体用法?C++ AudioMixerClientData::getStreams怎么用?C++ AudioMixerClientData::getStreams使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AudioMixerClientData的用法示例。


在下文中一共展示了AudioMixerClientData::getStreams方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: addStreams

void AudioMixerSlave::addStreams(Node& listener, AudioMixerClientData& listenerData) {
    auto& ignoredNodeIDs = listener.getIgnoredNodeIDs();
    auto& ignoringNodeIDs = listenerData.getIgnoringNodeIDs();

    auto& streams = listenerData.getStreams();

    // add data for newly created streams to our vector
    if (!listenerData.getHasReceivedFirstMix()) {
        // when this listener is new, we need to fill its added streams object with all available streams
        std::for_each(_begin, _end, [&](const SharedNodePointer& node) {
            AudioMixerClientData* nodeData = static_cast<AudioMixerClientData*>(node->getLinkedData());
            if (nodeData) {
                for (auto& stream : nodeData->getAudioStreams()) {
                    bool ignoredByListener = contains(ignoredNodeIDs, node->getUUID());
                    bool ignoringListener = contains(ignoringNodeIDs, node->getUUID());

                    if (ignoredByListener || ignoringListener) {
                        streams.skipped.emplace_back(node->getUUID(), node->getLocalID(),
                                                    stream->getStreamIdentifier(), stream.get());

                        // pre-populate ignored and ignoring flags for this stream
                        streams.skipped.back().ignoredByListener = ignoredByListener;
                        streams.skipped.back().ignoringListener = ignoringListener;
                    } else {
                        streams.active.emplace_back(node->getUUID(), node->getLocalID(),
                                                     stream->getStreamIdentifier(), stream.get());
                    }
                }
            }
        });

        // flag this listener as having received their first mix so we know we don't need to enumerate all nodes again
        listenerData.setHasReceivedFirstMix(true);
    } else {
        for (const auto& newStream : _sharedData.addedStreams) {
            bool ignoredByListener = contains(ignoredNodeIDs, newStream.nodeIDStreamID.nodeID);
            bool ignoringListener = contains(ignoringNodeIDs, newStream.nodeIDStreamID.nodeID);

            if (ignoredByListener || ignoringListener) {
                streams.skipped.emplace_back(newStream.nodeIDStreamID, newStream.positionalStream);

                // pre-populate ignored and ignoring flags for this stream
                streams.skipped.back().ignoredByListener = ignoredByListener;
                streams.skipped.back().ignoringListener = ignoringListener;
            } else {
                streams.active.emplace_back(newStream.nodeIDStreamID, newStream.positionalStream);
            }
        }
    }
}
开发者ID:Menithal,项目名称:hifi,代码行数:50,代码来源:AudioMixerSlave.cpp

示例2: prepareMix

bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
    AvatarAudioStream* listenerAudioStream = static_cast<AudioMixerClientData*>(listener->getLinkedData())->getAvatarAudioStream();
    AudioMixerClientData* listenerData = static_cast<AudioMixerClientData*>(listener->getLinkedData());

    // zero out the mix for this listener
    memset(_mixSamples, 0, sizeof(_mixSamples));

    bool isThrottling = _numToRetain != -1;
    bool isSoloing = !listenerData->getSoloedNodes().empty();

    auto& streams = listenerData->getStreams();

    addStreams(*listener, *listenerData);

    // Process skipped streams
    erase_if(streams.skipped, [&](MixableStream& stream) {
        if (shouldBeRemoved(stream, _sharedData)) {
            return true;
        }

        if (!shouldBeSkipped(stream, *listener, *listenerAudioStream, *listenerData)) {
            if (shouldBeInactive(stream)) {
                streams.inactive.push_back(move(stream));
                ++stats.skippedToInactive;
            } else {
                streams.active.push_back(move(stream));
                ++stats.skippedToActive;
            }
            return true;
        }

        if (!isThrottling) {
            updateHRTFParameters(stream, *listenerAudioStream,
                                 listenerData->getMasterAvatarGain());
        }
        return false;
    });

    // Process inactive streams
    erase_if(streams.inactive, [&](MixableStream& stream) {
        if (shouldBeRemoved(stream, _sharedData)) {
            return true;
        }

        if (shouldBeSkipped(stream, *listener, *listenerAudioStream, *listenerData)) {
            streams.skipped.push_back(move(stream));
            ++stats.inactiveToSkipped;
            return true;
        }

        if (!shouldBeInactive(stream)) {
            streams.active.push_back(move(stream));
            ++stats.inactiveToActive;
            return true;
        }

        if (!isThrottling) {
            updateHRTFParameters(stream, *listenerAudioStream,
                                 listenerData->getMasterAvatarGain());
        }
        return false;
    });

    // Process active streams
    erase_if(streams.active, [&](MixableStream& stream) {
        if (shouldBeRemoved(stream, _sharedData)) {
            return true;
        }

        if (isThrottling) {
            // we're throttling, so we need to update the approximate volume for any un-skipped streams
            // unless this is simply for an echo (in which case the approx volume is 1.0)
            stream.approximateVolume = approximateVolume(stream, listenerAudioStream);
        } else {
            if (shouldBeSkipped(stream, *listener, *listenerAudioStream, *listenerData)) {
                addStream(stream, *listenerAudioStream, 0.0f, isSoloing);
                streams.skipped.push_back(move(stream));
                ++stats.activeToSkipped;
                return true;
            }

            addStream(stream, *listenerAudioStream, listenerData->getMasterAvatarGain(),
                      isSoloing);

            if (shouldBeInactive(stream)) {
                // To reduce artifacts we still call render to flush the HRTF for every silent
                // sources on the first frame where the source becomes silent
                // this ensures the correct tail from last mixed block
                streams.inactive.push_back(move(stream));
                ++stats.activeToInactive;
                return true;
            }
        }

        return false;
    });

    if (isThrottling) {
        // since we're throttling, we need to partition the mixable into throttled and unthrottled streams
        int numToRetain = min(_numToRetain, (int)streams.active.size()); // Make sure we don't overflow
//.........这里部分代码省略.........
开发者ID:Menithal,项目名称:hifi,代码行数:101,代码来源:AudioMixerSlave.cpp


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