本文整理汇总了C++中Agent::getChildren方法的典型用法代码示例。如果您正苦于以下问题:C++ Agent::getChildren方法的具体用法?C++ Agent::getChildren怎么用?C++ Agent::getChildren使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Agent
的用法示例。
在下文中一共展示了Agent::getChildren方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: executeAction
/**
* Agent removes agent in location in group from world and takes resources
* It also removes links to agents killed by combat (lenders, borrowers, etc.)
* @param loc :Pointer to Location of the winning agent
* @param grp : Pointer to Group containing location of losing agent (or possibly an empty location)
* @see Combat Rule
* @return true if agent exists at loc else false
* @exception none
*/
bool AgentCombat::executeAction(Location *loc, group *grp)
{
if (loc->hasAgent()) {
Agent *winner = grp->getPrimeMover()->getAgent(); //must equal loc->getAgent()!
if (grp->getMembers().size()!=0)/*!< we are moving somewhere */
{
if (grp->getMembers()[0]->hasAgent()==false) {/*!< moving to empty location */
loc->getAgent()->incSugar(grp->getMembers()[0]->getSugar());/*!< eat sugar at destination */
grp->getMembers()[0]->setSugar(0);/*!< sugar at location is consumed */
}
else{
//std::cout <<"COMBAT!"<<std::endl;
//1. Update victorious agent resources
Agent *loser = grp->getMembers()[0]->getAgent();//only one member in group - the loser
winner->incSugar(grp->getMembers()[0]->getReward());//*WHAT IF WE ADD SPICE?*
grp->getMembers()[0]->setSugar(0);/*!< sugar at location is consumed */
//2. Kill vanquished agent
std::pair<int,int> currPosition=loser->getPosition();
if (loser!=sim->killAgent(currPosition))
{
std::cerr << "Delete of agent failed"<<std::endl;
}
}
//Move agent to new position
std::pair<int,int> currPosition=winner->getPosition();
sim->setAgent(currPosition, nullptr);//remove old location ptr to agent
winner->setPosition(grp->getMembers()[0]->getPosition());//set new position to new location
sim->setAgent(grp->getMembers()[0]->getPosition(),winner);//add ptr to agent at new location
}
else{/*!< we are staying put-not moving */
loc->getAgent()->incSugar(loc->getSugar());/*!< eat sugar at destination */
loc->setSugar(0);/*!< sugar at location is consumed */
}
for(auto ag:winner->getChildren())/*!< Remove any links to killed children */
{
if (ag->isKilled()) {
winner->removeChild(ag);
}
}
winner->removeKilledLoans();/*!< remove loans with killed agents */
winner->removeKilledFather();/*!< remove father link if he is killed */
winner->removeKilledMother();/*!< remove mother link if she is killed */
return true;
}else{
return false;/*!< no agent present so did nothing */
}
}