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C++ AE_DSP_ADDON::ID方法代码示例

本文整理汇总了C++中AE_DSP_ADDON::ID方法的典型用法代码示例。如果您正苦于以下问题:C++ AE_DSP_ADDON::ID方法的具体用法?C++ AE_DSP_ADDON::ID怎么用?C++ AE_DSP_ADDON::ID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AE_DSP_ADDON的用法示例。


在下文中一共展示了AE_DSP_ADDON::ID方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetSettingsLabel

std::string CGUIDialogAudioDSPSettings::GetSettingsLabel(CSetting *pSetting)
{
  if (pSetting->GetLabel() == 15041)
  {
    const std::string &settingId = pSetting->GetId();

    int ptr = -1;
    AE_DSP_ADDON addon;
    if (settingId.substr(0, 27) == SETTING_STREAM_INFO_MODE_CPU_USAGE)
    {
      ptr = strtol(settingId.substr(27).c_str(), NULL, 0);
      if (ptr >= 0 && CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_ActiveModes[ptr]->AddonID(), addon))
        return m_ActiveModesData[ptr].MenuName;
    }
    else
    {
      if (settingId.substr(0, 21) == SETTING_AUDIO_MASTER_SETTINGS_MENUS)
        ptr = strtol(settingId.substr(21).c_str(), NULL, 0);
      else if (settingId.substr(0, 19) == SETTING_AUDIO_PROC_SETTINGS_MENUS)
        ptr = strtol(settingId.substr(19).c_str(), NULL, 0);

      if (ptr >= 0 && CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_Menus[ptr].addonId, addon))
        return g_localizeStrings.GetAddonString(addon->ID(), m_Menus[ptr].hook.iLocalizedStringId);
    }
  }

  return GetLocalizedString(pSetting->GetLabel());
}
开发者ID:69thelememt,项目名称:xbmc,代码行数:28,代码来源:GUIDialogAudioDSPSettings.cpp

示例2: TranslateCharInfo

bool CActiveAEDSP::TranslateCharInfo(DWORD dwInfo, std::string &strValue) const
{
  bool bReturn(true);

  CSingleLock lock(m_critSection);

  if (!IsProcessing() || !m_usedProcesses[m_activeProcessId])
    return false;

  CActiveAEDSPModePtr activeMaster = m_usedProcesses[m_activeProcessId]->GetActiveMasterMode();
  if (activeMaster == NULL)
    return false;

  switch (dwInfo)
  {
  case ADSP_ACTIVE_STREAM_TYPE:
    strValue = g_localizeStrings.Get(GetStreamTypeName(m_usedProcesses[m_activeProcessId]->GetUsedStreamType()));
    break;
  case ADSP_DETECTED_STREAM_TYPE:
    strValue = g_localizeStrings.Get(GetStreamTypeName(m_usedProcesses[m_activeProcessId]->GetDetectedStreamType()));
    break;
  case ADSP_MASTER_NAME:
    {
      AE_DSP_ADDON addon;
      int modeId = activeMaster->ModeID();
      if (modeId == AE_DSP_MASTER_MODE_ID_PASSOVER || modeId >= AE_DSP_MASTER_MODE_ID_INTERNAL_TYPES)
        strValue = g_localizeStrings.Get(activeMaster->ModeName());
      else if (CActiveAEDSP::GetInstance().GetAudioDSPAddon(activeMaster->AddonID(), addon))
        strValue = g_localizeStrings.GetAddonString(addon->ID(), activeMaster->ModeName());
    }
    break;
  case ADSP_MASTER_INFO:
    bReturn = m_usedProcesses[m_activeProcessId]->GetMasterModeStreamInfoString(strValue);
    break;
  case ADSP_MASTER_OWN_ICON:
    strValue = activeMaster->IconOwnModePath();
    break;
  case ADSP_MASTER_OVERRIDE_ICON:
    strValue = activeMaster->IconOverrideModePath();
    break;
  default:
    strValue.clear();
    bReturn = false;
    break;
  };

  return bReturn;
}
开发者ID:69thelememt,项目名称:xbmc,代码行数:48,代码来源:ActiveAEDSP.cpp

示例3: helper_GetDialogId

int CGUIDialogAudioDSPManager::helper_GetDialogId(CActiveAEDSPModePtr &ModePointer, AE_DSP_MENUHOOK_CAT &MenuHook, AE_DSP_ADDON &Addon, std::string AddonName)
{
  int dialogId = 0;

  if (ModePointer->HasSettingsDialog())
  {
    AE_DSP_MENUHOOKS hooks;
    
    if (dialogId == 0)
      CLog::Log(LOGERROR, "DSP Dialog Manager - %s - Present marked settings dialog of mode %s on addon %s not found",
                            __FUNCTION__,
                            g_localizeStrings.GetAddonString(Addon->ID(), ModePointer->ModeName()).c_str(),
                            AddonName.c_str());
  }

  return dialogId;
}
开发者ID:FLyrfors,项目名称:xbmc,代码行数:17,代码来源:GUIDialogAudioDSPManager.cpp

示例4: UpdateAddons

bool CActiveAEDSP::UpdateAddons(void)
{
    VECADDONS addons;
    AE_DSP_ADDON dspAddon;
    bool bReturn(CAddonMgr::GetInstance().GetAddons(ADDON_ADSPDLL, addons, true));
    size_t usableAddons;

    if (bReturn)
    {
        CSingleLock lock(m_critUpdateSection);
        m_addons = addons;
    }

    usableAddons = m_addons.size();

    /* handle "new" addons which aren't yet in the db - these have to be added first */
    for (VECADDONS::const_iterator itr = addons.begin(); itr != addons.end(); ++itr)
    {
        dspAddon = std::dynamic_pointer_cast<CActiveAEDSPAddon>(*itr);

        bool newRegistration = false;
        if (RegisterAudioDSPAddon(dspAddon, &newRegistration) < 0 || newRegistration)
        {
            CAddonMgr::GetInstance().DisableAddon(dspAddon->ID());
            --usableAddons;
        }
    }

    if ((!bReturn || usableAddons == 0) && !m_noAddonWarningDisplayed &&
            !CAddonMgr::GetInstance().HasAddons(ADDON_ADSPDLL, false) &&
            IsActivated())
    {
        // No audio DSP add-ons could be found
        // You need a add-on installed for the process of audio DSP signal. System becomes disabled.
        m_noAddonWarningDisplayed = true;
        CGUIDialogOK::ShowAndGetInput(CVariant{19273}, CVariant{19274});
        CSettings::GetInstance().SetBool(CSettings::SETTING_AUDIOOUTPUT_DSPADDONSENABLED, false);
        CGUIMessage msg(GUI_MSG_UPDATE, WINDOW_SETTINGS_SYSTEM, 0);
        g_windowManager.SendThreadMessage(msg, WINDOW_SETTINGS_SYSTEM);
        CApplicationMessenger::GetInstance().SendMsg(TMSG_SETAUDIODSPSTATE, ACTIVE_AE_DSP_STATE_OFF);
    }

    return bReturn;
}
开发者ID:stef64,项目名称:xbmc,代码行数:44,代码来源:ActiveAEDSP.cpp

示例5: GetAudioDSPMenus

void CGUIDialogAudioDSPSettings::GetAudioDSPMenus(CSettingGroup *group, AE_DSP_MENUHOOK_CAT category)
{
  AE_DSP_ADDONMAP addonMap;
  if (CActiveAEDSP::GetInstance().GetEnabledAudioDSPAddons(addonMap) > 0)
  {
    for (AE_DSP_ADDONMAP_ITR itr = addonMap.begin(); itr != addonMap.end(); itr++)
    {
      AE_DSP_MENUHOOKS hooks;
      if (CActiveAEDSP::GetInstance().GetMenuHooks(itr->second->GetID(), category, hooks))
      {
        for (unsigned int i = 0; i < hooks.size(); i++)
        {
          if (category != hooks[i].category || (category != AE_DSP_MENUHOOK_MISCELLANEOUS &&
              !m_ActiveStreamProcess->IsMenuHookModeActive(hooks[i].category, itr->second->GetID(), hooks[i].iRelevantModeId)))
            continue;

          MenuHookMember menu;
          menu.addonId                  = itr->second->GetID();
          menu.hook.category            = hooks[i].category;
          menu.hook.iHookId             = hooks[i].iHookId;
          menu.hook.iLocalizedStringId  = hooks[i].iLocalizedStringId;
          menu.hook.iRelevantModeId     = hooks[i].iRelevantModeId;
          m_Menus.push_back(menu);
        }
      }
    }
  }

  for (unsigned int i = 0; i < m_Menus.size(); i++)
  {
    AE_DSP_ADDON addon;
    if (CActiveAEDSP::GetInstance().GetAudioDSPAddon(m_Menus[i].addonId, addon) && category == m_Menus[i].hook.category)
    {
      std::string modeName = g_localizeStrings.GetAddonString(addon->ID(), m_Menus[i].hook.iLocalizedStringId);
      if (modeName.empty())
        modeName = g_localizeStrings.Get(15041);

      std::string setting = StringUtils::Format("%s%i", SETTING_AUDIO_PROC_SETTINGS_MENUS, i);
      AddButton(group, setting, 15041, 0);
    }
  }
}
开发者ID:69thelememt,项目名称:xbmc,代码行数:42,代码来源:GUIDialogAudioDSPSettings.cpp

示例6: UpdateAndInitialiseAudioDSPAddons

bool CActiveAEDSP::UpdateAndInitialiseAudioDSPAddons(bool bInitialiseAllAudioDSPAddons /* = false */)
{
  bool bReturn(true);
  VECADDONS map;
  VECADDONS disableAddons;
  {
    CSingleLock lock(m_critUpdateSection);
    map = m_addons;
  }

  if (map.empty())
    return false;

  for (unsigned iAddonPtr = 0; iAddonPtr < map.size(); ++iAddonPtr)
  {
    const AddonPtr dspAddon = map.at(iAddonPtr);
    bool bEnabled = !CAddonMgr::GetInstance().IsAddonDisabled(dspAddon->ID());

    if (!bEnabled && IsKnownAudioDSPAddon(dspAddon))
    {
      CSingleLock lock(m_critUpdateSection);
      /* stop the dsp addon and remove it from the db */
      StopAudioDSPAddon(dspAddon, false);
      VECADDONS::iterator addonPtr = std::find(m_addons.begin(), m_addons.end(), dspAddon);
      if (addonPtr != m_addons.end())
        m_addons.erase(addonPtr);

    }
    else if (bEnabled && (bInitialiseAllAudioDSPAddons || !IsKnownAudioDSPAddon(dspAddon) || !IsReadyAudioDSPAddon(dspAddon)))
    {
      bool bDisabled(false);

      /* register the add-on in the audio dsp db, and create the CActiveAEDSPAddon instance */
      int iAddonId = RegisterAudioDSPAddon(dspAddon);
      if (iAddonId < 0)
      {
        /* failed to register or create the add-on, disable it */
        CLog::Log(LOGWARNING, "ActiveAE DSP - %s - failed to register add-on %s, disabling it", __FUNCTION__, dspAddon->Name().c_str());
        disableAddons.push_back(dspAddon);
        bDisabled = true;
      }
      else
      {
        ADDON_STATUS status(ADDON_STATUS_UNKNOWN);
        AE_DSP_ADDON addon;
        {
          CSingleLock lock(m_critUpdateSection);
          if (!GetAudioDSPAddon(iAddonId, addon))
          {
            CLog::Log(LOGWARNING, "ActiveAE DSP - %s - failed to find add-on %s, disabling it", __FUNCTION__, dspAddon->Name().c_str());
            disableAddons.push_back(dspAddon);
            bDisabled = true;
          }
        }

        /* re-check the enabled status. newly installed dsps get disabled when they're added to the db */
        if (!bDisabled && !CAddonMgr::GetInstance().IsAddonDisabled(addon->ID()) && (status = addon->Create(iAddonId)) != ADDON_STATUS_OK)
        {
          CLog::Log(LOGWARNING, "ActiveAE DSP - %s - failed to create add-on %s, status = %d", __FUNCTION__, dspAddon->Name().c_str(), status);
          if (!addon.get() || !addon->DllLoaded() || status == ADDON_STATUS_PERMANENT_FAILURE)
          {
            /* failed to load the dll of this add-on, disable it */
            CLog::Log(LOGWARNING, "ActiveAE DSP - %s - failed to load the dll for add-on %s, disabling it", __FUNCTION__, dspAddon->Name().c_str());
            disableAddons.push_back(dspAddon);
            bDisabled = true;
          }
        }
      }

      if (bDisabled && IsActivated())
        CGUIDialogOK::ShowAndGetInput(24070, 24071, 16029, 0);
    }
  }

  /* disable add-ons that failed to initialise */
  if (!disableAddons.empty())
  {
    CSingleLock lock(m_critUpdateSection);
    for (VECADDONS::iterator itr = disableAddons.begin(); itr != disableAddons.end(); ++itr)
    {
      /* disable in the add-on db */
      CAddonMgr::GetInstance().DisableAddon((*itr)->ID());

      /* remove from the audio dsp add-on list */
      VECADDONS::iterator addonPtr = std::find(m_addons.begin(), m_addons.end(), *itr);
      if (addonPtr != m_addons.end())
        m_addons.erase(addonPtr);
    }
  }

  return bReturn;
}
开发者ID:69thelememt,项目名称:xbmc,代码行数:92,代码来源:ActiveAEDSP.cpp

示例7: InitializeSettings

void CGUIDialogAudioDSPSettings::InitializeSettings()
{
  CGUIDialogSettingsManualBase::InitializeSettings();

  CSettingCategory *category = AddCategory(SETTING_AUDIO_CAT_MAIN, -1);
  if (category == NULL)
  {
    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings category 'audiodspmainsettings'");
    return;
  }

  // get all necessary setting groups
  CSettingGroup *groupAudioModeSel = AddGroup(category);
  if (groupAudioModeSel == NULL)
  {
    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupAudioModeSel'");
    return;
  }
  CSettingGroup *groupAudioVolumeSel = AddGroup(category);
  if (groupAudioVolumeSel == NULL)
  {
    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupAudioVolumeSel'");
    return;
  }
  CSettingGroup *groupAudioSubmenuSel = AddGroup(category);
  if (groupAudioSubmenuSel == NULL)
  {
    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupAudioSubmenuSel'");
    return;
  }
  CSettingGroup *groupSaveAsDefault = AddGroup(category);
  if (groupSaveAsDefault == NULL)
  {
    CLog::Log(LOGERROR, "CGUIDialogAudioDSPSettings: unable to setup settings group 'groupSaveAsDefault'");
    return;
  }

  bool usePopup = g_SkinInfo->HasSkinFile("DialogSlider.xml");

  CVideoSettings &videoSettings = CMediaSettings::GetInstance().GetCurrentVideoSettings();

  m_audioCaps.clear();
  if (g_application.m_pPlayer->HasPlayer())
    g_application.m_pPlayer->GetAudioCapabilities(m_audioCaps);

  m_ActiveStreamId      = CActiveAEDSP::GetInstance().GetActiveStreamId();
  m_ActiveStreamProcess = CActiveAEDSP::GetInstance().GetDSPProcess(m_ActiveStreamId);
  if (m_ActiveStreamId == (unsigned int)-1 || !m_ActiveStreamProcess)
  {
    m_iCategory = FindCategoryIndex(SETTING_AUDIO_CAT_MAIN);
    Close(true);
    return;
  }

  int modeUniqueId;
  m_ActiveStreamProcess->GetMasterModeTypeInformation(m_streamTypeUsed, m_baseTypeUsed, modeUniqueId);

  int modesAvailable = 0;
  for (int i = 0; i < AE_DSP_ASTREAM_AUTO; i++)
  {
    m_MasterModes[i].clear();
    m_ActiveStreamProcess->GetAvailableMasterModes((AE_DSP_STREAMTYPE)i, m_MasterModes[i]);
    if (!m_MasterModes[i].empty()) modesAvailable++;
  }

  if (modesAvailable > 0)
  {
    /* about size() > 1, it is always the fallback (ignore of master processing) present. */
    StaticIntegerSettingOptions modeEntries;
    if (m_MasterModes[AE_DSP_ASTREAM_BASIC].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_BASIC),   AE_DSP_ASTREAM_BASIC));
    if (m_MasterModes[AE_DSP_ASTREAM_MUSIC].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_MUSIC),   AE_DSP_ASTREAM_MUSIC));
    if (m_MasterModes[AE_DSP_ASTREAM_MOVIE].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_MOVIE),   AE_DSP_ASTREAM_MOVIE));
    if (m_MasterModes[AE_DSP_ASTREAM_GAME].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_GAME),    AE_DSP_ASTREAM_GAME));
    if (m_MasterModes[AE_DSP_ASTREAM_APP].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_APP),     AE_DSP_ASTREAM_APP));
    if (m_MasterModes[AE_DSP_ASTREAM_MESSAGE].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_MESSAGE), AE_DSP_ASTREAM_MESSAGE));
    if (m_MasterModes[AE_DSP_ASTREAM_PHONE].size() > 1)
      modeEntries.push_back(std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_PHONE),   AE_DSP_ASTREAM_PHONE));
    if (modesAvailable > 1 && m_MasterModes[m_streamTypeUsed].size() > 1)
      modeEntries.insert(modeEntries.begin(), std::pair<int, int>(CActiveAEDSP::GetInstance().GetStreamTypeName(AE_DSP_ASTREAM_AUTO), AE_DSP_ASTREAM_AUTO));

    AddSpinner(groupAudioModeSel,
                SETTING_AUDIO_MAIN_STREAMTYPE, 15021, 0,
                (AE_DSP_STREAMTYPE)CMediaSettings::GetInstance().GetCurrentAudioSettings().m_MasterStreamTypeSel,
                modeEntries);
  }

  bool AddonMasterModeSetupPresent = false;
  m_ModeList.clear();
  for (unsigned int i = 0; i < m_MasterModes[m_streamTypeUsed].size(); i++)
  {
    if (m_MasterModes[m_streamTypeUsed][i])
    {
      AE_DSP_ADDON addon;
      int modeId = m_MasterModes[m_streamTypeUsed][i]->ModeID();
//.........这里部分代码省略.........
开发者ID:69thelememt,项目名称:xbmc,代码行数:101,代码来源:GUIDialogAudioDSPSettings.cpp


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