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Java MathHelper.clamp_double方法代碼示例

本文整理匯總了Java中net.minecraft.util.MathHelper.clamp_double方法的典型用法代碼示例。如果您正苦於以下問題:Java MathHelper.clamp_double方法的具體用法?Java MathHelper.clamp_double怎麽用?Java MathHelper.clamp_double使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.util.MathHelper的用法示例。


在下文中一共展示了MathHelper.clamp_double方法的11個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: moveDerailedMinecart

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
/**
 * Moves a minecart that is not attached to a rail
 */
protected void moveDerailedMinecart()
{
    double d0 = this.getMaximumSpeed();
    this.motionX = MathHelper.clamp_double(this.motionX, -d0, d0);
    this.motionZ = MathHelper.clamp_double(this.motionZ, -d0, d0);

    if (this.onGround)
    {
        this.motionX *= 0.5D;
        this.motionY *= 0.5D;
        this.motionZ *= 0.5D;
    }

    this.moveEntity(this.motionX, this.motionY, this.motionZ);

    if (!this.onGround)
    {
        this.motionX *= 0.949999988079071D;
        this.motionY *= 0.949999988079071D;
        this.motionZ *= 0.949999988079071D;
    }
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:26,代碼來源:EntityMinecart.java

示例2: pickRandomFlower

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
public BlockFlower.EnumFlowerType pickRandomFlower(Random rand, BlockPos pos)
{
    if (this.field_150632_aF == 1)
    {
        double d0 = MathHelper.clamp_double((1.0D + GRASS_COLOR_NOISE.func_151601_a((double)pos.getX() / 48.0D, (double)pos.getZ() / 48.0D)) / 2.0D, 0.0D, 0.9999D);
        BlockFlower.EnumFlowerType blockflower$enumflowertype = BlockFlower.EnumFlowerType.values()[(int)(d0 * (double)BlockFlower.EnumFlowerType.values().length)];
        return blockflower$enumflowertype == BlockFlower.EnumFlowerType.BLUE_ORCHID ? BlockFlower.EnumFlowerType.POPPY : blockflower$enumflowertype;
    }
    else
    {
        return super.pickRandomFlower(rand, pos);
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:14,代碼來源:BiomeGenForest.java

示例3: clamp

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
public static double clamp(double p_clamp_0_, double p_clamp_2_, double p_clamp_4_)
{
    return MathHelper.clamp_double(p_clamp_0_, p_clamp_2_, p_clamp_4_);
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:5,代碼來源:RealmsMth.java

示例4: getNormalizedVolume

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
/**
 * Normalizes volume level from parameters.  Range [0.0, 1.0]
 */
private float getNormalizedVolume(ISound sound, SoundPoolEntry entry, SoundCategory category)
{
    return (float)MathHelper.clamp_double((double)sound.getVolume() * entry.getVolume(), 0.0D, 1.0D) * this.getSoundCategoryVolume(category);
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:8,代碼來源:SoundManager.java

示例5: transferEntityToWorld

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
/**
 * Transfers an entity from a world to another world.
 */
public void transferEntityToWorld(Entity entityIn, int p_82448_2_, WorldServer p_82448_3_, WorldServer p_82448_4_)
{
    double d0 = entityIn.posX;
    double d1 = entityIn.posZ;
    double d2 = 8.0D;
    float f = entityIn.rotationYaw;
    p_82448_3_.theProfiler.startSection("moving");

    if (entityIn.dimension == -1)
    {
        d0 = MathHelper.clamp_double(d0 / d2, p_82448_4_.getWorldBorder().minX() + 16.0D, p_82448_4_.getWorldBorder().maxX() - 16.0D);
        d1 = MathHelper.clamp_double(d1 / d2, p_82448_4_.getWorldBorder().minZ() + 16.0D, p_82448_4_.getWorldBorder().maxZ() - 16.0D);
        entityIn.setLocationAndAngles(d0, entityIn.posY, d1, entityIn.rotationYaw, entityIn.rotationPitch);

        if (entityIn.isEntityAlive())
        {
            p_82448_3_.updateEntityWithOptionalForce(entityIn, false);
        }
    }
    else if (entityIn.dimension == 0)
    {
        d0 = MathHelper.clamp_double(d0 * d2, p_82448_4_.getWorldBorder().minX() + 16.0D, p_82448_4_.getWorldBorder().maxX() - 16.0D);
        d1 = MathHelper.clamp_double(d1 * d2, p_82448_4_.getWorldBorder().minZ() + 16.0D, p_82448_4_.getWorldBorder().maxZ() - 16.0D);
        entityIn.setLocationAndAngles(d0, entityIn.posY, d1, entityIn.rotationYaw, entityIn.rotationPitch);

        if (entityIn.isEntityAlive())
        {
            p_82448_3_.updateEntityWithOptionalForce(entityIn, false);
        }
    }
    else
    {
        BlockPos blockpos;

        if (p_82448_2_ == 1)
        {
            blockpos = p_82448_4_.getSpawnPoint();
        }
        else
        {
            blockpos = p_82448_4_.getSpawnCoordinate();
        }

        d0 = (double)blockpos.getX();
        entityIn.posY = (double)blockpos.getY();
        d1 = (double)blockpos.getZ();
        entityIn.setLocationAndAngles(d0, entityIn.posY, d1, 90.0F, 0.0F);

        if (entityIn.isEntityAlive())
        {
            p_82448_3_.updateEntityWithOptionalForce(entityIn, false);
        }
    }

    p_82448_3_.theProfiler.endSection();

    if (p_82448_2_ != 1)
    {
        p_82448_3_.theProfiler.startSection("placing");
        d0 = (double)MathHelper.clamp_int((int)d0, -29999872, 29999872);
        d1 = (double)MathHelper.clamp_int((int)d1, -29999872, 29999872);

        if (entityIn.isEntityAlive())
        {
            entityIn.setLocationAndAngles(d0, entityIn.posY, d1, entityIn.rotationYaw, entityIn.rotationPitch);
            p_82448_4_.getDefaultTeleporter().placeInPortal(entityIn, f);
            p_82448_4_.spawnEntityInWorld(entityIn);
            p_82448_4_.updateEntityWithOptionalForce(entityIn, false);
        }

        p_82448_3_.theProfiler.endSection();
    }

    entityIn.setWorld(p_82448_4_);
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:79,代碼來源:ServerConfigurationManager.java

示例6: updateAnimation

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
public void updateAnimation()
{
    if (!this.framesTextureData.isEmpty())
    {
        Minecraft minecraft = Minecraft.getMinecraft();
        double d0 = 0.0D;

        if (minecraft.theWorld != null && minecraft.thePlayer != null)
        {
            d0 = (double)minecraft.theWorld.getCelestialAngle(1.0F);

            if (!minecraft.theWorld.provider.isSurfaceWorld())
            {
                d0 = Math.random();
            }
        }

        double d1;

        for (d1 = d0 - this.field_94239_h; d1 < -0.5D; ++d1)
        {
            ;
        }

        while (d1 >= 0.5D)
        {
            --d1;
        }

        d1 = MathHelper.clamp_double(d1, -1.0D, 1.0D);
        this.field_94240_i += d1 * 0.1D;
        this.field_94240_i *= 0.8D;
        this.field_94239_h += this.field_94240_i;
        int i;

        for (i = (int)((this.field_94239_h + 1.0D) * (double)this.framesTextureData.size()) % this.framesTextureData.size(); i < 0; i = (i + this.framesTextureData.size()) % this.framesTextureData.size())
        {
            ;
        }

        if (i != this.frameCounter)
        {
            this.frameCounter = i;
            TextureUtil.uploadTextureMipmap((int[][])this.framesTextureData.get(this.frameCounter), this.width, this.height, this.originX, this.originY, false, false);
        }
    }
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:48,代碼來源:TextureClock.java

示例7: updateCompass

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
/**
 * Updates the compass based on the given x,z coords and camera direction
 */
public void updateCompass(World worldIn, double p_94241_2_, double p_94241_4_, double p_94241_6_, boolean p_94241_8_, boolean p_94241_9_)
{
    if (!this.framesTextureData.isEmpty())
    {
        double d0 = 0.0D;

        if (worldIn != null && !p_94241_8_)
        {
            BlockPos blockpos = worldIn.getSpawnPoint();
            double d1 = (double)blockpos.getX() - p_94241_2_;
            double d2 = (double)blockpos.getZ() - p_94241_4_;
            p_94241_6_ = p_94241_6_ % 360.0D;
            d0 = -((p_94241_6_ - 90.0D) * Math.PI / 180.0D - Math.atan2(d2, d1));

            if (!worldIn.provider.isSurfaceWorld())
            {
                d0 = Math.random() * Math.PI * 2.0D;
            }
        }

        if (p_94241_9_)
        {
            this.currentAngle = d0;
        }
        else
        {
            double d3;

            for (d3 = d0 - this.currentAngle; d3 < -Math.PI; d3 += (Math.PI * 2D))
            {
                ;
            }

            while (d3 >= Math.PI)
            {
                d3 -= (Math.PI * 2D);
            }

            d3 = MathHelper.clamp_double(d3, -1.0D, 1.0D);
            this.angleDelta += d3 * 0.1D;
            this.angleDelta *= 0.8D;
            this.currentAngle += this.angleDelta;
        }

        int i;

        for (i = (int)((this.currentAngle / (Math.PI * 2D) + 1.0D) * (double)this.framesTextureData.size()) % this.framesTextureData.size(); i < 0; i = (i + this.framesTextureData.size()) % this.framesTextureData.size())
        {
            ;
        }

        if (i != this.frameCounter)
        {
            this.frameCounter = i;
            TextureUtil.uploadTextureMipmap((int[][])this.framesTextureData.get(this.frameCounter), this.width, this.height, this.originX, this.originY, false, false);
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:62,代碼來源:TextureCompass.java

示例8: getNormalizedPitch

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
/**
 * Normalizes pitch from parameters and clamps to [0.5, 2.0]
 */
private float getNormalizedPitch(ISound sound, SoundPoolEntry entry)
{
    return (float)MathHelper.clamp_double((double)sound.getPitch() * entry.getPitch(), 0.5D, 2.0D);
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:8,代碼來源:SoundManager.java

示例9: clampValue

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
public double clampValue(double p_111109_1_)
{
    p_111109_1_ = MathHelper.clamp_double(p_111109_1_, this.minimumValue, this.maximumValue);
    return p_111109_1_;
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:6,代碼來源:RangedAttribute.java

示例10: updateCompass

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
/**
 * Updates the compass based on the given x,z coords and camera direction
 */
public void updateCompass(World worldIn, double p_94241_2_, double p_94241_4_, double p_94241_6_, boolean p_94241_8_, boolean p_94241_9_)
{
    if (!this.framesTextureData.isEmpty())
    {
        double d0 = 0.0D;

        if (worldIn != null && !p_94241_8_)
        {
            BlockPos blockpos = worldIn.getSpawnPoint();
            double d1 = (double)blockpos.getX() - p_94241_2_;
            double d2 = (double)blockpos.getZ() - p_94241_4_;
            p_94241_6_ = p_94241_6_ % 360.0D;
            d0 = -((p_94241_6_ - 90.0D) * Math.PI / 180.0D - Math.atan2(d2, d1));

            if (!worldIn.provider.isSurfaceWorld())
            {
                d0 = Math.random() * Math.PI * 2.0D;
            }
        }

        if (p_94241_9_)
        {
            this.currentAngle = d0;
        }
        else
        {
            double d3;

            for (d3 = d0 - this.currentAngle; d3 < -Math.PI; d3 += (Math.PI * 2D))
            {
                ;
            }

            while (d3 >= Math.PI)
            {
                d3 -= (Math.PI * 2D);
            }

            d3 = MathHelper.clamp_double(d3, -1.0D, 1.0D);
            this.angleDelta += d3 * 0.1D;
            this.angleDelta *= 0.8D;
            this.currentAngle += this.angleDelta;
        }

        int i;

        for (i = (int)((this.currentAngle / (Math.PI * 2D) + 1.0D) * (double)this.framesTextureData.size()) % this.framesTextureData.size(); i < 0; i = (i + this.framesTextureData.size()) % this.framesTextureData.size())
        {
            ;
        }

        if (i != this.frameCounter)
        {
            this.frameCounter = i;

            if (Config.isShaders())
            {
                ShadersTex.uploadTexSub((int[][])((int[][])this.framesTextureData.get(this.frameCounter)), this.width, this.height, this.originX, this.originY, false, false);
            }
            else
            {
                TextureUtil.uploadTextureMipmap((int[][])((int[][])this.framesTextureData.get(this.frameCounter)), this.width, this.height, this.originX, this.originY, false, false);
            }
        }
    }
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:70,代碼來源:TextureCompass.java

示例11: updateAnimation

import net.minecraft.util.MathHelper; //導入方法依賴的package包/類
public void updateAnimation()
{
    if (!this.framesTextureData.isEmpty())
    {
        Minecraft minecraft = Minecraft.getMinecraft();
        double d0 = 0.0D;

        if (minecraft.theWorld != null && minecraft.thePlayer != null)
        {
            d0 = (double)minecraft.theWorld.getCelestialAngle(1.0F);

            if (!minecraft.theWorld.provider.isSurfaceWorld())
            {
                d0 = Math.random();
            }
        }

        double d1;

        for (d1 = d0 - this.field_94239_h; d1 < -0.5D; ++d1)
        {
            ;
        }

        while (d1 >= 0.5D)
        {
            --d1;
        }

        d1 = MathHelper.clamp_double(d1, -1.0D, 1.0D);
        this.field_94240_i += d1 * 0.1D;
        this.field_94240_i *= 0.8D;
        this.field_94239_h += this.field_94240_i;
        int i;

        for (i = (int)((this.field_94239_h + 1.0D) * (double)this.framesTextureData.size()) % this.framesTextureData.size(); i < 0; i = (i + this.framesTextureData.size()) % this.framesTextureData.size())
        {
            ;
        }

        if (i != this.frameCounter)
        {
            this.frameCounter = i;

            if (Config.isShaders())
            {
                ShadersTex.uploadTexSub((int[][])((int[][])this.framesTextureData.get(this.frameCounter)), this.width, this.height, this.originX, this.originY, false, false);
            }
            else
            {
                TextureUtil.uploadTextureMipmap((int[][])((int[][])this.framesTextureData.get(this.frameCounter)), this.width, this.height, this.originX, this.originY, false, false);
            }
        }
    }
}
 
開發者ID:SkidJava,項目名稱:BaseClient,代碼行數:56,代碼來源:TextureClock.java


注:本文中的net.minecraft.util.MathHelper.clamp_double方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。