本文整理匯總了Java中net.minecraft.util.DamageSource.drown方法的典型用法代碼示例。如果您正苦於以下問題:Java DamageSource.drown方法的具體用法?Java DamageSource.drown怎麽用?Java DamageSource.drown使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.util.DamageSource
的用法示例。
在下文中一共展示了DamageSource.drown方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: attackEntityFrom
import net.minecraft.util.DamageSource; //導入方法依賴的package包/類
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable(source))
{
return false;
}
else if (source != DamageSource.drown && !(source.getEntity() instanceof EntityWither))
{
if (this.getInvulTime() > 0 && source != DamageSource.outOfWorld)
{
return false;
}
else
{
if (this.isArmored())
{
Entity entity = source.getSourceOfDamage();
if (entity instanceof EntityArrow)
{
return false;
}
}
Entity entity1 = source.getEntity();
if (entity1 != null && !(entity1 instanceof EntityPlayer) && entity1 instanceof EntityLivingBase && ((EntityLivingBase)entity1).getCreatureAttribute() == this.getCreatureAttribute())
{
return false;
}
else
{
if (this.blockBreakCounter <= 0)
{
this.blockBreakCounter = 20;
}
for (int i = 0; i < this.field_82224_i.length; ++i)
{
this.field_82224_i[i] += 3;
}
return super.attackEntityFrom(source, amount);
}
}
}
else
{
return false;
}
}
示例2: attackEntityFrom
import net.minecraft.util.DamageSource; //導入方法依賴的package包/類
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.isEntityInvulnerable(source))
{
return false;
}
else if (source != DamageSource.drown && !(source.getEntity() instanceof EntityWither))
{
if (this.getInvulTime() > 0 && source != DamageSource.outOfWorld)
{
return false;
}
else
{
if (this.isArmored())
{
Entity entity = source.getSourceOfDamage();
if (entity instanceof EntityArrow)
{
return false;
}
}
Entity entity1 = source.getEntity();
if (entity1 != null && !(entity1 instanceof EntityPlayer) && entity1 instanceof EntityLivingBase && ((EntityLivingBase)entity1).getCreatureAttribute() == this.getCreatureAttribute())
{
return false;
}
else
{
if (this.blockBreakCounter <= 0)
{
this.blockBreakCounter = 20;
}
for (int i = 0; i < this.idleHeadUpdates.length; ++i)
{
this.idleHeadUpdates[i] += 3;
}
return super.attackEntityFrom(source, amount);
}
}
}
else
{
return false;
}
}