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Java TileEntity.invalidate方法代碼示例

本文整理匯總了Java中net.minecraft.tileentity.TileEntity.invalidate方法的典型用法代碼示例。如果您正苦於以下問題:Java TileEntity.invalidate方法的具體用法?Java TileEntity.invalidate怎麽用?Java TileEntity.invalidate使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.tileentity.TileEntity的用法示例。


在下文中一共展示了TileEntity.invalidate方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: removeTileEntity

import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void removeTileEntity(BlockPos pos)
{
    TileEntity tileentity = this.getTileEntity(pos);

    if (tileentity != null && this.processingLoadedTiles)
    {
        tileentity.invalidate();
        this.addedTileEntityList.remove(tileentity);
    }
    else
    {
        if (tileentity != null)
        {
            this.addedTileEntityList.remove(tileentity);
            this.loadedTileEntityList.remove(tileentity);
            this.tickableTileEntities.remove(tileentity);
        }

        this.getChunkFromBlockCoords(pos).removeTileEntity(pos);
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:22,代碼來源:World.java

示例2: removeTileEntity

import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void removeTileEntity(BlockPos pos)
{
    TileEntity tileentity = this.getTileEntity(pos);

    if (tileentity != null && this.processingLoadedTiles)
    {
        tileentity.invalidate();
        this.addedTileEntityList.remove(tileentity);
        if (!(tileentity instanceof ITickable)) //Forge: If they are not tickable they wont be removed in the update loop.
            this.loadedTileEntityList.remove(tileentity);
    }
    else
    {
        if (tileentity != null)
        {
            this.addedTileEntityList.remove(tileentity);
            this.loadedTileEntityList.remove(tileentity);
            this.tickableTileEntities.remove(tileentity);
        }

        this.getChunkFromBlockCoords(pos).removeTileEntity(pos);
    }
    this.updateComparatorOutputLevel(pos, getBlockState(pos).getBlock()); //Notify neighbors of changes
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:25,代碼來源:World.java

示例3: removeTileEntity

import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void removeTileEntity(BlockPos pos)
{
    if (this.isChunkLoaded)
    {
        TileEntity tileentity = (TileEntity)this.chunkTileEntityMap.remove(pos);

        if (tileentity != null)
        {
            tileentity.invalidate();
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:13,代碼來源:Chunk.java

示例4: setTileEntity

import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void setTileEntity(BlockPos pos, TileEntity tileEntityIn)
{
    if (tileEntityIn != null && !tileEntityIn.isInvalid())
    {
        if (this.processingLoadedTiles)
        {
            tileEntityIn.setPos(pos);
            Iterator<TileEntity> iterator = this.addedTileEntityList.iterator();

            while (iterator.hasNext())
            {
                TileEntity tileentity = (TileEntity)iterator.next();

                if (tileentity.getPos().equals(pos))
                {
                    tileentity.invalidate();
                    iterator.remove();
                }
            }

            this.addedTileEntityList.add(tileEntityIn);
        }
        else
        {
            this.addTileEntity(tileEntityIn);
            this.getChunkFromBlockCoords(pos).addTileEntity(pos, tileEntityIn);
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:30,代碼來源:World.java

示例5: setTileEntity

import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void setTileEntity(BlockPos pos, @Nullable TileEntity tileEntityIn)
{
    if (!this.isOutsideBuildHeight(pos))
    {
        if (tileEntityIn != null && !tileEntityIn.isInvalid())
        {
            if (this.processingLoadedTiles)
            {
                tileEntityIn.setPos(pos);
                Iterator<TileEntity> iterator = this.addedTileEntityList.iterator();

                while (iterator.hasNext())
                {
                    TileEntity tileentity = (TileEntity)iterator.next();

                    if (tileentity.getPos().equals(pos))
                    {
                        tileentity.invalidate();
                        iterator.remove();
                    }
                }

                this.addedTileEntityList.add(tileEntityIn);
            }
            else
            {
                this.getChunkFromBlockCoords(pos).addTileEntity(pos, tileEntityIn);
                this.addTileEntity(tileEntityIn);
            }
        }
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:33,代碼來源:World.java

示例6: setTileEntity

import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void setTileEntity(BlockPos pos, @Nullable TileEntity tileEntityIn)
{
    pos = pos.toImmutable(); // Forge - prevent mutable BlockPos leaks
    if (!this.isOutsideBuildHeight(pos))
    {
        if (tileEntityIn != null && !tileEntityIn.isInvalid())
        {
            if (this.processingLoadedTiles)
            {
                tileEntityIn.setPos(pos);
                if (tileEntityIn.getWorld() != this)
                    tileEntityIn.setWorldObj(this); // Forge - set the world early as vanilla doesn't set it until next tick
                Iterator<TileEntity> iterator = this.addedTileEntityList.iterator();

                while (iterator.hasNext())
                {
                    TileEntity tileentity = (TileEntity)iterator.next();

                    if (tileentity.getPos().equals(pos))
                    {
                        tileentity.invalidate();
                        iterator.remove();
                    }
                }

                this.addedTileEntityList.add(tileEntityIn);
            }
            else
            {
                this.addTileEntity(tileEntityIn);
                Chunk chunk = this.getChunkFromBlockCoords(pos); //Forge add NPE protection
                if (chunk != null) chunk.addTileEntity(pos, tileEntityIn);
            }
            this.updateComparatorOutputLevel(pos, getBlockState(pos).getBlock()); //Notify neighbors of changes
        }
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:38,代碼來源:World.java


注:本文中的net.minecraft.tileentity.TileEntity.invalidate方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。