本文整理匯總了Java中net.minecraft.tileentity.TileEntity.createAndLoadEntity方法的典型用法代碼示例。如果您正苦於以下問題:Java TileEntity.createAndLoadEntity方法的具體用法?Java TileEntity.createAndLoadEntity怎麽用?Java TileEntity.createAndLoadEntity使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.tileentity.TileEntity
的用法示例。
在下文中一共展示了TileEntity.createAndLoadEntity方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: setTileTag
import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
/**
* Set tile entity as NBT tag
* @param pos Block position over tile entity
* @param tile Tile entity NBT tag
*/
@SuppressWarnings({"deprecation"})
public void setTileTag(UBlockPos pos, NBTTagCompound tile) {
if (tile == null) {
return;
}
removeTileEntity(pos);
NBTTagCompound tag = (NBTTagCompound) tile.copy();
tag.setInteger("x", pos.getX());
tag.setInteger("y", pos.getY());
tag.setInteger("z", pos.getZ());
try {
TileEntity entity = TileEntity.createAndLoadEntity(tag);
setTileEntity(pos, entity);
} catch (Throwable throwable) {
Tiles.load(getTileEntity(pos), tile, 0);
}
}
示例2: getTileEntity
import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public TileEntity getTileEntity() {
if (nbt != null)
return TileEntity.createAndLoadEntity(nbt);
else return null;
}