本文整理匯總了Java中net.minecraft.tileentity.TileEntity.addInfoToCrashReport方法的典型用法代碼示例。如果您正苦於以下問題:Java TileEntity.addInfoToCrashReport方法的具體用法?Java TileEntity.addInfoToCrashReport怎麽用?Java TileEntity.addInfoToCrashReport使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.tileentity.TileEntity
的用法示例。
在下文中一共展示了TileEntity.addInfoToCrashReport方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: renderTileEntityAt
import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);
if (tileentityspecialrenderer != null)
{
try
{
tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
tileEntityIn.addInfoToCrashReport(crashreportcategory);
throw new ReportedException(crashreport);
}
}
}
示例2: renderTileEntityAt
import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);
if (tileentityspecialrenderer != null)
{
try
{
if(drawingBatch && tileEntityIn.hasFastRenderer())
{
tileentityspecialrenderer.renderTileEntityFast(tileEntityIn, x, y, z, partialTicks, destroyStage, batchBuffer.getBuffer());
}
else
tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
tileEntityIn.addInfoToCrashReport(crashreportcategory);
throw new ReportedException(crashreport);
}
}
}
示例3: renderTileEntityAt
import net.minecraft.tileentity.TileEntity; //導入方法依賴的package包/類
public void renderTileEntityAt(TileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
{
TileEntitySpecialRenderer<TileEntity> tileentityspecialrenderer = this.<TileEntity>getSpecialRenderer(tileEntityIn);
if (tileentityspecialrenderer != null)
{
try
{
this.tileEntityRendered = tileEntityIn;
if (this.drawingBatch && Reflector.callBoolean(tileEntityIn, Reflector.ForgeTileEntity_hasFastRenderer, new Object[0]))
{
tileentityspecialrenderer.renderTileEntityFast(tileEntityIn, x, y, z, partialTicks, destroyStage, this.batchBuffer.getBuffer());
}
else
{
tileentityspecialrenderer.renderTileEntityAt(tileEntityIn, x, y, z, partialTicks, destroyStage);
}
this.tileEntityRendered = null;
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Block Entity");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block Entity Details");
tileEntityIn.addInfoToCrashReport(crashreportcategory);
throw new ReportedException(crashreport);
}
}
}