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Java EntityVillager.getProfession方法代碼示例

本文整理匯總了Java中net.minecraft.entity.passive.EntityVillager.getProfession方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityVillager.getProfession方法的具體用法?Java EntityVillager.getProfession怎麽用?Java EntityVillager.getProfession使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.passive.EntityVillager的用法示例。


在下文中一共展示了EntityVillager.getProfession方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getEntityTexture

import net.minecraft.entity.passive.EntityVillager; //導入方法依賴的package包/類
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityVillager entity)
{
    switch (entity.getProfession())
    {
        case 0:
            return farmerVillagerTextures;

        case 1:
            return librarianVillagerTextures;

        case 2:
            return priestVillagerTextures;

        case 3:
            return smithVillagerTextures;

        case 4:
            return butcherVillagerTextures;

        default:
            return villagerTextures;
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:27,代碼來源:RenderVillager.java

示例2: getEntityTexture

import net.minecraft.entity.passive.EntityVillager; //導入方法依賴的package包/類
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityVillager entity)
{
    switch (entity.getProfession())
    {
        case 0:
            return FARMER_VILLAGER_TEXTURES;

        case 1:
            return LIBRARIAN_VILLAGER_TEXTURES;

        case 2:
            return PRIEST_VILLAGER_TEXTURES;

        case 3:
            return SMITH_VILLAGER_TEXTURES;

        case 4:
            return BUTCHER_VILLAGER_TEXTURES;

        case 5:
        default:
            return VILLAGER_TEXTURES;
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:28,代碼來源:RenderVillager.java

示例3: onSetProfession

import net.minecraft.entity.passive.EntityVillager; //導入方法依賴的package包/類
public static void onSetProfession(EntityVillager entity, VillagerProfession prof)
{
    int network = INSTANCE.professions.getId(prof);
    if (network == -1 || prof != INSTANCE.professions.getObjectById(network))
    {
        throw new RuntimeException("Attempted to set villager profession to unregistered profession: " + network + " " + prof);
    }

    if (network != entity.getProfession())
        entity.setProfession(network);
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:12,代碼來源:VillagerRegistry.java


注:本文中的net.minecraft.entity.passive.EntityVillager.getProfession方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。