本文整理匯總了Java中net.minecraft.entity.passive.EntityVillager.getProfession方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityVillager.getProfession方法的具體用法?Java EntityVillager.getProfession怎麽用?Java EntityVillager.getProfession使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.passive.EntityVillager
的用法示例。
在下文中一共展示了EntityVillager.getProfession方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: getEntityTexture
import net.minecraft.entity.passive.EntityVillager; //導入方法依賴的package包/類
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityVillager entity)
{
switch (entity.getProfession())
{
case 0:
return farmerVillagerTextures;
case 1:
return librarianVillagerTextures;
case 2:
return priestVillagerTextures;
case 3:
return smithVillagerTextures;
case 4:
return butcherVillagerTextures;
default:
return villagerTextures;
}
}
示例2: getEntityTexture
import net.minecraft.entity.passive.EntityVillager; //導入方法依賴的package包/類
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityVillager entity)
{
switch (entity.getProfession())
{
case 0:
return FARMER_VILLAGER_TEXTURES;
case 1:
return LIBRARIAN_VILLAGER_TEXTURES;
case 2:
return PRIEST_VILLAGER_TEXTURES;
case 3:
return SMITH_VILLAGER_TEXTURES;
case 4:
return BUTCHER_VILLAGER_TEXTURES;
case 5:
default:
return VILLAGER_TEXTURES;
}
}
示例3: onSetProfession
import net.minecraft.entity.passive.EntityVillager; //導入方法依賴的package包/類
public static void onSetProfession(EntityVillager entity, VillagerProfession prof)
{
int network = INSTANCE.professions.getId(prof);
if (network == -1 || prof != INSTANCE.professions.getObjectById(network))
{
throw new RuntimeException("Attempted to set villager profession to unregistered profession: " + network + " " + prof);
}
if (network != entity.getProfession())
entity.setProfession(network);
}