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Java Minecraft.setIngameFocus方法代碼示例

本文整理匯總了Java中net.minecraft.client.Minecraft.setIngameFocus方法的典型用法代碼示例。如果您正苦於以下問題:Java Minecraft.setIngameFocus方法的具體用法?Java Minecraft.setIngameFocus怎麽用?Java Minecraft.setIngameFocus使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.client.Minecraft的用法示例。


在下文中一共展示了Minecraft.setIngameFocus方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: actionPerformed

import net.minecraft.client.Minecraft; //導入方法依賴的package包/類
@Override
public void actionPerformed(GuiButton button) {
    Minecraft mc = FMLClientHandler.instance().getClient();
    CoordTrackUpgradeHandler coordHandler = HUDHandler.instance().getSpecificRenderer(CoordTrackUpgradeHandler.class);
    switch (button.id) {
        case 10:
            mc.displayGuiScreen(null);
            mc.setIngameFocus();
            coordHandler.isListeningToCoordTrackerSetting = true;
            HUDHandler.instance().addMessage(new ArmorMessage("Changing Coordinate Tracker coordinate...", Arrays.asList("Right-click the desired coordinate"), 90, 0x7000AA00));
            break;
        case 11:
            mc.displayGuiScreen(null);
            mc.setIngameFocus();
            switch (coordHandler.navigateToSurface(mc.player)) {
                case EASY_PATH:
                    HUDHandler.instance().addMessage(new ArmorMessage(I18n.format("pneumaticHelmet.message.coordinateTracker.routeFound"), new ArrayList<String>(), 90, 0x7000AA00));
                    break;
                case DRONE_PATH:
                    HUDHandler.instance().addMessage(new ArmorMessage(I18n.format("pneumaticHelmet.message.coordinateTracker.harderRouteFound"), new ArrayList<String>(), 90, 0x7044AA00));
                    break;
                case NO_PATH:
                    HUDHandler.instance().addMessage(new ArmorMessage(I18n.format("pneumaticHelmet.message.coordinateTracker.noRouteFound"), new ArrayList<String>(), 90, 0x70FF0000));
                    break;
            }

            break;
        case 12:
            coordHandler.pathEnabled = !coordHandler.pathEnabled;
            break;
        case 13:
            coordHandler.wirePath = !coordHandler.wirePath;
            break;
        case 14:
            coordHandler.xRayEnabled = !coordHandler.xRayEnabled;
            break;
        case 15:
            coordHandler.pathUpdateSetting++;
            if (coordHandler.pathUpdateSetting > 2) {
                coordHandler.pathUpdateSetting = 0;
            }
            break;
    }
    updateButtonTexts();
    coordHandler.saveToConfig();
}
 
開發者ID:TeamPneumatic,項目名稱:pnc-repressurized,代碼行數:47,代碼來源:GuiCoordinateTrackerOptions.java


注:本文中的net.minecraft.client.Minecraft.setIngameFocus方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。