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Java Minecraft.isUnicode方法代碼示例

本文整理匯總了Java中net.minecraft.client.Minecraft.isUnicode方法的典型用法代碼示例。如果您正苦於以下問題:Java Minecraft.isUnicode方法的具體用法?Java Minecraft.isUnicode怎麽用?Java Minecraft.isUnicode使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.client.Minecraft的用法示例。


在下文中一共展示了Minecraft.isUnicode方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: ScaledResolution

import net.minecraft.client.Minecraft; //導入方法依賴的package包/類
public ScaledResolution(Minecraft p_i46445_1_)
{
    this.scaledWidth = p_i46445_1_.displayWidth;
    this.scaledHeight = p_i46445_1_.displayHeight;
    this.scaleFactor = 1;
    boolean flag = p_i46445_1_.isUnicode();
    int i = p_i46445_1_.gameSettings.guiScale;

    if (i == 0)
    {
        i = 1000;
    }

    while (this.scaleFactor < i && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
    {
        ++this.scaleFactor;
    }

    if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1)
    {
        --this.scaleFactor;
    }

    this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
    this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
    this.scaledWidth = MathHelper.ceiling_double_int(this.scaledWidthD);
    this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:29,代碼來源:ScaledResolution.java

示例2: ScaledResolution

import net.minecraft.client.Minecraft; //導入方法依賴的package包/類
public ScaledResolution(Minecraft minecraftClient)
{
    this.scaledWidth = minecraftClient.displayWidth;
    this.scaledHeight = minecraftClient.displayHeight;
    this.scaleFactor = 1;
    boolean flag = minecraftClient.isUnicode();
    int i = minecraftClient.gameSettings.guiScale;

    if (i == 0)
    {
        i = 1000;
    }

    while (this.scaleFactor < i && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
    {
        ++this.scaleFactor;
    }

    if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1)
    {
        --this.scaleFactor;
    }

    this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
    this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
    this.scaledWidth = MathHelper.ceil(this.scaledWidthD);
    this.scaledHeight = MathHelper.ceil(this.scaledHeightD);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:29,代碼來源:ScaledResolution.java

示例3: ScaledResolution

import net.minecraft.client.Minecraft; //導入方法依賴的package包/類
public ScaledResolution(Minecraft minecraftClient)
{
    this.scaledWidth = minecraftClient.displayWidth;
    this.scaledHeight = minecraftClient.displayHeight;
    this.scaleFactor = 1;
    boolean flag = minecraftClient.isUnicode();
    int i = minecraftClient.gameSettings.guiScale;

    if (i == 0)
    {
        i = 1000;
    }

    while (this.scaleFactor < i && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
    {
        ++this.scaleFactor;
    }

    if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1)
    {
        --this.scaleFactor;
    }

    this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
    this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
    this.scaledWidth = MathHelper.ceiling_double_int(this.scaledWidthD);
    this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:29,代碼來源:ScaledResolution.java


注:本文中的net.minecraft.client.Minecraft.isUnicode方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。