本文整理匯總了Java中net.minecraft.block.state.IBlockState.getMobilityFlag方法的典型用法代碼示例。如果您正苦於以下問題:Java IBlockState.getMobilityFlag方法的具體用法?Java IBlockState.getMobilityFlag怎麽用?Java IBlockState.getMobilityFlag使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.block.state.IBlockState
的用法示例。
在下文中一共展示了IBlockState.getMobilityFlag方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: canPush
import net.minecraft.block.state.IBlockState; //導入方法依賴的package包/類
/**
* Checks if the piston can push the given BlockState.
*/
public static boolean canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
{
Block block = blockStateIn.getBlock();
if (block == Blocks.OBSIDIAN)
{
return false;
}
else if (!worldIn.getWorldBorder().contains(pos))
{
return false;
}
else if (pos.getY() >= 0 && (facing != EnumFacing.DOWN || pos.getY() != 0))
{
if (pos.getY() <= worldIn.getHeight() - 1 && (facing != EnumFacing.UP || pos.getY() != worldIn.getHeight() - 1))
{
if (block != Blocks.PISTON && block != Blocks.STICKY_PISTON)
{
if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.BLOCK)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.DESTROY)
{
return destroyBlocks;
}
}
else if (((Boolean)blockStateIn.getValue(EXTENDED)).booleanValue())
{
return false;
}
return !block.hasTileEntity();
}
else
{
return false;
}
}
else
{
return false;
}
}
示例2: canPush
import net.minecraft.block.state.IBlockState; //導入方法依賴的package包/類
/**
* Checks if the piston can push the given BlockState.
*/
public static boolean canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks)
{
Block block = blockStateIn.getBlock();
if (block == Blocks.OBSIDIAN)
{
return false;
}
else if (!worldIn.getWorldBorder().contains(pos))
{
return false;
}
else if (pos.getY() >= 0 && (facing != EnumFacing.DOWN || pos.getY() != 0))
{
if (pos.getY() <= worldIn.getHeight() - 1 && (facing != EnumFacing.UP || pos.getY() != worldIn.getHeight() - 1))
{
if (block != Blocks.PISTON && block != Blocks.STICKY_PISTON)
{
if (blockStateIn.getBlockHardness(worldIn, pos) == -1.0F)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.BLOCK)
{
return false;
}
if (blockStateIn.getMobilityFlag() == EnumPushReaction.DESTROY)
{
return destroyBlocks;
}
}
else if (((Boolean)blockStateIn.getValue(EXTENDED)).booleanValue())
{
return false;
}
return !block.hasTileEntity(blockStateIn);
}
else
{
return false;
}
}
else
{
return false;
}
}