當前位置: 首頁>>代碼示例>>Java>>正文


Java WorldType.DEFAULT屬性代碼示例

本文整理匯總了Java中net.minecraft.world.WorldType.DEFAULT屬性的典型用法代碼示例。如果您正苦於以下問題:Java WorldType.DEFAULT屬性的具體用法?Java WorldType.DEFAULT怎麽用?Java WorldType.DEFAULT使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在net.minecraft.world.WorldType的用法示例。


在下文中一共展示了WorldType.DEFAULT屬性的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: move

@SubscribeEvent
public void move(TickEvent.PlayerTickEvent event) {
	

	if (event.player.world.isRemote) {
		//System.out.println("CLIENT "+event.player.world.getBiome(event.player.getPosition()).getBiomeName());

		return;
	}
	//System.out.println(event.player.world.getBiome(event.player.getPosition()).getBiomeName());
	if (CommonProxy.d == 0) {
		return;
	}
	World w = event.player.world;
	if (w != null && w.getWorldType() == WorldType.DEFAULT) {
		new SpawnTeleport(DimensionManager.getWorld(CommonProxy.d)).teleport(event.player, DimensionManager.getWorld(CommonProxy.d));
	}
}
 
開發者ID:trigg,項目名稱:Firma,代碼行數:18,代碼來源:JoinHandler.java

示例2: readPacketData

/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.entityId = buf.readInt();
    int i = buf.readUnsignedByte();
    this.hardcoreMode = (i & 8) == 8;
    i = i & -9;
    this.gameType = WorldSettings.GameType.getByID(i);
    this.dimension = buf.readByte();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.maxPlayers = buf.readUnsignedByte();
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }

    this.reducedDebugInfo = buf.readBoolean();
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:22,代碼來源:S01PacketJoinGame.java

示例3: readPacketData

/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.playerId = buf.readInt();
    int i = buf.readUnsignedByte();
    this.hardcoreMode = (i & 8) == 8;
    i = i & -9;
    this.gameType = GameType.getByID(i);
    this.dimension = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.maxPlayers = buf.readUnsignedByte();
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }

    this.reducedDebugInfo = buf.readBoolean();
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:22,代碼來源:SPacketJoinGame.java

示例4: readPacketData

/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.dimensionID = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.gameType = WorldSettings.GameType.getByID(buf.readUnsignedByte());
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:15,代碼來源:S07PacketRespawn.java

示例5: readPacketData

/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.dimensionID = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.gameType = GameType.getByID(buf.readUnsignedByte());
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:15,代碼來源:SPacketRespawn.java


注:本文中的net.minecraft.world.WorldType.DEFAULT屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。