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Java SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP屬性代碼示例

本文整理匯總了Java中net.minecraft.init.SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP屬性的典型用法代碼示例。如果您正苦於以下問題:Java SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP屬性的具體用法?Java SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP怎麽用?Java SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在net.minecraft.init.SoundEvents的用法示例。


在下文中一共展示了SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP屬性的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: handleCollectItem

public void handleCollectItem(SPacketCollectItem packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getCollectedItemEntityID());
    EntityLivingBase entitylivingbase = (EntityLivingBase)this.clientWorldController.getEntityByID(packetIn.getEntityID());

    if (entitylivingbase == null)
    {
        entitylivingbase = this.gameController.player;
    }

    if (entity != null)
    {
        SoundEvent soundevent = entity instanceof EntityXPOrb ? SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP : SoundEvents.ENTITY_ITEM_PICKUP;
        this.clientWorldController.playSound(entity.posX, entity.posY, entity.posZ, soundevent, SoundCategory.PLAYERS, 0.2F, ((this.avRandomizer.nextFloat() - this.avRandomizer.nextFloat()) * 0.7F + 1.0F) * 2.0F, false);

        if (entity instanceof EntityItem)
        {
            ((EntityItem)entity).getEntityItem().func_190920_e(packetIn.func_191208_c());
        }

        this.gameController.effectRenderer.addEffect(new ParticleItemPickup(this.clientWorldController, entity, entitylivingbase, 0.5F));
        this.clientWorldController.removeEntityFromWorld(packetIn.getCollectedItemEntityID());
    }
}
 
開發者ID:NSExceptional,項目名稱:Zombe-Modpack,代碼行數:25,代碼來源:NetHandlerPlayClient.java


注:本文中的net.minecraft.init.SoundEvents.ENTITY_EXPERIENCE_ORB_PICKUP屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。