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Golang Player.WaypointQueue方法代碼示例

本文整理匯總了Golang中github.com/gemrs/gem/gem/game/interface/player.Player.WaypointQueue方法的典型用法代碼示例。如果您正苦於以下問題:Golang Player.WaypointQueue方法的具體用法?Golang Player.WaypointQueue怎麽用?Golang Player.WaypointQueue使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在github.com/gemrs/gem/gem/game/interface/player.Player的用法示例。


在下文中一共展示了Player.WaypointQueue方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。

示例1: player_walk

func player_walk(player player.Player, packet encoding.Decodable) {
	var walkPacket *game_protocol.InboundPlayerWalkBlock
	switch p := packet.(type) {
	case *game_protocol.InboundPlayerWalk:
		walkPacket = (*game_protocol.InboundPlayerWalkBlock)(p)
	case *game_protocol.InboundPlayerWalkMap:
		walkPacket = (*game_protocol.InboundPlayerWalkBlock)(p)
	default:
		panic(fmt.Sprintf("got invalid walk packet: %T", p))
	}

	height := player.Position().Z()
	origin := position.NewAbsolute(int(walkPacket.OriginX), int(walkPacket.OriginY), height)

	waypoints := make([]*position.Absolute, len(walkPacket.Waypoints))

	wpq := player.WaypointQueue()
	wpq.Clear()
	wpq.Push(origin)
	for i, wp := range walkPacket.Waypoints {
		x1, y1 := int(wp.X), int(wp.Y)
		x2, y2 := int(origin.X()), int(origin.Y())
		waypoints[i] = position.NewAbsolute(int(x1+x2), int(y1+y2), height)

		wpq.Push(waypoints[i])
	}
}
開發者ID:gemrs,項目名稱:gem,代碼行數:27,代碼來源:player_walk.go


注:本文中的github.com/gemrs/gem/gem/game/interface/player.Player.WaypointQueue方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。