本文整理匯總了Golang中github.com/ethereum/go-ethereum/core/types.Block.Uncles方法的典型用法代碼示例。如果您正苦於以下問題:Golang Block.Uncles方法的具體用法?Golang Block.Uncles怎麽用?Golang Block.Uncles使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/ethereum/go-ethereum/core/types.Block
的用法示例。
在下文中一共展示了Block.Uncles方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: NewBlock
// Creates a new QML Block from a chain block
func NewBlock(block *types.Block) *Block {
if block == nil {
return &Block{}
}
ptxs := make([]*Transaction, len(block.Transactions()))
/*
for i, tx := range block.Transactions() {
ptxs[i] = NewTx(tx)
}
*/
txlist := common.NewList(ptxs)
puncles := make([]*Block, len(block.Uncles()))
/*
for i, uncle := range block.Uncles() {
puncles[i] = NewBlock(types.NewBlockWithHeader(uncle))
}
*/
ulist := common.NewList(puncles)
return &Block{
ref: block, Size: block.Size().String(),
Number: int(block.NumberU64()), GasUsed: block.GasUsed().String(),
GasLimit: block.GasLimit().String(), Hash: block.Hash().Hex(),
Transactions: txlist, Uncles: ulist,
Time: block.Time(),
Coinbase: block.Coinbase().Hex(),
PrevHash: block.ParentHash().Hex(),
Bloom: common.ToHex(block.Bloom().Bytes()),
Raw: block.String(),
}
}
示例2: Process
// Process processes the state changes according to the Ethereum rules by running
// the transaction messages using the statedb and applying any rewards to both
// the processor (coinbase) and any included uncles.
//
// Process returns the receipts and logs accumulated during the process and
// returns the amount of gas that was used in the process. If any of the
// transactions failed to execute due to insufficient gas it will return an error.
func (p *StateProcessor) Process(block *types.Block, statedb *state.StateDB, cfg vm.Config) (types.Receipts, vm.Logs, *big.Int, error) {
var (
receipts types.Receipts
totalUsedGas = big.NewInt(0)
err error
header = block.Header()
allLogs vm.Logs
gp = new(GasPool).AddGas(block.GasLimit())
)
// Mutate the the block and state according to any hard-fork specs
if p.config.DAOForkSupport && p.config.DAOForkBlock != nil && p.config.DAOForkBlock.Cmp(block.Number()) == 0 {
ApplyDAOHardFork(statedb)
}
// Iterate over and process the individual transactions
for i, tx := range block.Transactions() {
statedb.StartRecord(tx.Hash(), block.Hash(), i)
receipt, logs, _, err := ApplyTransaction(p.config, p.bc, gp, statedb, header, tx, totalUsedGas, cfg)
if err != nil {
return nil, nil, totalUsedGas, err
}
receipts = append(receipts, receipt)
allLogs = append(allLogs, logs...)
}
AccumulateRewards(statedb, header, block.Uncles())
return receipts, allLogs, totalUsedGas, err
}
示例3: GetUnclesInChain
// GetUnclesInChain retrieves all the uncles from a given block backwards until
// a specific distance is reached.
func (self *BlockChain) GetUnclesInChain(block *types.Block, length int) []*types.Header {
uncles := []*types.Header{}
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)
block = self.GetBlock(block.ParentHash())
}
return uncles
}
示例4: GetUnclesInChain
func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) {
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)
block = self.GetBlock(block.ParentHash())
}
return
}
示例5: WriteBlock
// WriteBlock serializes a block into the database, header and body separately.
func WriteBlock(db ethdb.Database, block *types.Block) error {
// Store the body first to retain database consistency
if err := WriteBody(db, block.Hash(), &types.Body{block.Transactions(), block.Uncles()}); err != nil {
return err
}
// Store the header too, signaling full block ownership
if err := WriteHeader(db, block.Header()); err != nil {
return err
}
return nil
}
示例6: VerifyUncles
// VerifyUncles verifies the given block's uncles and applies the Ethereum
// consensus rules to the various block headers included; it will return an
// error if any of the included uncle headers were invalid. It returns an error
// if the validation failed.
func (v *BlockValidator) VerifyUncles(block, parent *types.Block) error {
// validate that there at most 2 uncles included in this block
if len(block.Uncles()) > 2 {
return ValidationError("Block can only contain maximum 2 uncles (contained %v)", len(block.Uncles()))
}
uncles := set.New()
ancestors := make(map[common.Hash]*types.Block)
for _, ancestor := range v.bc.GetBlocksFromHash(block.ParentHash(), 7) {
ancestors[ancestor.Hash()] = ancestor
// Include ancestors uncles in the uncle set. Uncles must be unique.
for _, uncle := range ancestor.Uncles() {
uncles.Add(uncle.Hash())
}
}
ancestors[block.Hash()] = block
uncles.Add(block.Hash())
for i, uncle := range block.Uncles() {
hash := uncle.Hash()
if uncles.Has(hash) {
// Error not unique
return UncleError("uncle[%d](%x) not unique", i, hash[:4])
}
uncles.Add(hash)
if ancestors[hash] != nil {
branch := fmt.Sprintf(" O - %x\n |\n", block.Hash())
for h := range ancestors {
branch += fmt.Sprintf(" O - %x\n |\n", h)
}
glog.Infoln(branch)
return UncleError("uncle[%d](%x) is ancestor", i, hash[:4])
}
if ancestors[uncle.ParentHash] == nil || uncle.ParentHash == parent.Hash() {
return UncleError("uncle[%d](%x)'s parent is not ancestor (%x)", i, hash[:4], uncle.ParentHash[0:4])
}
if err := ValidateHeader(v.config, v.Pow, uncle, ancestors[uncle.ParentHash].Header(), true, true); err != nil {
return ValidationError(fmt.Sprintf("uncle[%d](%x) header invalid: %v", i, hash[:4], err))
}
}
return nil
}
示例7: VerifyUncles
func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
ancestors := set.New()
uncles := set.New()
ancestorHeaders := make(map[common.Hash]*types.Header)
for _, ancestor := range sm.bc.GetAncestors(block, 7) {
ancestorHeaders[ancestor.Hash()] = ancestor.Header()
ancestors.Add(ancestor.Hash())
// Include ancestors uncles in the uncle set. Uncles must be unique.
for _, uncle := range ancestor.Uncles() {
uncles.Add(uncle.Hash())
}
}
uncles.Add(block.Hash())
for i, uncle := range block.Uncles() {
hash := uncle.Hash()
if uncles.Has(hash) {
// Error not unique
return UncleError("uncle[%d](%x) not unique", i, hash[:4])
}
uncles.Add(hash)
if ancestors.Has(hash) {
branch := fmt.Sprintf(" O - %x\n |\n", block.Hash())
ancestors.Each(func(item interface{}) bool {
branch += fmt.Sprintf(" O - %x\n |\n", hash)
return true
})
glog.Infoln(branch)
return UncleError("uncle[%d](%x) is ancestor", i, hash[:4])
}
if !ancestors.Has(uncle.ParentHash) || uncle.ParentHash == parent.Hash() {
return UncleError("uncle[%d](%x)'s parent is not ancestor (%x)", i, hash[:4], uncle.ParentHash[0:4])
}
if err := ValidateHeader(sm.Pow, uncle, ancestorHeaders[uncle.ParentHash], true); err != nil {
return ValidationError(fmt.Sprintf("uncle[%d](%x) header invalid: %v", i, hash[:4], err))
}
}
return nil
}
示例8: CalcTotalDiff
func (self *ChainManager) CalcTotalDiff(block *types.Block) (*big.Int, error) {
parent := self.GetBlock(block.Header().ParentHash)
if parent == nil {
return nil, fmt.Errorf("Unable to calculate total diff without known parent %x", block.Header().ParentHash)
}
parentTd := parent.Td
uncleDiff := new(big.Int)
for _, uncle := range block.Uncles() {
uncleDiff = uncleDiff.Add(uncleDiff, uncle.Difficulty)
}
td := new(big.Int)
td = td.Add(parentTd, uncleDiff)
td = td.Add(td, block.Header().Difficulty)
return td, nil
}
示例9: AccumulateRewards
func AccumulateRewards(statedb *state.StateDB, block *types.Block) {
reward := new(big.Int).Set(BlockReward)
for _, uncle := range block.Uncles() {
num := new(big.Int).Add(big.NewInt(8), uncle.Number)
num.Sub(num, block.Number())
r := new(big.Int)
r.Mul(BlockReward, num)
r.Div(r, big.NewInt(8))
statedb.AddBalance(uncle.Coinbase, r)
reward.Add(reward, new(big.Int).Div(BlockReward, big.NewInt(32)))
}
// Get the account associated with the coinbase
statedb.AddBalance(block.Header().Coinbase, reward)
}
示例10: NewBlockRes
func NewBlockRes(block *types.Block, td *big.Int, fullTx bool) *BlockRes {
if block == nil {
return nil
}
res := new(BlockRes)
res.fullTx = fullTx
res.BlockNumber = newHexNum(block.Number())
res.BlockHash = newHexData(block.Hash())
res.ParentHash = newHexData(block.ParentHash())
res.Nonce = newHexData(block.Nonce())
res.Sha3Uncles = newHexData(block.UncleHash())
res.LogsBloom = newHexData(block.Bloom())
res.TransactionRoot = newHexData(block.TxHash())
res.StateRoot = newHexData(block.Root())
res.ReceiptRoot = newHexData(block.ReceiptHash())
res.Miner = newHexData(block.Coinbase())
res.Difficulty = newHexNum(block.Difficulty())
res.TotalDifficulty = newHexNum(td)
res.Size = newHexNum(block.Size().Int64())
res.ExtraData = newHexData(block.Extra())
res.GasLimit = newHexNum(block.GasLimit())
res.GasUsed = newHexNum(block.GasUsed())
res.UnixTimestamp = newHexNum(block.Time())
txs := block.Transactions()
res.Transactions = make([]*TransactionRes, len(txs))
for i, tx := range txs {
res.Transactions[i] = NewTransactionRes(tx)
res.Transactions[i].BlockHash = res.BlockHash
res.Transactions[i].BlockNumber = res.BlockNumber
res.Transactions[i].TxIndex = newHexNum(i)
}
uncles := block.Uncles()
res.Uncles = make([]*UncleRes, len(uncles))
for i, uncle := range uncles {
res.Uncles[i] = NewUncleRes(uncle)
}
return res
}
示例11: ValidateBlock
// ValidateBlock validates the given block's header and uncles and verifies the
// the block header's transaction and uncle roots.
//
// ValidateBlock does not validate the header's pow. The pow work validated
// separately so we can process them in parallel.
//
// ValidateBlock also validates and makes sure that any previous state (or present)
// state that might or might not be present is checked to make sure that fast
// sync has done it's job proper. This prevents the block validator form accepting
// false positives where a header is present but the state is not.
func (v *BlockValidator) ValidateBlock(block *types.Block) error {
if v.bc.HasBlock(block.Hash()) {
if _, err := state.New(block.Root(), v.bc.chainDb); err == nil {
return &KnownBlockError{block.Number(), block.Hash()}
}
}
parent := v.bc.GetBlock(block.ParentHash())
if parent == nil {
return ParentError(block.ParentHash())
}
if _, err := state.New(parent.Root(), v.bc.chainDb); err != nil {
return ParentError(block.ParentHash())
}
header := block.Header()
// validate the block header
if err := ValidateHeader(v.config, v.Pow, header, parent.Header(), false, false); err != nil {
return err
}
// verify the uncles are correctly rewarded
if err := v.VerifyUncles(block, parent); err != nil {
return err
}
// Verify UncleHash before running other uncle validations
unclesSha := types.CalcUncleHash(block.Uncles())
if unclesSha != header.UncleHash {
return fmt.Errorf("invalid uncles root hash. received=%x calculated=%x", header.UncleHash, unclesSha)
}
// The transactions Trie's root (R = (Tr [[i, RLP(T1)], [i, RLP(T2)], ... [n, RLP(Tn)]]))
// can be used by light clients to make sure they've received the correct Txs
txSha := types.DeriveSha(block.Transactions())
if txSha != header.TxHash {
return fmt.Errorf("invalid transaction root hash. received=%x calculated=%x", header.TxHash, txSha)
}
return nil
}
示例12: Process
// Process processes the state changes according to the Ethereum rules by running
// the transaction messages using the statedb and applying any rewards to both
// the processor (coinbase) and any included uncles.
//
// Process returns the receipts and logs accumulated during the process and
// returns the amount of gas that was used in the process. If any of the
// transactions failed to execute due to insufficient gas it will return an error.
func (p *StateProcessor) Process(block *types.Block, statedb *state.StateDB, cfg vm.Config) (types.Receipts, vm.Logs, *big.Int, error) {
var (
receipts types.Receipts
totalUsedGas = big.NewInt(0)
err error
header = block.Header()
allLogs vm.Logs
gp = new(GasPool).AddGas(block.GasLimit())
)
for i, tx := range block.Transactions() {
statedb.StartRecord(tx.Hash(), block.Hash(), i)
receipt, logs, _, err := ApplyTransaction(p.config, p.bc, gp, statedb, header, tx, totalUsedGas, cfg)
if err != nil {
return nil, nil, totalUsedGas, err
}
receipts = append(receipts, receipt)
allLogs = append(allLogs, logs...)
}
AccumulateRewards(statedb, header, block.Uncles())
return receipts, allLogs, totalUsedGas, err
}
示例13: VerifyUncles
func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
ancestors := set.New()
uncles := set.New()
ancestorHeaders := make(map[common.Hash]*types.Header)
for _, ancestor := range sm.bc.GetAncestors(block, 7) {
ancestorHeaders[ancestor.Hash()] = ancestor.Header()
ancestors.Add(ancestor.Hash())
// Include ancestors uncles in the uncle set. Uncles must be unique.
for _, uncle := range ancestor.Uncles() {
uncles.Add(uncle.Hash())
}
}
uncles.Add(block.Hash())
for i, uncle := range block.Uncles() {
if uncles.Has(uncle.Hash()) {
// Error not unique
return UncleError("Uncle not unique")
}
uncles.Add(uncle.Hash())
if ancestors.Has(uncle.Hash()) {
return UncleError("Uncle is ancestor")
}
if !ancestors.Has(uncle.ParentHash) {
return UncleError(fmt.Sprintf("Uncle's parent unknown (%x)", uncle.ParentHash[0:4]))
}
if err := sm.ValidateHeader(uncle, ancestorHeaders[uncle.ParentHash]); err != nil {
return ValidationError(fmt.Sprintf("uncle[%d](%x) header invalid: %v", i, uncle.Hash().Bytes()[:4], err))
}
}
return nil
}
示例14: processWithParent
func (sm *BlockProcessor) processWithParent(block, parent *types.Block) (logs state.Logs, receipts types.Receipts, err error) {
// Create a new state based on the parent's root (e.g., create copy)
state := state.New(parent.Root(), sm.chainDb)
header := block.Header()
uncles := block.Uncles()
txs := block.Transactions()
// Block validation
if err = ValidateHeader(sm.Pow, header, parent.Header(), false, false); err != nil {
return
}
// There can be at most two uncles
if len(uncles) > 2 {
return nil, nil, ValidationError("Block can only contain maximum 2 uncles (contained %v)", len(uncles))
}
receipts, err = sm.TransitionState(state, parent, block, false)
if err != nil {
return
}
// Validate the received block's bloom with the one derived from the generated receipts.
// For valid blocks this should always validate to true.
rbloom := types.CreateBloom(receipts)
if rbloom != header.Bloom {
err = fmt.Errorf("unable to replicate block's bloom=%x", rbloom)
return
}
// The transactions Trie's root (R = (Tr [[i, RLP(T1)], [i, RLP(T2)], ... [n, RLP(Tn)]]))
// can be used by light clients to make sure they've received the correct Txs
txSha := types.DeriveSha(txs)
if txSha != header.TxHash {
err = fmt.Errorf("invalid transaction root hash. received=%x calculated=%x", header.TxHash, txSha)
return
}
// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, R1]]))
receiptSha := types.DeriveSha(receipts)
if receiptSha != header.ReceiptHash {
err = fmt.Errorf("invalid receipt root hash. received=%x calculated=%x", header.ReceiptHash, receiptSha)
return
}
// Verify UncleHash before running other uncle validations
unclesSha := types.CalcUncleHash(uncles)
if unclesSha != header.UncleHash {
err = fmt.Errorf("invalid uncles root hash. received=%x calculated=%x", header.UncleHash, unclesSha)
return
}
// Verify uncles
if err = sm.VerifyUncles(state, block, parent); err != nil {
return
}
// Accumulate static rewards; block reward, uncle's and uncle inclusion.
AccumulateRewards(state, header, uncles)
// Commit state objects/accounts to a temporary trie (does not save)
// used to calculate the state root.
state.SyncObjects()
if header.Root != state.Root() {
err = fmt.Errorf("invalid merkle root. received=%x got=%x", header.Root, state.Root())
return
}
// Sync the current block's state to the database
state.Sync()
return state.Logs(), receipts, nil
}
示例15: processWithParent
func (sm *BlockProcessor) processWithParent(block, parent *types.Block) (logs state.Logs, err error) {
sm.lastAttemptedBlock = block
// Create a new state based on the parent's root (e.g., create copy)
state := state.New(parent.Root(), sm.db)
// Block validation
if err = sm.ValidateHeader(block.Header(), parent.Header()); err != nil {
return
}
// There can be at most two uncles
if len(block.Uncles()) > 2 {
return nil, ValidationError("Block can only contain one uncle (contained %v)", len(block.Uncles()))
}
receipts, err := sm.TransitionState(state, parent, block, false)
if err != nil {
return
}
header := block.Header()
// Validate the received block's bloom with the one derived from the generated receipts.
// For valid blocks this should always validate to true.
rbloom := types.CreateBloom(receipts)
if rbloom != header.Bloom {
err = fmt.Errorf("unable to replicate block's bloom=%x", rbloom)
return
}
// The transactions Trie's root (R = (Tr [[i, RLP(T1)], [i, RLP(T2)], ... [n, RLP(Tn)]]))
// can be used by light clients to make sure they've received the correct Txs
txSha := types.DeriveSha(block.Transactions())
if txSha != header.TxHash {
err = fmt.Errorf("invalid transaction root hash. received=%x calculated=%x", header.TxHash, txSha)
return
}
// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, R1]]))
receiptSha := types.DeriveSha(receipts)
if receiptSha != header.ReceiptHash {
err = fmt.Errorf("invalid receipt root hash. received=%x calculated=%x", header.ReceiptHash, receiptSha)
return
}
// Verify UncleHash before running other uncle validations
unclesSha := block.CalculateUnclesHash()
if unclesSha != header.UncleHash {
err = fmt.Errorf("invalid uncles root hash. received=%x calculated=%x", header.UncleHash, unclesSha)
return
}
// Verify uncles
if err = sm.VerifyUncles(state, block, parent); err != nil {
return
}
// Accumulate static rewards; block reward, uncle's and uncle inclusion.
AccumulateRewards(state, block)
// Commit state objects/accounts to a temporary trie (does not save)
// used to calculate the state root.
state.Update()
if header.Root != state.Root() {
err = fmt.Errorf("invalid merkle root. received=%x got=%x", header.Root, state.Root())
return
}
// Calculate the td for this block
//td = CalculateTD(block, parent)
// Sync the current block's state to the database
state.Sync()
// Remove transactions from the pool
sm.txpool.RemoveTransactions(block.Transactions())
// This puts transactions in a extra db for rpc
for i, tx := range block.Transactions() {
putTx(sm.extraDb, tx, block, uint64(i))
}
return state.Logs(), nil
}