本文整理匯總了Golang中github.com/ethereum/go-ethereum/core/types.Block.Root方法的典型用法代碼示例。如果您正苦於以下問題:Golang Block.Root方法的具體用法?Golang Block.Root怎麽用?Golang Block.Root使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/ethereum/go-ethereum/core/types.Block
的用法示例。
在下文中一共展示了Block.Root方法的15個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: dumpBlock
func (js *jsre) dumpBlock(call otto.FunctionCall) otto.Value {
var block *types.Block
if len(call.ArgumentList) > 0 {
if call.Argument(0).IsNumber() {
num, _ := call.Argument(0).ToInteger()
block = js.ethereum.ChainManager().GetBlockByNumber(uint64(num))
} else if call.Argument(0).IsString() {
hash, _ := call.Argument(0).ToString()
block = js.ethereum.ChainManager().GetBlock(common.HexToHash(hash))
} else {
fmt.Println("invalid argument for dump. Either hex string or number")
}
} else {
block = js.ethereum.ChainManager().CurrentBlock()
}
if block == nil {
fmt.Println("block not found")
return otto.UndefinedValue()
}
statedb := state.New(block.Root(), js.ethereum.StateDb())
dump := statedb.RawDump()
return js.re.ToVal(dump)
}
示例2: GenerateChain
// GenerateChain creates a chain of n blocks. The first block's
// parent will be the provided parent. db is used to store
// intermediate states and should contain the parent's state trie.
//
// The generator function is called with a new block generator for
// every block. Any transactions and uncles added to the generator
// become part of the block. If gen is nil, the blocks will be empty
// and their coinbase will be the zero address.
//
// Blocks created by GenerateChain do not contain valid proof of work
// values. Inserting them into BlockChain requires use of FakePow or
// a similar non-validating proof of work implementation.
func GenerateChain(parent *types.Block, db ethdb.Database, n int, gen func(int, *BlockGen)) ([]*types.Block, []types.Receipts) {
statedb, err := state.New(parent.Root(), db)
if err != nil {
panic(err)
}
blocks, receipts := make(types.Blocks, n), make([]types.Receipts, n)
genblock := func(i int, h *types.Header) (*types.Block, types.Receipts) {
b := &BlockGen{parent: parent, i: i, chain: blocks, header: h, statedb: statedb}
if gen != nil {
gen(i, b)
}
AccumulateRewards(statedb, h, b.uncles)
root, err := statedb.Commit()
if err != nil {
panic(fmt.Sprintf("state write error: %v", err))
}
h.Root = root
return types.NewBlock(h, b.txs, b.uncles, b.receipts), b.receipts
}
for i := 0; i < n; i++ {
header := makeHeader(parent, statedb)
block, receipt := genblock(i, header)
blocks[i] = block
receipts[i] = receipt
parent = block
}
return blocks, receipts
}
示例3: DumpState
func (self *Gui) DumpState(hash, path string) {
var stateDump []byte
if len(hash) == 0 {
stateDump = self.eth.ChainManager().State().Dump()
} else {
var block *types.Block
if hash[0] == '#' {
i, _ := strconv.Atoi(hash[1:])
block = self.eth.ChainManager().GetBlockByNumber(uint64(i))
} else {
block = self.eth.ChainManager().GetBlock(common.HexToHash(hash))
}
if block == nil {
guilogger.Infof("block err: not found %s\n", hash)
return
}
stateDump = state.New(block.Root(), self.eth.StateDb()).Dump()
}
file, err := os.OpenFile(path[7:], os.O_CREATE|os.O_RDWR, os.ModePerm)
if err != nil {
guilogger.Infoln("dump err: ", err)
return
}
defer file.Close()
guilogger.Infof("dumped state (%s) to %s\n", hash, path)
file.Write(stateDump)
}
示例4: makeCurrent
// makeCurrent creates a new environment for the current cycle.
func (self *worker) makeCurrent(parent *types.Block, header *types.Header) {
state := state.New(parent.Root(), self.eth.ChainDb())
work := &Work{
state: state,
ancestors: set.New(),
family: set.New(),
uncles: set.New(),
header: header,
coinbase: state.GetOrNewStateObject(self.coinbase),
createdAt: time.Now(),
}
// when 08 is processed ancestors contain 07 (quick block)
for _, ancestor := range self.chain.GetBlocksFromHash(parent.Hash(), 7) {
for _, uncle := range ancestor.Uncles() {
work.family.Add(uncle.Hash())
}
work.family.Add(ancestor.Hash())
work.ancestors.Add(ancestor.Hash())
}
accounts, _ := self.eth.AccountManager().Accounts()
// Keep track of transactions which return errors so they can be removed
work.remove = set.New()
work.tcount = 0
work.ignoredTransactors = set.New()
work.lowGasTransactors = set.New()
work.ownedAccounts = accountAddressesSet(accounts)
if self.current != nil {
work.localMinedBlocks = self.current.localMinedBlocks
}
self.current = work
}
示例5: env
func env(block *types.Block, eth core.Backend) *environment {
state := state.New(block.Root(), eth.StateDb())
env := &environment{
totalUsedGas: new(big.Int),
state: state,
block: block,
family: set.New(),
uncles: set.New(),
coinbase: state.GetOrNewStateObject(block.Coinbase()),
}
return env
}
示例6: newBlockFromParent
// block time is fixed at 10 seconds
func newBlockFromParent(addr common.Address, parent *types.Block) *types.Block {
block := types.NewBlock(parent.Hash(), addr, parent.Root(), common.BigPow(2, 32), 0, nil)
block.SetUncles(nil)
block.SetTransactions(nil)
block.SetReceipts(nil)
header := block.Header()
header.Difficulty = CalcDifficulty(block.Header(), parent.Header())
header.Number = new(big.Int).Add(parent.Header().Number, common.Big1)
header.Time = parent.Header().Time + 10
header.GasLimit = CalcGasLimit(parent)
block.Td = parent.Td
return block
}
示例7: Process
// Process block will attempt to process the given block's transactions and applies them
// on top of the block's parent state (given it exists) and will return wether it was
// successful or not.
func (sm *BlockProcessor) Process(block *types.Block) (logs vm.Logs, receipts types.Receipts, err error) {
// Processing a blocks may never happen simultaneously
sm.mutex.Lock()
defer sm.mutex.Unlock()
if sm.bc.HasBlock(block.Hash()) {
if _, err := state.New(block.Root(), sm.chainDb); err == nil {
return nil, nil, &KnownBlockError{block.Number(), block.Hash()}
}
}
if parent := sm.bc.GetBlock(block.ParentHash()); parent != nil {
if _, err := state.New(parent.Root(), sm.chainDb); err == nil {
return sm.processWithParent(block, parent)
}
}
return nil, nil, ParentError(block.ParentHash())
}
示例8: WriteBlock
// WriteBlock writes the block to the chain (or pending queue)
func (self *ChainManager) WriteBlock(block *types.Block, queued bool) (status writeStatus, err error) {
self.wg.Add(1)
defer self.wg.Done()
cblock := self.currentBlock
// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
if block.Td.Cmp(self.Td()) > 0 {
// chain fork
if block.ParentHash() != cblock.Hash() {
// during split we merge two different chains and create the new canonical chain
err := self.merge(cblock, block)
if err != nil {
return nonStatTy, err
}
status = splitStatTy
}
self.mu.Lock()
self.setTotalDifficulty(block.Td)
self.insert(block)
self.mu.Unlock()
self.setTransState(state.New(block.Root(), self.stateDb))
self.txState.SetState(state.New(block.Root(), self.stateDb))
status = canonStatTy
} else {
status = sideStatTy
}
if queued {
// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
// not in the canonical chain.
self.mu.Lock()
self.enqueueForWrite(block)
self.mu.Unlock()
} else {
self.write(block)
}
// Delete from future blocks
self.futureBlocks.Remove(block.Hash())
return
}
示例9: GenerateChain
// GenerateChain creates a chain of n blocks. The first block's
// parent will be the provided parent. db is used to store
// intermediate states and should contain the parent's state trie.
//
// The generator function is called with a new block generator for
// every block. Any transactions and uncles added to the generator
// become part of the block. If gen is nil, the blocks will be empty
// and their coinbase will be the zero address.
//
// Blocks created by GenerateChain do not contain valid proof of work
// values. Inserting them into BlockChain requires use of FakePow or
// a similar non-validating proof of work implementation.
func GenerateChain(config *ChainConfig, parent *types.Block, db ethdb.Database, n int, gen func(int, *BlockGen)) ([]*types.Block, []types.Receipts) {
blocks, receipts := make(types.Blocks, n), make([]types.Receipts, n)
genblock := func(i int, h *types.Header, statedb *state.StateDB) (*types.Block, types.Receipts) {
b := &BlockGen{parent: parent, i: i, chain: blocks, header: h, statedb: statedb}
// Mutate the state and block according to any hard-fork specs
if config == nil {
config = MakeChainConfig()
}
if daoBlock := config.DAOForkBlock; daoBlock != nil {
limit := new(big.Int).Add(daoBlock, params.DAOForkExtraRange)
if h.Number.Cmp(daoBlock) >= 0 && h.Number.Cmp(limit) < 0 {
if config.DAOForkSupport {
h.Extra = common.CopyBytes(params.DAOForkBlockExtra)
}
}
}
if config.DAOForkSupport && config.DAOForkBlock != nil && config.DAOForkBlock.Cmp(h.Number) == 0 {
ApplyDAOHardFork(statedb)
}
// Execute any user modifications to the block and finalize it
if gen != nil {
gen(i, b)
}
AccumulateRewards(statedb, h, b.uncles)
root, err := statedb.Commit()
if err != nil {
panic(fmt.Sprintf("state write error: %v", err))
}
h.Root = root
return types.NewBlock(h, b.txs, b.uncles, b.receipts), b.receipts
}
for i := 0; i < n; i++ {
statedb, err := state.New(parent.Root(), db)
if err != nil {
panic(err)
}
header := makeHeader(parent, statedb)
block, receipt := genblock(i, header, statedb)
blocks[i] = block
receipts[i] = receipt
parent = block
}
return blocks, receipts
}
示例10: dump
func dump(ctx *cli.Context) {
chain, _, stateDB, _ := utils.MakeChain(ctx)
for _, arg := range ctx.Args() {
var block *types.Block
if hashish(arg) {
block = chain.GetBlock(common.HexToHash(arg))
} else {
num, _ := strconv.Atoi(arg)
block = chain.GetBlockByNumber(uint64(num))
}
if block == nil {
fmt.Println("{}")
utils.Fatalf("block not found")
} else {
state := state.New(block.Root(), stateDB)
fmt.Printf("%s\n", state.Dump())
}
}
}
示例11: SetHead
func (bc *ChainManager) SetHead(head *types.Block) {
bc.mu.Lock()
defer bc.mu.Unlock()
for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.Header().ParentHash) {
bc.removeBlock(block)
}
bc.cache = NewBlockCache(blockCacheLimit)
bc.currentBlock = head
bc.makeCache()
statedb := state.New(head.Root(), bc.stateDb)
bc.txState = state.ManageState(statedb)
bc.transState = statedb.Copy()
bc.setTotalDifficulty(head.Td)
bc.insert(head)
bc.setLastState()
}
示例12: NewBlockRes
func NewBlockRes(block *types.Block, td *big.Int, fullTx bool) *BlockRes {
if block == nil {
return nil
}
res := new(BlockRes)
res.fullTx = fullTx
res.BlockNumber = newHexNum(block.Number())
res.BlockHash = newHexData(block.Hash())
res.ParentHash = newHexData(block.ParentHash())
res.Nonce = newHexData(block.Nonce())
res.Sha3Uncles = newHexData(block.UncleHash())
res.LogsBloom = newHexData(block.Bloom())
res.TransactionRoot = newHexData(block.TxHash())
res.StateRoot = newHexData(block.Root())
res.ReceiptRoot = newHexData(block.ReceiptHash())
res.Miner = newHexData(block.Coinbase())
res.Difficulty = newHexNum(block.Difficulty())
res.TotalDifficulty = newHexNum(td)
res.Size = newHexNum(block.Size().Int64())
res.ExtraData = newHexData(block.Extra())
res.GasLimit = newHexNum(block.GasLimit())
res.GasUsed = newHexNum(block.GasUsed())
res.UnixTimestamp = newHexNum(block.Time())
txs := block.Transactions()
res.Transactions = make([]*TransactionRes, len(txs))
for i, tx := range txs {
res.Transactions[i] = NewTransactionRes(tx)
res.Transactions[i].BlockHash = res.BlockHash
res.Transactions[i].BlockNumber = res.BlockNumber
res.Transactions[i].TxIndex = newHexNum(i)
}
uncles := block.Uncles()
res.Uncles = make([]*UncleRes, len(uncles))
for i, uncle := range uncles {
res.Uncles[i] = NewUncleRes(uncle)
}
return res
}
示例13: WriteBlock
// WriteBlock writes the block to the chain (or pending queue)
func (self *ChainManager) WriteBlock(block *types.Block, queued bool) (status writeStatus, err error) {
self.wg.Add(1)
defer self.wg.Done()
cblock := self.currentBlock
// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
if block.Td.Cmp(self.Td()) > 0 {
// chain fork
if block.ParentHash() != cblock.Hash() {
// during split we merge two different chains and create the new canonical chain
err := self.merge(cblock, block)
if err != nil {
return NonStatTy, err
}
status = SplitStatTy
}
self.mu.Lock()
self.setTotalDifficulty(block.Td)
self.insert(block)
self.mu.Unlock()
self.setTransState(state.New(block.Root(), self.stateDb))
self.txState.SetState(state.New(block.Root(), self.stateDb))
status = CanonStatTy
} else {
status = SideStatTy
}
err = WriteBlock(self.blockDb, block)
if err != nil {
glog.Fatalln("db err:", err)
}
// Delete from future blocks
self.futureBlocks.Remove(block.Hash())
return
}
示例14: GenerateChain
// GenerateChain creates a chain of n blocks. The first block's
// parent will be the provided parent. db is used to store
// intermediate states and should contain the parent's state trie.
//
// The generator function is called with a new block generator for
// every block. Any transactions and uncles added to the generator
// become part of the block. If gen is nil, the blocks will be empty
// and their coinbase will be the zero address.
//
// Blocks created by GenerateChain do not contain valid proof of work
// values. Inserting them into ChainManager requires use of FakePow or
// a similar non-validating proof of work implementation.
func GenerateChain(parent *types.Block, db ethdb.Database, n int, gen func(int, *BlockGen)) []*types.Block {
statedb := state.New(parent.Root(), db)
blocks := make(types.Blocks, n)
genblock := func(i int, h *types.Header) *types.Block {
b := &BlockGen{parent: parent, i: i, chain: blocks, header: h, statedb: statedb}
if gen != nil {
gen(i, b)
}
AccumulateRewards(statedb, h, b.uncles)
statedb.SyncIntermediate()
h.Root = statedb.Root()
return types.NewBlock(h, b.txs, b.uncles, b.receipts)
}
for i := 0; i < n; i++ {
header := makeHeader(parent, statedb)
block := genblock(i, header)
blocks[i] = block
parent = block
}
return blocks
}
示例15: ValidateBlock
// ValidateBlock validates the given block's header and uncles and verifies the
// the block header's transaction and uncle roots.
//
// ValidateBlock does not validate the header's pow. The pow work validated
// separately so we can process them in parallel.
//
// ValidateBlock also validates and makes sure that any previous state (or present)
// state that might or might not be present is checked to make sure that fast
// sync has done it's job proper. This prevents the block validator form accepting
// false positives where a header is present but the state is not.
func (v *BlockValidator) ValidateBlock(block *types.Block) error {
if v.bc.HasBlock(block.Hash()) {
if _, err := state.New(block.Root(), v.bc.chainDb); err == nil {
return &KnownBlockError{block.Number(), block.Hash()}
}
}
parent := v.bc.GetBlock(block.ParentHash())
if parent == nil {
return ParentError(block.ParentHash())
}
if _, err := state.New(parent.Root(), v.bc.chainDb); err != nil {
return ParentError(block.ParentHash())
}
header := block.Header()
// validate the block header
if err := ValidateHeader(v.config, v.Pow, header, parent.Header(), false, false); err != nil {
return err
}
// verify the uncles are correctly rewarded
if err := v.VerifyUncles(block, parent); err != nil {
return err
}
// Verify UncleHash before running other uncle validations
unclesSha := types.CalcUncleHash(block.Uncles())
if unclesSha != header.UncleHash {
return fmt.Errorf("invalid uncles root hash. received=%x calculated=%x", header.UncleHash, unclesSha)
}
// The transactions Trie's root (R = (Tr [[i, RLP(T1)], [i, RLP(T2)], ... [n, RLP(Tn)]]))
// can be used by light clients to make sure they've received the correct Txs
txSha := types.DeriveSha(block.Transactions())
if txSha != header.TxHash {
return fmt.Errorf("invalid transaction root hash. received=%x calculated=%x", header.TxHash, txSha)
}
return nil
}