本文整理匯總了Golang中github.com/aarzilli/golua/lua.State.PushNumber方法的典型用法代碼示例。如果您正苦於以下問題:Golang State.PushNumber方法的具體用法?Golang State.PushNumber怎麽用?Golang State.PushNumber使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類github.com/aarzilli/golua/lua.State
的用法示例。
在下文中一共展示了State.PushNumber方法的8個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Golang代碼示例。
示例1: pushMap
func pushMap(L *lua.State, m map[string]interface{}, lower bool) {
L.CreateTable(0, len(m))
for k, v := range m {
if lower {
L.PushString(strings.ToLower(k))
} else {
L.PushString(k)
}
switch t := v.(type) {
case string:
L.PushString(t)
case int64:
L.PushInteger(t)
case int:
L.PushInteger(int64(t))
case float64:
L.PushNumber(t)
case bool:
L.PushBoolean(t)
case map[string]interface{}:
pushMap(L, t, false)
default:
L.PushNil()
}
L.SetTable(-3)
}
}
示例2: ComplexImag
// ComplexImag defines 'luar.imag' when 'Init' is called.
// It is the equivalent of Go's 'imag' function.
//
// WARNING: Deprecated, use the 'imag' index instead.
func ComplexImag(L *lua.State) int {
v := mustUnwrapProxy(L, 1)
val := reflect.ValueOf(v)
if unsizedKind(val) != reflect.Complex128 {
RaiseError(L, "not a complex")
}
L.PushNumber(imag(val.Complex()))
return 1
}
示例3: GoLuaFunc
// GoLuaFunc converts an arbitrary Go function into a Lua-compatible GoFunction.
// There are special optimized cases for functions that go from strings to strings,
// and doubles to doubles, but otherwise Go
// reflection is used to provide a generic wrapper function
func GoLuaFunc(L *lua.State, fun interface{}) lua.LuaGoFunction {
switch f := fun.(type) {
case func(*lua.State) int:
return f
case func(string) string:
return func(L *lua.State) int {
L.PushString(f(L.ToString(1)))
return 1
}
case func(float64) float64:
return func(L *lua.State) int {
L.PushNumber(f(L.ToNumber(1)))
return 1
}
default:
}
var funv reflect.Value
switch ff := fun.(type) {
case reflect.Value:
funv = ff
default:
funv = valueOf(fun)
}
funt := funv.Type()
targs, tout := functionArgRetTypes(funt)
return func(L *lua.State) int {
var lastT reflect.Type
orig_targs := targs
isVariadic := funt.IsVariadic()
if isVariadic {
n := len(targs)
lastT = targs[n-1].Elem()
targs = targs[0 : n-1]
}
args := make([]reflect.Value, len(targs))
for i, t := range targs {
val := LuaToGo(L, t, i+1)
args[i] = valueOfNil(val)
//println(i,args[i].String())
}
if isVariadic {
n := L.GetTop()
for i := len(targs) + 1; i <= n; i++ {
ival := LuaToGo(L, lastT, i)
args = append(args, valueOfNil(ival))
}
targs = orig_targs
}
resv := callGo(L, funv, args)
for i, val := range resv {
GoToLua(L, tout[i], val, false)
}
return len(resv)
}
}
示例4: GoToLua
// Push a Go value 'val' of type 't' on the Lua stack.
// If we haven't been given a concrete type, use the type of the value
// and unbox any interfaces. You can force slices and maps to be copied
// over as tables by setting 'dontproxify' to true.
func GoToLua(L *lua.State, t reflect.Type, val reflect.Value, dontproxify bool) {
if !val.IsValid() {
L.PushNil()
return
}
if t == nil {
t = val.Type()
}
if t.Kind() == reflect.Interface && !val.IsNil() { // unbox interfaces!
val = valueOf(val.Interface())
t = val.Type()
}
if t.Kind() == reflect.Ptr {
t = t.Elem()
}
kind := t.Kind()
// underlying type is 'primitive' ? wrap it as a proxy!
if isPrimitiveDerived(t, kind) != nil {
makeValueProxy(L, val, cINTERFACE_META)
return
}
switch kind {
case reflect.Float64, reflect.Float32:
{
L.PushNumber(val.Float())
}
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
{
L.PushNumber(float64(val.Int()))
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
{
L.PushNumber(float64(val.Uint()))
}
case reflect.String:
{
L.PushString(val.String())
}
case reflect.Bool:
{
L.PushBoolean(val.Bool())
}
case reflect.Slice:
{
if !dontproxify {
makeValueProxy(L, val, cSLICE_META)
} else {
CopySliceToTable(L, val)
}
}
case reflect.Map:
{
if !dontproxify {
makeValueProxy(L, val, cMAP_META)
} else {
CopyMapToTable(L, val)
}
}
case reflect.Struct:
{
if v, ok := val.Interface().(error); ok {
L.PushString(v.Error())
} else if v, ok := val.Interface().(*LuaObject); ok {
v.Push()
} else {
if (val.Kind() == reflect.Ptr || val.Kind() == reflect.Interface) && !val.Elem().IsValid() {
L.PushNil()
return
}
makeValueProxy(L, val, cSTRUCT_META)
}
}
default:
{
if v, ok := val.Interface().(error); ok {
L.PushString(v.Error())
} else if val.IsNil() {
L.PushNil()
} else {
makeValueProxy(L, val, cINTERFACE_META)
}
}
}
}
示例5: goToLua
// TODO: Check if we really need multiple pointer levels since pointer methods
// can be called on non-pointers.
func goToLua(L *lua.State, t reflect.Type, val reflect.Value, dontproxify bool, visited visitor) {
if !val.IsValid() {
L.PushNil()
return
}
// Unbox interface.
if val.Kind() == reflect.Interface && !val.IsNil() {
val = reflect.ValueOf(val.Interface())
}
// Follow pointers if not proxifying. We save the original pointer Value in case we proxify.
ptrVal := val
for val.Kind() == reflect.Ptr {
val = val.Elem()
}
if !val.IsValid() {
L.PushNil()
return
}
// As a special case, we always proxify nullv, the empty element for slices and maps.
if val.CanInterface() && val.Interface() == nullv.Interface() {
makeValueProxy(L, val, cInterfaceMeta)
return
}
switch val.Kind() {
case reflect.Float64, reflect.Float32:
if !dontproxify && predeclaredScalarType(val.Type()) != nil {
makeValueProxy(L, ptrVal, cNumberMeta)
} else {
L.PushNumber(val.Float())
}
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
if !dontproxify && predeclaredScalarType(val.Type()) != nil {
makeValueProxy(L, ptrVal, cNumberMeta)
} else {
L.PushNumber(float64(val.Int()))
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
if !dontproxify && predeclaredScalarType(val.Type()) != nil {
makeValueProxy(L, ptrVal, cNumberMeta)
} else {
L.PushNumber(float64(val.Uint()))
}
case reflect.String:
if !dontproxify && predeclaredScalarType(val.Type()) != nil {
makeValueProxy(L, ptrVal, cStringMeta)
} else {
L.PushString(val.String())
}
case reflect.Bool:
if !dontproxify && predeclaredScalarType(val.Type()) != nil {
makeValueProxy(L, ptrVal, cInterfaceMeta)
} else {
L.PushBoolean(val.Bool())
}
case reflect.Complex128, reflect.Complex64:
makeValueProxy(L, ptrVal, cComplexMeta)
case reflect.Array:
// It needs be a pointer to be a proxy, otherwise values won't be settable.
if !dontproxify && ptrVal.Kind() == reflect.Ptr {
makeValueProxy(L, ptrVal, cSliceMeta)
} else {
// See the case of struct.
if ptrVal.Kind() == reflect.Ptr && visited.push(ptrVal) {
return
}
copySliceToTable(L, ptrVal, visited)
}
case reflect.Slice:
if !dontproxify {
makeValueProxy(L, ptrVal, cSliceMeta)
} else {
if visited.push(val) {
return
}
copySliceToTable(L, val, visited)
}
case reflect.Map:
if !dontproxify {
makeValueProxy(L, ptrVal, cMapMeta)
} else {
if visited.push(val) {
return
}
copyMapToTable(L, val, visited)
}
case reflect.Struct:
if !dontproxify && ptrVal.Kind() == reflect.Ptr {
if ptrVal.CanInterface() {
switch v := ptrVal.Interface().(type) {
case error:
L.PushString(v.Error())
case *LuaObject:
v.Push()
//.........這裏部分代碼省略.........
示例6: pushValue
func pushValue(state *lua.State, value interface{}) error {
switch v := value.(type) {
default:
return fmt.Errorf("An item of unknown type was included in the environment or arguments of a Lua call (skipping it): %v",
value)
case nil:
log.Println("Pushing nil onto lua stack")
state.PushNil()
case string:
log.Println("Pushing string onto lua stack")
state.PushString(v)
case int:
log.Println("Pushing int onto lua stack")
state.PushInteger(int64(v))
case int64:
log.Println("Pushing int64 onto lua stack")
state.PushInteger(v)
case float64:
log.Println("Pushing float64 onto lua stack")
state.PushNumber(v)
case bool:
log.Println("Pushing bool onto lua stack")
state.PushBoolean(v)
case map[string]interface{}:
log.Println("Pushing map[string]interface{} onto lua stack")
state.CreateTable(0, len(v))
for name, value := range v {
err := pushValue(state, value)
if err != nil {
// error means nothing was added to stack. So pop our new table so *we* leave nothing added to the stack.
state.Pop(1)
return err
}
state.SetField(-2, name)
}
// then leave the table on the stack
case ThingType:
// These are singleton sentinel values, so load them from Lua-land.
state.GetGlobal("world")
state.GetField(-1, strings.Title(v.String()))
state.Remove(-2)
case *Thing:
log.Println("Pushing *Thing onto lua stack")
return pushValue(state, v.Id)
case ThingId:
log.Println("Pushing ThingId onto lua stack")
// We're pushing a ThingId, so make a new userdata for it, with the Thing metatable.
userdata := state.NewUserdata(uintptr(unsafe.Sizeof(int64(0))))
thingPtr := (*int64)(userdata)
*thingPtr = int64(v)
if !state.IsUserdata(-1) {
log.Println("!!! HOGAD JUST PUSHED NEW USERDATA BUT IT ISN'T OMG !!!")
}
log.Println("Pushed ThingId", *thingPtr, "onto lua stack")
// Now make it act like a Thing.
state.LGetMetaTable(ThingMetaTableName) // ( udata -- udata mtbl )
state.SetMetaTable(-2) // ( udata mtbl -- udata )
// Let's just check that it's that, for sures.
if !state.IsUserdata(-1) {
log.Println("!!! WOOP WOOP DID NOT SET METATABLE RIGHT :( !!!")
}
}
return nil
}
示例7: apiAudioVolume
func (p *Plugin) apiAudioVolume(l *lua.State) int {
l.PushNumber(float64(p.instance.Audio.Volume))
return 1
}
示例8: GoToLua
// Push a Go value 'val' of type 't' on the Lua stack.
// If we haven't been given a concrete type, use the type of the value
// and unbox any interfaces.
func GoToLua(L *lua.State, t reflect.Type, val reflect.Value) {
proxify := true
if t == nil {
t = val.Type()
if t.Kind() == reflect.Interface { // unbox interfaces!
val = valueOf(val.Interface())
t = val.Type()
}
proxify = false
}
if t.Kind() == reflect.Ptr {
t = t.Elem()
}
switch t.Kind() {
case reflect.Float64:
case reflect.Float32:
{
L.PushNumber(val.Float())
}
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32:
{
L.PushNumber(float64(val.Int()))
}
case reflect.Uint, reflect.Uint8:
{
L.PushNumber(float64(val.Uint()))
}
case reflect.String:
{
L.PushString(val.String())
}
case reflect.Bool:
{
L.PushBoolean(val.Bool())
}
case reflect.Slice:
{
if proxify {
makeValueProxy(L, val, SLICE_META)
} else {
CopySliceToTable(L, val)
}
}
case reflect.Map:
{
if proxify {
makeValueProxy(L, val, MAP_META)
} else {
CopyMapToTable(L, val)
}
}
case reflect.Struct:
{
makeValueProxy(L, val, STRUCT_META)
}
default:
{
if val.IsNil() {
L.PushNil()
} else {
makeValueProxy(L, val, INTERFACE_META)
}
}
}
}