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C# Map.InBounds方法代碼示例

本文整理匯總了C#中fCraft.Map.InBounds方法的典型用法代碼示例。如果您正苦於以下問題:C# Map.InBounds方法的具體用法?C# Map.InBounds怎麽用?C# Map.InBounds使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在fCraft.Map的用法示例。


在下文中一共展示了Map.InBounds方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: DistanceToBlock

 static int DistanceToBlock( Map map, Vector3f coord, Vector3f vec, Block blockType, bool invert ) {
     coord += .5f;
     int iterations = 0;
     while( map.InBounds( new Vector3i( coord ) ) ) {
         byte blockAtPos = map.GetBlockByte( new Vector3i( coord ) );
         if( (blockAtPos == (byte)blockType && !invert) ||
             (blockAtPos != (byte)blockType && invert) ) {
             break;
         } else {
             coord += vec;
             iterations++;
         }
     }
     return iterations;
 }
開發者ID:fragmer,項目名稱:fCraft,代碼行數:15,代碼來源:Forester.cs

示例2: DrawOneBlock

        //stolen from BuildingCommands
        #region DrawOneBlock
        static void DrawOneBlock ( Player player, Map map, Block drawBlock, Vector3I coord,
                                 BlockChangeContext context, ref int blocks, ref int blocksDenied, fCraft.Drawing.UndoState undoState ) {
            if ( map == null ) return;
            if ( player == null ) throw new ArgumentNullException( "player" );

            if ( !map.InBounds( coord ) ) return;
            Block block = map.GetBlock( coord );
            if ( block == drawBlock ) return;

            if ( player.CanPlace( map, coord, drawBlock, context ) != CanPlaceResult.Allowed ) {
                blocksDenied++;
                return;
            }

            map.QueueUpdate( new BlockUpdate( null, coord, drawBlock ) );
            Player.RaisePlayerPlacedBlockEvent( player, map, coord, block, drawBlock, context );

            if ( !undoState.IsTooLargeToUndo ) {
                if ( !undoState.Add( coord, block ) ) {
                    player.Message( "NOTE: This draw command is too massive to undo." );
                    player.LastDrawOp = null;
                }
            }
            blocks++;
        }
開發者ID:Magi1053,項目名稱:ProCraft,代碼行數:27,代碼來源:FontHandler.cs

示例3: DistanceToBlock

 static int DistanceToBlock( Map map, Vector3F coord, Vector3F vec, Block blockType, bool invert ) {
     coord += HalfBlock;
     int iterations = 0;
     while( map.InBounds( new Vector3I( coord ) ) ) {
         Block blockAtPos = map.GetBlock( new Vector3I( coord ) );
         if( (blockAtPos == blockType && !invert) ||
             (blockAtPos != blockType && invert) ) {
             break;
         } else {
             coord += vec;
             iterations++;
         }
     }
     return iterations;
 }
開發者ID:fragmer,項目名稱:fCraft,代碼行數:15,代碼來源:Forester.cs


注:本文中的fCraft.Map.InBounds方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。