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C# Map.GetBlock方法代碼示例

本文整理匯總了C#中fCraft.Map.GetBlock方法的典型用法代碼示例。如果您正苦於以下問題:C# Map.GetBlock方法的具體用法?C# Map.GetBlock怎麽用?C# Map.GetBlock使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在fCraft.Map的用法示例。


在下文中一共展示了Map.GetBlock方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: CanPlacePortal

 public static bool CanPlacePortal(short x, short y, short z, Map map)
 {
     int Count = 0;
     for (short Z = z; Z < z + 2; Z++)
     {
         Block check = map.GetBlock(x, y, Z);
         if (check != Block.Air && check != Block.Water && check != Block.Lava)
         {
             Count++;
         }
     }
     if (Count == 2)
     {
         return true;
     }
     else
     {
         return false;
     }
 }
開發者ID:Rhinovex,項目名稱:LegendCraft,代碼行數:20,代碼來源:GunHandler.cs

示例2: SealLiquids

 static void SealLiquids(Map map, byte sealantType)
 {
     for (int x = 1; x < map.Width - 1; x++)
     {
         for (int z = 1; z < map.Height; z++)
         {
             for (int y = 1; y < map.Length - 1; y++)
             {
                 int index = map.Index(x, y, z);
                 if ((map.Blocks[index] == 10 || map.Blocks[index] == 11 || map.Blocks[index] == 8 || map.Blocks[index] == 9) &&
                     (map.GetBlock(x - 1, y, z) == Block.Air || map.GetBlock(x + 1, y, z) == Block.Air ||
                     map.GetBlock(x, y - 1, z) == Block.Air || map.GetBlock(x, y + 1, z) == Block.Air ||
                     map.GetBlock(x, y, z - 1) == Block.Air))
                 {
                     map.Blocks[index] = sealantType;
                 }
             }
         }
     }
 }
開發者ID:EricKilla,項目名稱:LegendCraft,代碼行數:20,代碼來源:MapGenerator.cs

示例3: DrawOneBlock

        //stolen from BuildingCommands
        #region DrawOneBlock
        static void DrawOneBlock ( Player player, Map map, Block drawBlock, Vector3I coord,
                                 BlockChangeContext context, ref int blocks, ref int blocksDenied, fCraft.Drawing.UndoState undoState ) {
            if ( map == null ) return;
            if ( player == null ) throw new ArgumentNullException( "player" );

            if ( !map.InBounds( coord ) ) return;
            Block block = map.GetBlock( coord );
            if ( block == drawBlock ) return;

            if ( player.CanPlace( map, coord, drawBlock, context ) != CanPlaceResult.Allowed ) {
                blocksDenied++;
                return;
            }

            map.QueueUpdate( new BlockUpdate( null, coord, drawBlock ) );
            Player.RaisePlayerPlacedBlockEvent( player, map, coord, block, drawBlock, context );

            if ( !undoState.IsTooLargeToUndo ) {
                if ( !undoState.Add( coord, block ) ) {
                    player.Message( "NOTE: This draw command is too massive to undo." );
                    player.LastDrawOp = null;
                }
            }
            blocks++;
        }
開發者ID:Magi1053,項目名稱:ProCraft,代碼行數:27,代碼來源:FontHandler.cs

示例4: DistanceToBlock

 static int DistanceToBlock( Map map, Vector3F coord, Vector3F vec, Block blockType, bool invert ) {
     coord += HalfBlock;
     int iterations = 0;
     while( map.InBounds( new Vector3I( coord ) ) ) {
         Block blockAtPos = map.GetBlock( new Vector3I( coord ) );
         if( (blockAtPos == blockType && !invert) ||
             (blockAtPos != blockType && invert) ) {
             break;
         } else {
             coord += vec;
             iterations++;
         }
     }
     return iterations;
 }
開發者ID:fragmer,項目名稱:fCraft,代碼行數:15,代碼來源:Forester.cs


注:本文中的fCraft.Map.GetBlock方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。