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C# Quaternion.Inverse方法代碼示例

本文整理匯總了C#中UnityEngine.Quaternion.Inverse方法的典型用法代碼示例。如果您正苦於以下問題:C# Quaternion.Inverse方法的具體用法?C# Quaternion.Inverse怎麽用?C# Quaternion.Inverse使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在UnityEngine.Quaternion的用法示例。


在下文中一共展示了Quaternion.Inverse方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Project

 /// <summary>
 /// Project this point into a plane defined by the given position and rotation.
 /// </summary>
 /// <param name="v"></param>
 /// <param name="position">Reference position of the plane.</param>
 /// <param name="rotation">Rotation of the plane.</param>
 /// <returns>The point's projection into the plane.</returns>
 public static Vector3 Project(this Vector3 v, Vector3 position, Quaternion rotation)
 {
     var localv = rotation.Inverse() * v;
     var localPos = rotation.Inverse() * position;
     localv.z = localPos.z;
     return rotation * localv;
 }
開發者ID:Elideb,項目名稱:UnExt,代碼行數:14,代碼來源:VectorExtensions.cs

示例2: Rotate

            public override void Rotate(Quaternion rotate)
            {
                // Apply the inverse rotation to the part itself. Don't involve the parent.
                rotate = rotate.Inverse();

                part.transform.Translate(childToParent.position);
                part.transform.rotation = rotate * part.transform.rotation;
                part.transform.Translate(-childToParent.position);
            }
開發者ID:vosechu,項目名稱:ProceduralParts,代碼行數:9,代碼來源:ProceduralPart.cs

示例3: InverseTransformPoint

 /// <summary>
 /// Change a point's base to a reference's local space.
 /// </summary>
 /// <param name="point">Point to transform.</param>
 /// <param name="refPoint">World space centre of new base.</param>
 /// <param name="refRotation">World space rotation of new base.</param>
 /// <returns>The position of the point in the new base.</returns>
 public static Vector3 InverseTransformPoint(this Vector3 point, Vector3 refPoint, Quaternion refRotation)
 {
     return point.RotateAround(refPoint, refRotation.Inverse()) - refPoint;
 }
開發者ID:Elideb,項目名稱:UnExt,代碼行數:11,代碼來源:VectorExtensions.cs


注:本文中的UnityEngine.Quaternion.Inverse方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。