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C# Component.GetComponentInParent方法代碼示例

本文整理匯總了C#中UnityEngine.Component.GetComponentInParent方法的典型用法代碼示例。如果您正苦於以下問題:C# Component.GetComponentInParent方法的具體用法?C# Component.GetComponentInParent怎麽用?C# Component.GetComponentInParent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在UnityEngine.Component的用法示例。


在下文中一共展示了Component.GetComponentInParent方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: ExtractRigInfo

 //Should only be created as part of our base framework
 public static AiRig ExtractRigInfo(Component c)
 {
     var rig = c.GetComponent<AiRig>();
     if (rig == null)
         c.GetComponentInParent<AiRig>();
     return rig;
 }
開發者ID:Miista,項目名稱:TerrainGeneration,代碼行數:8,代碼來源:AiRig.cs

示例2: GetEntity

        public static IEntityOld GetEntity(Component component)
        {
            IEntityOld entity;

            if (!entities.TryGetValue(component, out entity))
            {
                entity = component.GetComponentInParent<IEntityOld>();
                entities[component] = entity;
            }

            return entity;
        }
開發者ID:Magicolo,項目名稱:PseudoFramework,代碼行數:12,代碼來源:EntityUtility.cs

示例3: GetEntity

        public static IEntity GetEntity(Component component)
        {
            EntityBehaviour entity;

            if (!componentToEntity.TryGetValue(component, out entity))
            {
                entity = component.GetComponentInParent<EntityBehaviour>();
                componentToEntity[component] = entity;
            }

            return entity == null ? null : entity.Entity;
        }
開發者ID:Magicolo,項目名稱:PseudoFramework,代碼行數:12,代碼來源:EntityUtility.cs

示例4: ExtractPrototypeInfo

 //Should only be created as part of our base framework and hence would always be a 'parent'
 public static AiPrototype ExtractPrototypeInfo(Component c)
 {
     return c.GetComponentInParent<AiPrototype>();
 }
開發者ID:Miista,項目名稱:TerrainGeneration,代碼行數:5,代碼來源:AiPrototype.cs


注:本文中的UnityEngine.Component.GetComponentInParent方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。