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C# RenderTarget2D.GetSharedHandle方法代碼示例

本文整理匯總了C#中Microsoft.Xna.Framework.Graphics.RenderTarget2D.GetSharedHandle方法的典型用法代碼示例。如果您正苦於以下問題:C# RenderTarget2D.GetSharedHandle方法的具體用法?C# RenderTarget2D.GetSharedHandle怎麽用?C# RenderTarget2D.GetSharedHandle使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Microsoft.Xna.Framework.Graphics.RenderTarget2D的用法示例。


在下文中一共展示了RenderTarget2D.GetSharedHandle方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: EnsureRenderTarget

        private void EnsureRenderTarget()
        {
            if (_renderTarget == null)
            {
                _renderTarget = new RenderTarget2D(GraphicsDevice, (int)ActualWidth, (int)ActualHeight,
                    false, SurfaceFormat.Bgra32, DepthFormat.Depth24Stencil8, 1,
                    RenderTargetUsage.PlatformContents, true);

                var handle = _renderTarget.GetSharedHandle();
                if (handle == IntPtr.Zero)
                    throw new ArgumentException("Handle could not be retrieved");

                _renderTargetD3D9 = new SharpDX.Direct3D9.Texture(DeviceService.D3DDevice,
                    _renderTarget.Width, _renderTarget.Height,
                    1, SharpDX.Direct3D9.Usage.RenderTarget, SharpDX.Direct3D9.Format.A8R8G8B8,
                    SharpDX.Direct3D9.Pool.Default, ref handle);

                using (SharpDX.Direct3D9.Surface surface = _renderTargetD3D9.GetSurfaceLevel(0))
                {
                    _d3DImage.Lock();
                    _d3DImage.SetBackBuffer(D3DResourceType.IDirect3DSurface9, surface.NativePointer);
                    _d3DImage.Unlock();
                }
            }
        }
開發者ID:PawelklosPL,項目名稱:GameDevelopment,代碼行數:25,代碼來源:DrawingSurface.cs


注:本文中的Microsoft.Xna.Framework.Graphics.RenderTarget2D.GetSharedHandle方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。