本文整理匯總了C#中BasePlayer.ChangePlayerState方法的典型用法代碼示例。如果您正苦於以下問題:C# BasePlayer.ChangePlayerState方法的具體用法?C# BasePlayer.ChangePlayerState怎麽用?C# BasePlayer.ChangePlayerState使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類BasePlayer
的用法示例。
在下文中一共展示了BasePlayer.ChangePlayerState方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: ActivateFly
void ActivateFly(BasePlayer player, float speed)
{
fly.Add(player, speed);
oldPos.Add(player, player.transform.position);
player.ChangePlayerState(PlayerState.Type.Spectating, false);
SendReply(player, "FlyMode: Activated, press any key to start flying");
}
示例2: DeactivateFly
void DeactivateFly(BasePlayer player)
{
fly.Remove(player);
oldPos.Remove(player);
if (player.net != null)
{
player.ChangePlayerState(PlayerState.Type.Normal, false);
SendReply(player, "FlyMode: Deactivated");
}
}