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C# Animation.AddEventFrame方法代碼示例

本文整理匯總了C#中Animation.AddEventFrame方法的典型用法代碼示例。如果您正苦於以下問題:C# Animation.AddEventFrame方法的具體用法?C# Animation.AddEventFrame怎麽用?C# Animation.AddEventFrame使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在Animation的用法示例。


在下文中一共展示了Animation.AddEventFrame方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: DoEvent

            public override void DoEvent(Animation animation)
            {
                /* Collision Test */
                if (!World.InBound(light.GridLocation.X, light.GridLocation.Y))
                {
                    animation.StopAnimation();
                    World.RemoveLight(light);
                    return;
                }

                HashSet<Entity> entities = World.GetEntities(light.GridLocation.X, light.GridLocation.Y);
                foreach (Entity entity in entities)
                {
                    if (entity.Hidden) { continue; }

                    if (entity is Person)
                    {
                        Person thisPerson = (Person)entity;

                        if ((light.Type == Light.LightType.Yellow) &&
                            (thisPerson.Profession == Person.ProfessionType.Worker) && !thisPerson.IsEducated)
                        {
                            thisPerson.Educate(1);
                        }

                        if (light.Type == Light.LightType.White)
                        {
                            animation.AddEventFrame(new Reflection(new Point(light.GridLocation.X, light.GridLocation.Y),
                                thisPerson.ReflectedLightColor, thisPerson.Direction, lastFrameTime), lastFrameTime);
                        }
                        else
                        {
                            animation.AddEventFrame(new Stop(light), lastFrameTime);
                        }
                    }
                    else if (entity is Building)
                    {
                        Building building = (Building)entity;
                        building.Illuminate(light.Type);

                        animation.StopAnimation();
                        World.RemoveLight(light);
                    }
                    else if (entity is Mirror)
                    {
                        Mirror mirror = (Mirror)entity;
                        Entity.DirectionType newDirection = mirror.Reflect(light.Direction);

                        if (newDirection == Entity.DirectionType.NONE)
                        {
                            animation.StopAnimation();
                            World.RemoveLight(light);
                        }
                        else
                        {
                            light.Direction = newDirection;
                        }
                    }
                }

                Play();
            }
開發者ID:johnfn,項目名稱:Illumination,代碼行數:62,代碼來源:LightAnimation.cs


注:本文中的Animation.AddEventFrame方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。