本文整理匯總了C#中Animation.AddEventFrame方法的典型用法代碼示例。如果您正苦於以下問題:C# Animation.AddEventFrame方法的具體用法?C# Animation.AddEventFrame怎麽用?C# Animation.AddEventFrame使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Animation
的用法示例。
在下文中一共展示了Animation.AddEventFrame方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: DoEvent
public override void DoEvent(Animation animation)
{
/* Collision Test */
if (!World.InBound(light.GridLocation.X, light.GridLocation.Y))
{
animation.StopAnimation();
World.RemoveLight(light);
return;
}
HashSet<Entity> entities = World.GetEntities(light.GridLocation.X, light.GridLocation.Y);
foreach (Entity entity in entities)
{
if (entity.Hidden) { continue; }
if (entity is Person)
{
Person thisPerson = (Person)entity;
if ((light.Type == Light.LightType.Yellow) &&
(thisPerson.Profession == Person.ProfessionType.Worker) && !thisPerson.IsEducated)
{
thisPerson.Educate(1);
}
if (light.Type == Light.LightType.White)
{
animation.AddEventFrame(new Reflection(new Point(light.GridLocation.X, light.GridLocation.Y),
thisPerson.ReflectedLightColor, thisPerson.Direction, lastFrameTime), lastFrameTime);
}
else
{
animation.AddEventFrame(new Stop(light), lastFrameTime);
}
}
else if (entity is Building)
{
Building building = (Building)entity;
building.Illuminate(light.Type);
animation.StopAnimation();
World.RemoveLight(light);
}
else if (entity is Mirror)
{
Mirror mirror = (Mirror)entity;
Entity.DirectionType newDirection = mirror.Reflect(light.Direction);
if (newDirection == Entity.DirectionType.NONE)
{
animation.StopAnimation();
World.RemoveLight(light);
}
else
{
light.Direction = newDirection;
}
}
}
Play();
}