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Arduino Ethernet - server.begin()用法及代码示例


说明

告诉服务器开始监听传入的连接。

用法

server.begin()

参数

None

返回

None

示例

#include <SPI.h>
#include <Ethernet.h>

// the media access control (ethernet hardware) address for the shield:
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };  
//the IP address for the shield:
byte ip[] = { 10, 0, 0, 177 };    
// the router's gateway address:
byte gateway[] = { 10, 0, 0, 1 };
// the subnet:
byte subnet[] = { 255, 255, 0, 0 };

// telnet defaults to port 23
EthernetServer server = EthernetServer(23);

void setup()
{
  // initialize the ethernet device
  Ethernet.begin(mac, ip, gateway, subnet);

  // start listening for clients
  server.begin();
}

void loop()
{
  // if an incoming client connects, there will be bytes available to read:
  EthernetClient client = server.available();
  if (client == true) {
    // read bytes from the incoming client and write them back
    // to any clients connected to the server:
    server.write(client.read());
  }
}

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注:本文由纯净天空筛选整理自arduino.cc大神的英文原创作品 Ethernet - server.begin()。非经特殊声明,原始代码版权归原作者所有,本译文未经允许或授权,请勿转载或复制。