本文整理汇总了Python中toontown.toonbase.ToontownIntervals.getPulseLargerIval方法的典型用法代码示例。如果您正苦于以下问题:Python ToontownIntervals.getPulseLargerIval方法的具体用法?Python ToontownIntervals.getPulseLargerIval怎么用?Python ToontownIntervals.getPulseLargerIval使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类toontown.toonbase.ToontownIntervals
的用法示例。
在下文中一共展示了ToontownIntervals.getPulseLargerIval方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: showNumber
# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
def showNumber(self, bossIndex):
self._markers[bossIndex].setHit(False)
self._markers[bossIndex].showNumber()
self._markersShown += 1
if self._markersShown == self._codeLength:
self._openDoor.unstash()
self._closedDoor.stash()
ToontownIntervals.start(ToontownIntervals.getPulseLargerIval(self._openDoor, 'bosscodedoor'))
示例2: animatedEffect
# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
def animatedEffect(self, delta):
if delta == 0 or self.av == None:
return
name = self.av.uniqueName('laffMeterBoing') + '-' + str(self.this)
ToontownIntervals.cleanup(name)
if delta > 0:
ToontownIntervals.start(ToontownIntervals.getPulseLargerIval(self.container, name))
else:
ToontownIntervals.start(ToontownIntervals.getPulseSmallerIval(self.container, name))
return
示例3: startGame
# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
def startGame(self, firstMessage):
self._presentGuiIval = ToontownIntervals.start(
Sequence(
ToontownIntervals.getPresentGuiIval(self._bossGui, "", startPos=(0, 0, -0.15)),
Func(self.mazeMapGui.show),
ToontownIntervals.getPulseLargerIval(self.mazeMapGui, "", scale=self.mazeMapGui.getScale()),
Func(self.setMessage, firstMessage),
name="present_gui",
)
)
示例4: showMoveControls
# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
def showMoveControls(self):
if self._moveKeys.isHidden() and not self._attackKeys.isHidden():
self._moveKeys.show()
taskMgr.remove(self._moveIvalName)
Sequence(
ToontownIntervals.getPulseLargerIval(self._moveKeys, "", scale=0.15),
Wait(PartyGlobals.CogActivityControlsShowTime),
Func(self.hideMoveControls),
name=self._moveIvalName,
autoFinish=1,
).start()
示例5: showSpamWarning
# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
def showSpamWarning(self):
if self._spamWarning.isHidden():
self._spamWarning.show()
taskMgr.remove(self._spamWarningIvalName)
Sequence(
ToontownIntervals.getPulseLargerIval(self._spamWarning, ""),
Wait(PartyGlobals.CogActivitySpamWarningShowTime),
Func(self.hideSpamWarning),
name=self._spamWarningIvalName,
autoFinish=1,
).start()
示例6: setCount
# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
def setCount(self, count):
self._countLabel['text'] = str(count)
self._countLabel.setText()
ToontownIntervals.cleanup('memocount_pulse')
ToontownIntervals.start(ToontownIntervals.getPulseLargerIval(self._memoIcon, 'memocount_pulse', scale=MEMOICON_SCALE))