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Python ToontownIntervals.getPulseLargerIval方法代码示例

本文整理汇总了Python中toontown.toonbase.ToontownIntervals.getPulseLargerIval方法的典型用法代码示例。如果您正苦于以下问题:Python ToontownIntervals.getPulseLargerIval方法的具体用法?Python ToontownIntervals.getPulseLargerIval怎么用?Python ToontownIntervals.getPulseLargerIval使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在toontown.toonbase.ToontownIntervals的用法示例。


在下文中一共展示了ToontownIntervals.getPulseLargerIval方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: showNumber

# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
 def showNumber(self, bossIndex):
     self._markers[bossIndex].setHit(False)
     self._markers[bossIndex].showNumber()
     self._markersShown += 1
     if self._markersShown == self._codeLength:
         self._openDoor.unstash()
         self._closedDoor.stash()
         ToontownIntervals.start(ToontownIntervals.getPulseLargerIval(self._openDoor, 'bosscodedoor'))
开发者ID:Teku16,项目名称:Toontown-Crystal-Master,代码行数:10,代码来源:CogdoMazeGameGuis.py

示例2: animatedEffect

# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
 def animatedEffect(self, delta):
     if delta == 0 or self.av == None:
         return
     name = self.av.uniqueName('laffMeterBoing') + '-' + str(self.this)
     ToontownIntervals.cleanup(name)
     if delta > 0:
         ToontownIntervals.start(ToontownIntervals.getPulseLargerIval(self.container, name))
     else:
         ToontownIntervals.start(ToontownIntervals.getPulseSmallerIval(self.container, name))
     return
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leaked-Source,代码行数:12,代码来源:LaffMeter.py

示例3: startGame

# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
 def startGame(self, firstMessage):
     self._presentGuiIval = ToontownIntervals.start(
         Sequence(
             ToontownIntervals.getPresentGuiIval(self._bossGui, "", startPos=(0, 0, -0.15)),
             Func(self.mazeMapGui.show),
             ToontownIntervals.getPulseLargerIval(self.mazeMapGui, "", scale=self.mazeMapGui.getScale()),
             Func(self.setMessage, firstMessage),
             name="present_gui",
         )
     )
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:12,代码来源:CogdoMazeGuiManager.py

示例4: showMoveControls

# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
 def showMoveControls(self):
     if self._moveKeys.isHidden() and not self._attackKeys.isHidden():
         self._moveKeys.show()
         taskMgr.remove(self._moveIvalName)
         Sequence(
             ToontownIntervals.getPulseLargerIval(self._moveKeys, "", scale=0.15),
             Wait(PartyGlobals.CogActivityControlsShowTime),
             Func(self.hideMoveControls),
             name=self._moveIvalName,
             autoFinish=1,
         ).start()
开发者ID:BmanGames,项目名称:Toontown-Level-Editor,代码行数:13,代码来源:PartyCogActivityGui.py

示例5: showSpamWarning

# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
 def showSpamWarning(self):
     if self._spamWarning.isHidden():
         self._spamWarning.show()
         taskMgr.remove(self._spamWarningIvalName)
         Sequence(
             ToontownIntervals.getPulseLargerIval(self._spamWarning, ""),
             Wait(PartyGlobals.CogActivitySpamWarningShowTime),
             Func(self.hideSpamWarning),
             name=self._spamWarningIvalName,
             autoFinish=1,
         ).start()
开发者ID:BmanGames,项目名称:Toontown-Level-Editor,代码行数:13,代码来源:PartyCogActivityGui.py

示例6: setCount

# 需要导入模块: from toontown.toonbase import ToontownIntervals [as 别名]
# 或者: from toontown.toonbase.ToontownIntervals import getPulseLargerIval [as 别名]
 def setCount(self, count):
     self._countLabel['text'] = str(count)
     self._countLabel.setText()
     ToontownIntervals.cleanup('memocount_pulse')
     ToontownIntervals.start(ToontownIntervals.getPulseLargerIval(self._memoIcon, 'memocount_pulse', scale=MEMOICON_SCALE))
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:7,代码来源:CogdoMemoGui.py


注:本文中的toontown.toonbase.ToontownIntervals.getPulseLargerIval方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。