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Python DistributedPartyActivityAI.__init__方法代码示例

本文整理汇总了Python中toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python DistributedPartyActivityAI.__init__方法的具体用法?Python DistributedPartyActivityAI.__init__怎么用?Python DistributedPartyActivityAI.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI的用法示例。


在下文中一共展示了DistributedPartyActivityAI.__init__方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     FSM.__init__(self, 'DistributedPartyTrampolineActivityAI')
     self.currentAv = 0
     self.record = 0
     self.jellybeans = []
     self.collected = 0
开发者ID:CalmBit,项目名称:ToonboxSource,代码行数:9,代码来源:DistributedPartyTrampolineActivityAI.py

示例2: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     self.music = PartyGlobals.PhaseToMusicData40
     self.queue = []
     self.owners = []
     self.currentToon = 0
     self.playing = False
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:9,代码来源:DistributedPartyJukeboxActivityBaseAI.py

示例3: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     self.numGenerations = 1
     self.generations = []
     self.player2catches = {}
     self.startTimestamp = globalClockDelta.getRealNetworkTime(bits=32)
     self.playing = False
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:9,代码来源:DistributedPartyCatchActivityAI.py

示例4: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
    def __init__(self, air, parent, activityTuple):
        self.toonIds = ([], [])
        self.responses = set()
        self.fsm = TeamActivityAIFSM(self)

        DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
开发者ID:nate97,项目名称:src,代码行数:8,代码来源:DistributedPartyTeamActivityAI.py

示例5: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     self.cloudColors = {}
     self.cloudsHit = {}
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:6,代码来源:DistributedPartyCannonActivityAI.py

示例6: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     self.toons = []
     self.headings = []
开发者ID:CalebSmith376,项目名称:src,代码行数:6,代码来源:DistributedPartyDanceActivityBaseAI.py

示例7: __init__

# 需要导入模块: from toontown.parties.DistributedPartyActivityAI import DistributedPartyActivityAI [as 别名]
# 或者: from toontown.parties.DistributedPartyActivityAI.DistributedPartyActivityAI import __init__ [as 别名]
 def __init__(self, air, parent, activityTuple):
     DistributedPartyActivityAI.__init__(self, air, parent, activityTuple)
     FSM.__init__(self, 'DistributedPartyActivityAI')
     self.state_ = 'Idle'
开发者ID:nate97,项目名称:src,代码行数:6,代码来源:DistributedPartyFireworksActivityAI.py


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