本文整理汇总了Python中tkinter.Canvas.tag_lower方法的典型用法代码示例。如果您正苦于以下问题:Python Canvas.tag_lower方法的具体用法?Python Canvas.tag_lower怎么用?Python Canvas.tag_lower使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类tkinter.Canvas
的用法示例。
在下文中一共展示了Canvas.tag_lower方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Window
# 需要导入模块: from tkinter import Canvas [as 别名]
# 或者: from tkinter.Canvas import tag_lower [as 别名]
#.........这里部分代码省略.........
#Set up the board and piece roster
squareSize = min(maxBoardWidth/puzzle.cols, maxBoardHeight/puzzle.rows)
self.blockWidth = squareSize
self.blockHeight = squareSize
self.boardWidth = self.blockWidth*puzzle.cols
self.boardHeight = self.blockHeight*puzzle.rows
self.rosterStartX = boardStartX + self.boardWidth + extRosterPadding
rosterX = self.rosterStartX
rosterY = boardStartY + intRosterPadding
maxHeight = 0
#Start creating pieces, filling roster as we go
for piece in puzzle.universe:
label = piece.getLabel()
if rosterX + intRosterPadding + piece.cols*self.blockWidth + intRosterPadding - self.rosterStartX <= rosterWidth:
self.pieces.append(drawnBlock(self.canvas,piece,rosterX+intRosterPadding,rosterY,label=label, colour = colourDict[label], boxSize = self.blockWidth))
rosterX += intRosterPadding + piece.cols*self.blockWidth
if piece.rows*self.blockHeight>maxHeight:
maxHeight = piece.rows*self.blockHeight
else:
rosterX = self.rosterStartX
rosterY += maxHeight + intRosterPadding
maxHeight = piece.rows*self.blockHeight
self.pieces.append(drawnBlock(self.canvas,piece,rosterX+intRosterPadding,rosterY,label=label, colour = colourDict[label], boxSize = self.blockWidth))
rosterX += intRosterPadding + piece.cols*self.blockWidth
#Draw board and roster
for i in range(1,puzzle.rows):
tag=self.canvas.create_rectangle(boardStartX+i*self.blockWidth - 1, boardStartY,
boardStartX+i*self.blockWidth + 1, boardStartY+self.boardHeight, fill="#333333",width=0)
self.canvas.tag_lower(tag)
for j in range(1,puzzle.cols):
tag=self.canvas.create_rectangle(boardStartX, boardStartY + j*self.blockHeight - 1,
boardStartX + self.boardWidth, boardStartY+j*self.blockHeight+1, fill="#333333",width=0)
self.canvas.tag_lower(tag)
tag=self.canvas.create_rectangle(boardStartX, boardStartY, boardStartX + self.boardWidth, boardStartY + self.boardHeight,fill="white",width=2)
self.canvas.tag_lower(tag)
tag = self.canvas.create_rectangle(boardStartX + self.boardWidth + extRosterPadding, boardStartY,
boardStartX + self.boardWidth + extRosterPadding + rosterWidth, rosterY + maxHeight + intRosterPadding, fill="white")
self.canvas.tag_lower(tag)
def move(self, move):
#Puts a piece into (i,j) or sends it home
piece = self.getPiece(move.tag)
if move.home:
piece.setMove(piece.homeX,piece.homeY)
else:
x = boardStartX + move.i*self.blockWidth
y = boardStartY + move.j*self.blockHeight
piece.setMove(x,y)
def getPiece(self, tag):
foundPiece = -1
for piece in self.pieces:
if piece.label == tag:
foundPiece = piece
break
if foundPiece == -1:
print("Error: No piece for tag \'"+ str(tag) + "\' found")
示例2: prgCanvas
# 需要导入模块: from tkinter import Canvas [as 别名]
# 或者: from tkinter.Canvas import tag_lower [as 别名]
#.........这里部分代码省略.........
lengthX = abs(mX-sX)
lengthY = abs(mY-sY)
if lengthX>0 and lengthY>0:
cX = lX/lengthX
cY = lY/lengthY
else:
cX,cY=1.0,1.0
print("MSH",cX,cY)
self.normalization = [abs(sX),abs(sY)]
self.mashtab = int(min(cX,cY)*0.9)
def transform(self,x,y,a,etalon):
"""
точка отсчета - в центре эталона
"""
new = list()
for item in etalon:
ca = cos(a)
sa = sin(a)
x2,y2 = item[0]-x, item[1]-y
new.append([x2*ca + y2*sa+x, x2*sa - y2*ca+y])
return new
def genfield(self):
x,y,d=0,1,2
self.canvas.delete("all")
for c in self.field:
cx = (c[x]+self.normalization[x])*self.mashtab+self.reper[x]
cy = (c[y]+self.normalization[y])*self.mashtab+self.reper[y]
print("filter",self.filter)
if self.flagDescription and self.filter==None:
tag = "BLACK"
_color1,_color2 = "black","black"
font = "Verdana 8"
self.canvas.create_text(cx,cy,anchor="nw",text=str(c[d][1]), fill=_color1,font=font,tag=("DESC",tag))
elif (not self.flagDescription) and self.filter==None:
tag = "BLACK"
_color1,_color2 = "black","black"
elif self.flagDescription and self.filter!=None and self.filter(c[d][2]):
_color1,_color2 = ["red","red"]
tag = "RED"
font = "Verdana 10 bold"
self.canvas.create_text(cx,cy,anchor="nw",text=str(c[d][1]), fill=_color1,font=font,tag=("DESC",tag))
elif self.flagDescription:
_color1,_color2 = "black","black"
tag = "BLACK"
# font = "Verdana 8"
# self.canvas.create_text(cx,cy,anchor="nw",text=str(c[d][1]), fill=_color1,font=font,tag=("DESC",tag))
pass
# здесь может быть выбор фигуры
# здесь может быть угол поворота
print("c",c)
if c[-2][0]=="25":
angle = radians(c[-1])
pattern = [[-3,-5.0],[3,-5.0],[0.0,3.0],[-3.0,-5.0]]
et = [[cx+item[0],cy+item[1]] for item in pattern]
new = self.transform(cx,cy,angle,et)
self.canvas.create_polygon(new,activefill="white",fill=_color2,tag=("FIG",tag))
else:
self.canvas.create_rectangle(cx-1,cy-1,cx+1,cy+1,outline=_color1,fill=_color2,tag=("FIG",tag))
self.canvas.tag_lower("RED")
def move(self,x,y):
#в группы
self.reper[0]+=x
self.reper[1]+=y
self.canvas.move("FIG",x,y)
self.canvas.move("DESC",x,y)
def load(self):
_p = prg(self.fileprogram)
_p.download()
_p.extract()
#вариант кода для загрузки информации о установке
self.field = [x[1:4]+[x[0]] for x in _p.progdigit if ("25" in x[3]) or ("107" in x[3])]
print(_p.progdigit)
#вариант кода для загрузки информации о дозировании:
# self.field.group = [x[1:4] for x in _p.progdigit if "107" in x[3]]
# print(self.field)
def paint(self):
self.load()
try:
self.setMashtab()
self.genfield()
except ZeroDivisionError:
print("Zero division")
except IndexError:
print("Index error")
#рисуем надпись
self.canvas.delete("all")
x,y = int(self.canvas["width"]),int(self.canvas["height"])
self.canvas.create_text(x//2,y//2,text="FILE IS CORRUPTED", font="Verdana 12 bold",fill="red",tag="del")
示例3: TKinterDisplay
# 需要导入模块: from tkinter import Canvas [as 别名]
# 或者: from tkinter.Canvas import tag_lower [as 别名]
#.........这里部分代码省略.........
def renderTextInId(self, tagTocentreOn, tagsToAddTo, content, funcContent):
id1tuple = self.__getCoords(tagTocentreOn)
x1 = id1tuple[0] + ((id1tuple[2] - id1tuple[0]) / 2)
y1 = id1tuple[1] + ((id1tuple[3] - id1tuple[1]) / 2)
txt = self.__renderText(x1, y1, (id1tuple[2] - id1tuple[0]), content, tagsToAddTo)
def handler(event, self=self, content=funcContent):
return self.__eventOnClick(event, content)
self.localCanvas.tag_bind(txt, "<ButtonRelease-1>", handler)
return txt
@abstractmethod
def move(self, tag, xamount, yamount):
self.localCanvas.move(tag, xamount, yamount)
@abstractmethod
def runDisplay(self):
self.localCanvas.mainloop()
def __hideId(self, objectId):
self.localCanvas.itemconfigure(objectId, state="hidden")
pass
def __showId(self, objectId):
self.localCanvas.itemconfigure(objectId, state="normal")
pass
def __sampleDraw(self):
self.localCanvas.create_oval(0, 0, 0, 0, width=0)
def __renderText(self, x, y, width, content, tag):
val = self.localCanvas.create_text(x, y, width=width, text=content, tags=tag, justify="center", font="Helvetica 8 bold", anchor="center")
self.localCanvas.tag_raise(val)
return val
def __drawLine(self, x1, y1, x2, y2, tags=None, colour="black"):
line = self.localCanvas.create_line(x1, y1, x2, y2, tags=tags, width=self.lineThickness, arrow="first", arrowshape=(16,20,6),fill=colour, smooth=True)
self.localCanvas.tag_lower(line)
return # line
def __remove(self, num):
self.localCanvas.delete(num)
def __getCoords(self, ident):
return self.localCanvas.coords(ident)
def __eventOnFrameConfigure(self, event):
'''Reset the scroll region to encompass the inner frame'''
assert self.localCanvas
coord_tuple = self.localCanvas.bbox("all")
if not coord_tuple:
logging.error("Frame reconfigure error on coordinate acquire.")
else:
reconWidth = coord_tuple[2] - coord_tuple[0]
reconHeight = coord_tuple[3] - coord_tuple[1]
self.localCanvas.configure(width=reconWidth)
self.localCanvas.configure(height=reconHeight)
self.localCanvas.configure(scrollregion=self.localCanvas.bbox("all"))
self.localCanvas.update_idletasks()
def __eventOnClick(self, event, content):
self.__createWindowOnId(self.localCanvas.find_withtag(CURRENT), content)
def __createWindowOnId(self, itemId, content):
if self.currentlyRenderedWindow != None:
self.currentlyRenderedWindow()
# self.__remove(self.currentlyRenderedWindow)
idtuple = self.localCanvas.coords(itemId)
if idtuple:
x = idtuple[0]
y = idtuple[1]
frm = Frame(self.localCanvas)
frm.grid(row=0, column=0)
canv = Canvas(frm)
vscroll = Scrollbar(frm, orient="vertical", command=canv.yview)
vscroll.grid(row=0, column=1, sticky=N + S)
canv.grid(row=0, column=0)
canv["yscrollcommand"] = vscroll.set
aframe = Frame(canv)
aframe.grid(row=0, column=0)
Label(aframe, text=content, anchor="center", background="#CCFFCC", borderwidth=6, relief="ridge", justify="left").grid(row=1, column=0)
canvWindow = canv.create_window(x, y, window=aframe)
canv.coords(canvWindow, x, y)
self.localCanvas.update_idletasks()
canv["scrollregion"] = canv.bbox("all")
def destroyAll():
self.__remove(canvWindow)
canv.destroy()
aframe.destroy()
vscroll.destroy()
frm.destroy()
self.currentlyRenderedWindow = destroyAll
Button(frm, text="Close", command=lambda : destroyAll()).grid(row=2, column=0)