本文整理汇总了Python中textbutton.TextButton.setMenuString方法的典型用法代码示例。如果您正苦于以下问题:Python TextButton.setMenuString方法的具体用法?Python TextButton.setMenuString怎么用?Python TextButton.setMenuString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类textbutton.TextButton
的用法示例。
在下文中一共展示了TextButton.setMenuString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: createLowLeftButton
# 需要导入模块: from textbutton import TextButton [as 别名]
# 或者: from textbutton.TextButton import setMenuString [as 别名]
def createLowLeftButton(self, label, type, movieIn, movieOut, movieShake, menuString=""):
button = TextButton(label, TextButton.RIGHT, type, self.window.scene,
self.window.mainSceneRoot, TextButton.PANEL)
if menuString:
button.setMenuString(menuString)
button.setRecursiveVisible(False)
button.setZValue(10)
iw = button.sceneBoundingRect().width()
xOffset = 15
# Create in-animation.
buttonIn = DemoItemAnimation(button, DemoItemAnimation.ANIM_IN)
buttonIn.setDuration(1800 * Colors.animSpeedButtons)
buttonIn.setStartPos(QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
buttonIn.setPosAt(0.5, QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
buttonIn.setPosAt(0.7, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
buttonIn.setPosAt(1.0, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
movieIn.append(buttonIn)
# Create out-animation.
buttonOut = DemoItemAnimation(button, DemoItemAnimation.ANIM_OUT)
buttonOut.hideOnFinished = True
buttonOut.setDuration(400 * Colors.animSpeedButtons)
buttonOut.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
buttonOut.setPosAt(1.0, QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 26))
movieOut.append(buttonOut)
if movieShake is not None:
shakeAnim = DemoItemAnimation(button, DemoItemAnimation.ANIM_UNSPECIFIED)
shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve)
shakeAnim.setDuration(650)
shakeAnim.setStartPos(buttonIn.posAt(1.0))
shakeAnim.setPosAt(0.60, buttonIn.posAt(1.0))
shakeAnim.setPosAt(0.70, buttonIn.posAt(1.0) + QtCore.QPointF(-3, 0))
shakeAnim.setPosAt(0.80, buttonIn.posAt(1.0) + QtCore.QPointF(2, 0))
shakeAnim.setPosAt(0.90, buttonIn.posAt(1.0) + QtCore.QPointF(-1, 0))
shakeAnim.setPosAt(1.00, buttonIn.posAt(1.0))
movieShake.append(shakeAnim)
示例2: createLowLeftButton
# 需要导入模块: from textbutton import TextButton [as 别名]
# 或者: from textbutton.TextButton import setMenuString [as 别名]
def createLowLeftButton(self, label, type, movieIn, movieOut, movieShake, menuString=""):
button = TextButton(label, TextButton.RIGHT, type,
self.window.mainSceneRoot, TextButton.PANEL)
if menuString:
button.setMenuString(menuString)
button.setRecursiveVisible(False)
button.setZValue(10)
iw = button.sceneBoundingRect().width()
xOffset = 15
# Create in-animation.
buttonIn = DemoItemAnimation(button, DemoItemAnimation.ANIM_IN)
buttonIn.setDuration(1800)
buttonIn.setStartValue(QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
buttonIn.setKeyValueAt(0.5, QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
buttonIn.setKeyValueAt(0.7, QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
buttonIn.setEndValue(QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
movieIn.append(buttonIn)
# Create out-animation.
buttonOut = DemoItemAnimation(button, DemoItemAnimation.ANIM_OUT)
buttonOut.setHideOnFinished(True)
buttonOut.setDuration(400)
buttonOut.setStartValue(QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
buttonOut.setEndValue(QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 26))
movieOut.append(buttonOut)
if movieShake is not None:
shakeAnim = DemoItemAnimation(button, DemoItemAnimation.ANIM_UNSPECIFIED)
shakeAnim.setDuration(650)
shakeAnim.setStartValue(buttonIn.endValue())
shakeAnim.setKeyValueAt(0.60, buttonIn.endValue())
shakeAnim.setKeyValueAt(0.70, buttonIn.endValue() + QPointF(-3, 0))
shakeAnim.setKeyValueAt(0.80, buttonIn.endValue() + QPointF(2, 0))
shakeAnim.setKeyValueAt(0.90, buttonIn.endValue() + QPointF(-1, 0))
shakeAnim.setEndValue(buttonIn.endValue())
movieShake.append(shakeAnim)