本文整理汇总了Python中space.Space.addItem方法的典型用法代码示例。如果您正苦于以下问题:Python Space.addItem方法的具体用法?Python Space.addItem怎么用?Python Space.addItem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类space.Space
的用法示例。
在下文中一共展示了Space.addItem方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: testExecute
# 需要导入模块: from space import Space [as 别名]
# 或者: from space.Space import addItem [as 别名]
def testExecute(self):
from space import Space
from player import Player
from items.item import Item
from commands.pick_up_command import PickUpCommand
space = Space("Shire", "Home of the Hobbits.")
player = Player("Frodo", space)
item = Item("Dagger", "A trusty blade", 2)
pickUpCmd = PickUpCommand("pick up", "Picks up an object", player)
space.addItem(item)
#Assert item in space but not in inventory and not in equipment
self.assertTrue(space.containsItem(item), "Space should have item but does not.")
inventory = player.getInventory()
self.assertFalse(inventory.containsItem(item), "Player should not have item but does in inventory.")
equipped = player.getEquipped()
self.assertFalse(equipped.containsItem(item), "Player should not have item but does in equipment.")
#Assert item in player inventory but not in space and not in equipment
rawInputMock = MagicMock(return_value="Dagger")
with patch('commands.pick_up_command.raw_input', create=True, new=rawInputMock):
pickUpCmd.execute()
self.assertFalse(space.containsItem(item), "Space should not have item but does.")
equipped = player.getEquipped()
self.assertFalse(equipped.containsItem(item), "Player should not have item in equipment.")
inventory = player.getInventory()
self.assertTrue(inventory.containsItem(item), "Player should have item but does not.")
示例2: testItems
# 需要导入模块: from space import Space [as 别名]
# 或者: from space.Space import addItem [as 别名]
def testItems(self):
from space import Space
from items.item import Item
#Prepare items
blade = Item("blade", "appears to be dull", 1)
bow = Item("bow", "long bow", 2)
#Create space
space = Space("shire", "Home of the Hobbits.")
items = space.getItems()
#Assert space initially empty
errorMsg = "New space contains items; should be empty"
self.assertEqual(items.count(), 0, errorMsg)
errorMsg = "Space claims to contain item even though it is empty."
self.assertFalse(space.containsItem(blade), errorMsg)
self.assertFalse(space.containsItem(bow), errorMsg)
#Add blade
space.addItem(blade)
errorMsg = "Space failed to report that it contained item known to exist."
self.assertTrue(space.containsItem(blade), errorMsg)
#Add bow
space.addItem(bow)
self.assertTrue(space.containsItem(bow), errorMsg)
#Get room's items. Assert blade and bow exist
items = space.getItems()
self.assertEqual(items.count(), 2, "Room should contain exactly two items.")
self.assertTrue(items.containsItem(blade), "Could not find blade in room's set of items.")
self.assertTrue(items.containsItem(bow), "Could not find bow in room's set of items.")
#Remove blade
space.removeItem(blade)
errorMsg = "Space claims to have item that was removed."
self.assertFalse(space.containsItem(blade), errorMsg)
errorMsg = "Space missing item that should still exist."
self.assertTrue(space.containsItem(bow), errorMsg)
#Get room's items. Assert only bow exists
items = space.getItems()
self.assertEqual(items.count(), 1, "Room should contain exactly one item.")
self.assertFalse(items.containsItem(blade),
"Blade found in room (even though it was removed).")
self.assertTrue(items.containsItem(bow), "Could not find bow in room's set of items.")