本文整理汇总了Python中pytomation.devices.Light.on方法的典型用法代码示例。如果您正苦于以下问题:Python Light.on方法的具体用法?Python Light.on怎么用?Python Light.on使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pytomation.devices.Light
的用法示例。
在下文中一共展示了Light.on方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_time_cron2
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
def test_time_cron2(self):
ttime = datetime.now().timetuple()[3:7]
l = Light(address='12.03.BB',
time={
Attribute.TIME: (ttime[2]+2,ttime[1], ttime[0], '*','*','*'),
Attribute.COMMAND: Command.OFF
},
name='test')
l.on()
self.assertEqual(l.state, State.ON)
time.sleep(2)
self.assertEqual(l.state, State.OFF)
示例2: test_ignore_subcommand_wildcard
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
def test_ignore_subcommand_wildcard(self):
s1 = Light()
s2 = Light(devices = s1,
ignore={
Attribute.COMMAND: Command.LEVEL,
},
)
s1.on()
self.assertEqual(s2.state, State.ON)
s1.off()
self.assertEqual(s2.state, State.OFF)
s1.level(80)
self.assertEqual(s2.state, State.OFF)
示例3: test_scenario_g2
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
def test_scenario_g2(self):
d = StateDevice()
l = Light(address='1E.39.5C',
devices=(d),
delay={
Attribute.COMMAND: Command.OFF,
Attribute.SECS: 2
},
name='Stair Lights up')
self.assertEqual(l.state, State.UNKNOWN)
l.off()
time.sleep(3)
self.assertEqual(l.state, State.OFF)
l.on()
self.assertEqual(l.state, State.ON)
示例4: test_read_only
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
def test_read_only(self):
self.loc.local_time = datetime(2012,6,1,0,0,0)
self.assertEqual(self.loc.state, State.DARK)
l2 = Light()
l = Light(devices=(self.loc, l2))
self.assertEqual(self.loc.state, State.DARK)
l.on()
self.assertEqual(l.state, State.ON)
self.assertEqual(self.loc.state, State.DARK)
l.off()
self.assertEqual(self.loc.state, State.DARK)
l2.off()
self.assertEqual(self.loc.state, State.DARK)
l2.on()
self.assertEqual(self.loc.state, State.DARK)
示例5: test_light_idle
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
def test_light_idle(self):
m = Motion()
m.still()
l = Light(
devices=(m),
idle={Attribute.MAPPED: (Command.LEVEL, 30),
Attribute.SECS: 2,
}
)
l.on()
self.assertEqual(l.state, State.ON)
time.sleep(3)
self.assertEqual(l.state, (State.LEVEL, 30))
#Light shouldnt idle if it is off
l.off()
self.assertEqual(l.state, State.OFF)
time.sleep(3)
self.assertEqual(l.state, State.OFF)
示例6: test_light_scenario_g1
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
def test_light_scenario_g1(self):
d = Door()
p = Photocell()
p.light()
l = Light(address='xx.xx.xx',
devices=(d, p),
mapped={
Attribute.COMMAND: (Command.CLOSE),
Attribute.MAPPED: Command.OFF,
Attribute.SECS: 2,
},
ignore=({Attribute.COMMAND: Command.DARK}),
name="Hallway Lights",)
l.on()
self.assertEqual(l.state, State.ON)
d.close()
self.assertEqual(l.state, State.ON)
time.sleep(3)
self.assertEqual(l.state, State.OFF)
d.open()
self.assertEqual(l.state, State.OFF)
示例7: LightTests
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
class LightTests(TestCase):
def setUp(self):
self.interface = Mock()
self.interface.state = State.UNKNOWN
self.device = Light('D1', self.interface)
def test_instantiation(self):
self.assertIsNotNone(self.device,
'Light Device could not be instantiated')
def test_on(self):
self.assertEqual(self.device.state, State.UNKNOWN)
self.device.on()
self.assertEqual(self.device.state, State.ON)
self.assertTrue(self.interface.on.called)
def test_on_time(self):
pass
def test_door_triggered(self):
door = Door()
self.assertIsNotNone(door)
self.device = Light('D1', devices=(self.interface, door))
door.open()
self.assertTrue(self.interface.on.called)
def test_door_closed(self):
door = Door()
self.assertIsNotNone(door)
door.open()
self.device = Light('D1', devices=(self.interface, door))
# self.assertTrue(self.interface.initial.called)
self.assertFalse(self.interface.off.called)
door.close()
self.assertTrue(self.interface.off.called)
# self.interface.on.assert_called_once_with('')
door.open()
self.assertTrue(self.interface.on.called)
def test_location_triggered(self):
home = Location('35.2269', '-80.8433')
home.local_time = datetime(2012,6,1,12,0,0)
light = Light('D1', home)
self.assertEqual(light.state, State.OFF)
home.local_time = datetime(2012,6,1,0,0,0)
self.assertEqual(home.state, State.DARK)
self.assertEqual(light.state, State.ON)
def test_motion_triggered(self):
motion = Motion('D1', initial=State.STILL)
self.assertEqual(motion.state, State.STILL)
light = Light('D1', devices=motion)
self.assertEqual(light.state, State.OFF)
motion.motion()
self.assertEqual(light.state, State.ON)
def test_photocell_triggered(self):
photo = Photocell('D1', initial=State.LIGHT)
light = Light('D1', devices=photo)
self.assertEquals(light.state, State.OFF)
photo.dark()
self.assertEquals(light.state, State.ON)
def test_light_restricted(self):
photo = Photocell('D1', initial=State.LIGHT)
self.assertEqual(photo.state, State.LIGHT)
motion = Motion('D1', initial=State.STILL)
light = Light('D2', devices=(motion, photo),
initial=photo)
self.assertEqual(light.state, State.OFF)
motion.motion()
self.assertEqual(light.state, State.OFF)
photo.dark()
self.assertEqual(light.state, State.ON)
light.off()
self.assertEqual(light.state, State.OFF)
motion.motion()
self.assertEqual(light.state, State.ON)
def test_delay_normal(self):
# Door Open events retrigger delay
# Instead of turning off in 2 secs should be 4
door = Door()
self.assertIsNotNone(door)
light = Light(address='D1',
devices=(self.interface, door),
delay={
'command': Command.OFF,
'secs': 3,
'source': door}
)
door.open()
self.assertEqual(light.state, State.ON)
door.close()
self.assertEqual(light.state, State.ON)
time.sleep(2)
self.assertEqual(light.state, State.ON)
time.sleep(2)
#.........这里部分代码省略.........
示例8: Location
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
ph_sun = Location('35.2269', '-80.8433', tz='US/Eastern', mode=Location.MODE.STANDARD, is_dst=True)
# Turn on the foyer light at night when either the door is opened or family PIR is tripped.
l_foyer = Light((49, 3), (upb, d_foyer, m_family, ph_sun))
# After being turned on, turn off again after 2 minutes of inactivity.
l_foyer.delay_off(2*60)
# Turn off the light no matter what at 11:59pm
l_foyer.time_off('11:59pm')
# Do not turn on the light automatically when it is night time (indoor light)
# Only looks at dark for restricing the whether the light should come on
l_foyer.ignore_dark(True)
##################### USER CODE ###############################
#Manually controlling the light
l_foyer.on()
l_foyer.off()
# Loop control
def MainLoop(*args, **kwargs):
print 'Im in a main loop!'
if l_foyer.state == State.ON:
l_foyer.off()
else:
l_foyer.on()
# Start the whole system. pytomation.common.system.start()
start(
loop_action=MainLoop,
loop_time=1, # Loop every 1 sec
示例9: LightTests
# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import on [as 别名]
class LightTests(TestCase):
def setUp(self):
self.interface = Mock()
self.interface.state = State.UNKNOWN
self.device = Light("D1", self.interface)
def test_instantiation(self):
self.assertIsNotNone(self.device, "Light Device could not be instantiated")
def test_on(self):
self.assertEqual(self.device.state, self.device.UNKNOWN)
self.device.on()
self.assertEqual(self.device.state, self.device.ON)
self.assertTrue(self.interface.on.called)
def test_on_time(self):
pass
def test_door_triggered(self):
door = Door()
self.assertIsNotNone(door)
self.device = Light("D1", (self.interface, door))
door.open()
self.assertTrue(self.interface.on.called)
def test_door_closed(self):
door = Door()
self.assertIsNotNone(door)
door.open()
self.device = Light("D1", (self.interface, door))
self.assertTrue(self.interface.on.called)
self.assertFalse(self.interface.off.called)
door.closed()
self.assertTrue(self.interface.off.called)
# self.interface.on.assert_called_once_with('')
door.open()
self.assertTrue(self.interface.on.called)
def test_location_triggered(self):
home = Location("35.2269", "-80.8433")
home.local_time = datetime(2012, 6, 1, 12, 0, 0)
light = Light("D1", home)
self.assertEqual(light.state, State.OFF)
home.local_time = datetime(2012, 6, 1, 0, 0, 0)
self.assertEqual(home.state, State.DARK)
self.assertEqual(light.state, State.ON)
def test_motion_triggered(self):
motion = Motion("D1", initial_state=State.STILL)
self.assertEqual(motion.state, State.STILL)
light = Light("D1", motion)
self.assertEqual(light.state, State.OFF)
motion.motion()
self.assertEqual(light.state, State.ON)
def test_photocell_triggered(self):
photo = Photocell("D1", initial_state=State.LIGHT)
light = Light("D1", photo)
self.assertEquals(light.state, State.OFF)
photo.dark()
self.assertEquals(light.state, State.ON)
def test_light_restricted(self):
photo = Photocell("D1", initial_state=State.LIGHT)
motion = Motion("D1", initial_state=State.STILL)
light = Light("D2", (motion, photo))
self.assertEqual(light.state, State.OFF)
motion.motion()
self.assertEqual(light.state, State.OFF)
photo.dark()
self.assertEqual(light.state, State.ON)
light.off()
self.assertEqual(light.state, State.OFF)
motion.motion()
self.assertEqual(light.state, State.ON)
def test_delay_normal(self):
# Door Open events retrigger delay
# Instead of turning off in 2 secs should be 4
door = Door()
self.assertIsNotNone(door)
light = Light(address="D1", devices=(self.interface, door), delay_off=3)
door.open()
self.assertEqual(light.state, State.ON)
door.closed()
self.assertEqual(light.state, State.ON)
time.sleep(2)
self.assertEqual(light.state, State.ON)
time.sleep(2)
self.assertEqual(light.state, State.OFF)
# Check to see if we can immediately and directly still turn off
light.off()
door.open()
self.assertEqual(light.state, State.ON)
light.off()
self.assertEqual(light.state, State.OFF)
def test_delay_light_specific(self):
# Motion.Still and Photocell.Light events do not retrigger
#.........这里部分代码省略.........