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Python Light.command方法代码示例

本文整理汇总了Python中pytomation.devices.Light.command方法的典型用法代码示例。如果您正苦于以下问题:Python Light.command方法的具体用法?Python Light.command怎么用?Python Light.command使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pytomation.devices.Light的用法示例。


在下文中一共展示了Light.command方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_light_scenario_g3

# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import command [as 别名]
 def test_light_scenario_g3(self):
     m1 = Motion()
     m2 = Motion()
     interface = Mock()
     l = Light(
             devices=(interface, m1, m2),
                 ignore={
                       Attribute.COMMAND: Command.STILL,
                       },
                 trigger=(
                        {
                        Attribute.COMMAND: Command.ON,
                        Attribute.MAPPED: Command.OFF,
                        Attribute.SOURCE: m2,
                        Attribute.SECS: 2
                         },
                      {
                        Attribute.COMMAND: Command.ON,
                        Attribute.MAPPED: Command.OFF,
                        Attribute.SOURCE: m1,
                        Attribute.SECS: 10
                        },
                      ),
               initial=State.OFF,
               )
     self.assertEqual(l.state, State.OFF)
     m1.motion()
     self.assertEqual(l.state, State.ON)
     # Interface updates us on the status
     l.command(command=Command.ON, source=interface)
     # call still just to add some noise. Should be ignored
     m1.still()
     self.assertEqual(l.state, State.ON)
     time.sleep(2)
     # Light should still be on < 10 secs
     self.assertEqual(l.state, State.ON)
     
     m2.motion()
     self.assertEqual(l.state, State.ON)
     # more noise to try and force an issue. Should be ignored
     m2.still()
     m1.still()
     self.assertEqual(l.state, State.ON)
     time.sleep(3)
     # total of 5 secs have elapsed since m1 and 3 since m2
     # Light should be off as m2 set the new time to only 2 secs
     self.assertEqual(l.state, State.OFF)
开发者ID:chrisleck-old-personal,项目名称:pytomation,代码行数:49,代码来源:light.py

示例2: LightTests

# 需要导入模块: from pytomation.devices import Light [as 别名]
# 或者: from pytomation.devices.Light import command [as 别名]
class LightTests(TestCase):

    def setUp(self):
        self.interface = Mock()
        self.interface.state = State.UNKNOWN
        self.device = Light('D1', self.interface)

    def test_instantiation(self):
        self.assertIsNotNone(self.device,
                             'Light Device could not be instantiated')

    def test_on(self):
        self.assertEqual(self.device.state, State.UNKNOWN)
        self.device.on()
        self.assertEqual(self.device.state, State.ON)
        self.assertTrue(self.interface.on.called)

    def test_on_time(self):
        pass
    
    def test_door_triggered(self):
        door = Door()
        self.assertIsNotNone(door)
        self.device = Light('D1', devices=(self.interface, door))
        door.open()
        self.assertTrue(self.interface.on.called)
        
    def test_door_closed(self):
        door = Door()
        self.assertIsNotNone(door)
        door.open()
        self.device = Light('D1', devices=(self.interface, door))
#        self.assertTrue(self.interface.initial.called)
        self.assertFalse(self.interface.off.called)
        door.close()
        self.assertTrue(self.interface.off.called)
#        self.interface.on.assert_called_once_with('')
        door.open()
        self.assertTrue(self.interface.on.called)
        
    def test_location_triggered(self):
        home = Location('35.2269', '-80.8433')
        home.local_time = datetime(2012,6,1,12,0,0)
        light = Light('D1', home)
        self.assertEqual(light.state, State.OFF)
        home.local_time = datetime(2012,6,1,0,0,0)
        self.assertEqual(home.state, State.DARK)
        self.assertEqual(light.state, State.ON)
        
    def test_motion_triggered(self):
        motion = Motion('D1', initial=State.STILL)
        self.assertEqual(motion.state, State.STILL)
        light = Light('D1', devices=motion)
        self.assertEqual(light.state, State.OFF)
        motion.motion()
        self.assertEqual(light.state, State.ON)

    def test_photocell_triggered(self):
        photo = Photocell('D1', initial=State.LIGHT)
        light = Light('D1', devices=photo)
        self.assertEquals(light.state, State.OFF)
        photo.dark()
        self.assertEquals(light.state, State.ON)
        
        
    def test_light_restricted(self):
        photo = Photocell('D1', initial=State.LIGHT)
        self.assertEqual(photo.state, State.LIGHT)
        motion = Motion('D1', initial=State.STILL)
        light = Light('D2', devices=(motion, photo),
                       initial=photo)
        self.assertEqual(light.state, State.OFF)
        motion.motion()
        self.assertEqual(light.state, State.OFF)
        photo.dark()
        self.assertEqual(light.state, State.ON)
        light.off()
        self.assertEqual(light.state, State.OFF)
        motion.motion()
        self.assertEqual(light.state, State.ON)

    def test_delay_normal(self):
        # Door Open events retrigger delay
        # Instead of turning off in 2 secs should be 4
        door = Door()
        self.assertIsNotNone(door)
        light = Light(address='D1', 
                      devices=(self.interface, door),
                      delay={
                             'command': Command.OFF,
                             'secs': 3,
                             'source': door}
                       )
        door.open()
        self.assertEqual(light.state, State.ON)
        door.close()
        self.assertEqual(light.state, State.ON)
        time.sleep(2)
        self.assertEqual(light.state, State.ON)
        time.sleep(2)
#.........这里部分代码省略.........
开发者ID:chrisleck-old-personal,项目名称:pytomation,代码行数:103,代码来源:light.py


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