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Python DistributedInteractive.exitUse方法代码示例

本文整理汇总了Python中pirates.distributed.DistributedInteractive.DistributedInteractive.exitUse方法的典型用法代码示例。如果您正苦于以下问题:Python DistributedInteractive.exitUse方法的具体用法?Python DistributedInteractive.exitUse怎么用?Python DistributedInteractive.exitUse使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pirates.distributed.DistributedInteractive.DistributedInteractive的用法示例。


在下文中一共展示了DistributedInteractive.exitUse方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: exitUse

# 需要导入模块: from pirates.distributed.DistributedInteractive import DistributedInteractive [as 别名]
# 或者: from pirates.distributed.DistributedInteractive.DistributedInteractive import exitUse [as 别名]
 def exitUse(self):
     DistributedInteractive.exitUse(self)
     if self.avGameState:
         if localAvatar.getGameState() == 'DinghyInteract':
             localAvatar.b_setGameState(self.avGameState)
             if self.avGameState in [
                 'WaterRoam',
                 'BattleWaterRoam']:
                 localAvatar.motionFSM.setWaterState(True, True)
                 base.cr.interactionMgr.start()
             
         
         self.avGameState = None
     
     if self.camIval:
         self.camIval.pause()
         self.camIval = None
     
     if self.camTask:
         taskMgr.remove(self.camTask)
         self.camTask = None
     
     if self.shipSelection:
         self.shipSelection.destroy()
         self.shipSelection = None
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:27,代码来源:DistributedDinghy.py

示例2: exitUse

# 需要导入模块: from pirates.distributed.DistributedInteractive import DistributedInteractive [as 别名]
# 或者: from pirates.distributed.DistributedInteractive.DistributedInteractive import exitUse [as 别名]
 def exitUse(self):
     self.stopRepairing()
     DistributedInteractive.exitUse(self)
     self.ignore('shipSinking-' + str(self._shipId))
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:6,代码来源:DistributedShipRepairSpot.py

示例3: exitUse

# 需要导入模块: from pirates.distributed.DistributedInteractive import DistributedInteractive [as 别名]
# 或者: from pirates.distributed.DistributedInteractive.DistributedInteractive import exitUse [as 别名]
 def exitUse(self):
     self.stopRepairing()
     DistributedInteractive.exitUse(self)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:5,代码来源:DistributedRepairBench.py


注:本文中的pirates.distributed.DistributedInteractive.DistributedInteractive.exitUse方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。