本文整理汇总了Python中naoqi.ALProxy.wbEnableBalanceConstraint方法的典型用法代码示例。如果您正苦于以下问题:Python ALProxy.wbEnableBalanceConstraint方法的具体用法?Python ALProxy.wbEnableBalanceConstraint怎么用?Python ALProxy.wbEnableBalanceConstraint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类naoqi.ALProxy
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在下文中一共展示了ALProxy.wbEnableBalanceConstraint方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
#.........这里部分代码省略.........
["MaxStepX", 0.07],
#maxStepYRight,
["MaxStepTheta", 0.349],
["MaxStepFrequency", 1],
["StepHeight", 0.015],
["TorsoWx", 0.0],
["TorsoWy", 0.0]],
[#RIGHT
["MaxStepX", 0.7],
#maxStepYLeft,
["MaxStepTheta", 0.349],
["MaxStepFrequency", 1],
["StepHeight", 0.015],
["TorsoWx", 0.0],
["TorsoWy", 0.0]])
def killWalk(self):
self.motionProxy.stopWalk()
def leftKick(self, prime, execute, cool_down):
# Activate Whole Body Balancer
isEnabled = True
self.motionProxy.wbEnable(isEnabled)
# Legs are constrained fixed
stateName = "Fixed"
supportLeg = "Legs"
self.motionProxy.wbFootState(stateName, supportLeg)
# Constraint Balance Motion
isEnable = True
supportLeg = "Legs"
self.motionProxy.wbEnableBalanceConstraint(isEnable, supportLeg)
# Com go to LLeg
supportLeg = "LLeg"
duration = 2.0
self.motionProxy.wbGoToBalance(supportLeg, duration)
# RLeg is free
stateName = "Free"
supportLeg = "RLeg"
self.motionProxy.wbFootState(stateName, supportLeg)
# RLeg is optimized
effectorName = "RLeg"
axisMask = 63
space = motion.FRAME_ROBOT
# Motion of the RLeg
dx = 0.05 # translation axis X (meters)
dz = 0.05 # translation axis Z (meters)
dwy = 5.0*math.pi/180.0 # rotation axis Y (radian)
times = [prime, execute, cool_down]
isAbsolute = False
targetList = [
[-dx, 0.0, dz, 0.0, +dwy, 0.0],
[+dx, 0.0, dz, 0.0, 0.0, 0.0],
[0.0, 0.0, 0.0, 0.0, 0.0, 0.0]]
示例2: run
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
def run(self, robotIP):
''' Example of a whole body kick
Warning: Needs a PoseInit before executing
Whole body balancer must be inactivated at the end of the script
'''
motionProxy = ALProxy("ALMotion", robotIP, 9559)
postureProxy = ALProxy("ALRobotPosture", robotIP, 9559)
# Wake up robot
motionProxy.wakeUp()
# Send robot to Stand Init
postureProxy.goToPosture("StandInit", 0.5)
# Activate Whole Body Balancer
isEnabled = True
motionProxy.wbEnable(isEnabled)
# Legs are constrained fixed
stateName = "Fixed"
supportLeg = "Legs"
motionProxy.wbFootState(stateName, supportLeg)
# Constraint Balance Motion
isEnable = True
supportLeg = "Legs"
motionProxy.wbEnableBalanceConstraint(isEnable, supportLeg)
# Com go to LLeg
supportLeg = "LLeg"
duration = 2.0
motionProxy.wbGoToBalance(supportLeg, duration)
# RLeg is free
stateName = "Free"
supportLeg = "RLeg"
motionProxy.wbFootState(stateName, supportLeg)
# RLeg is optimized
effector = "RLeg"
axisMask = 63
frame = motion.FRAME_WORLD
# Motion of the RLeg
times = [2.0, 2.7, 4.5]
path = Kick.computePath(self, motionProxy, effector, frame)
motionProxy.transformInterpolations(effector, frame, path, axisMask, times)
# Example showing how to Enable Effector Control as an Optimization
isActive = False
motionProxy.wbEnableEffectorOptimization(effector, isActive)
# Com go to LLeg
supportLeg = "RLeg"
duration = 2.0
motionProxy.wbGoToBalance(supportLeg, duration)
# RLeg is free
stateName = "Free"
supportLeg = "LLeg"
motionProxy.wbFootState(stateName, supportLeg)
effector = "LLeg"
path = Kick.computePath(self, motionProxy, effector, frame)
motionProxy.transformInterpolations(effector, frame, path, axisMask, times)
time.sleep(1.0)
# Deactivate Head tracking
isEnabled = False
motionProxy.wbEnable(isEnabled)
# send robot to Pose Init
postureProxy.goToPosture("StandInit", 0.3)
# Go to rest position
motionProxy.rest()
示例3:
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
times = [1.1, 1.4, 1.5]
isAbsolute = False
targetList = [
[0.0, -dy, dz, -dwx, 0.0, 0.0],
[dx, -dy, dz, -dwx, dwy, dwz],
[0.0, -0.07, 0.0, 0.0, 0.0, 0.0]]
##################################################
############## Left Leg Balance ##################
##################################################
# Constraint Balance Motion
isEnable = True
supportLeg = "Legs"
motionProxy.wbEnableBalanceConstraint(isEnable, supportLeg)
# Com go to LLeg
supportLeg = "LLeg"
duration = 2.0
motionProxy.wbGoToBalance(supportLeg, duration)
# RLeg is free
stateName = "Free"
supportLeg = "RLeg"
motionProxy.wbFootState(stateName, supportLeg)
# RLeg is optimized
effectorName = "RLeg"
axisMask = 63
space = motion.FRAME_ROBOT
示例4: StartDance
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
#.........这里部分代码省略.........
keys.append(
[4.19617e-05, -0.167164, -0.164096, -0.164096, -0.164096, -0.164096, -0.159494, -0.159494, -0.159494,
-0.161028, -0.161028, -0.164096])
namess.append("RKneePitch")
times.append([1.6, 3.2, 4.84, 6.6, 8, 9.4, 11, 12.6, 14.2, 15.8, 17.4, 19])
keys.append(
[0.852946, -0.0889301, -0.0812599, -0.0843279, -0.0812599, -0.0890141, -0.0889301, -0.0889301, -0.0889301,
-0.0873961, -0.0873961, -0.0923279])
namess.append("RShoulderPitch")
times.append([1.6, 3.2, 4.84, 6.6, 8, 9.4, 11, 12.6, 14.2, 15.8, 17.4, 19])
keys.append(
[1.42053, 1.30087, 1.22724, 1.21037, 1.22724, 1.21037, -0.262272, -0.0383082, 1.126, 0.828401, 0.564555,
0.590632])
namess.append("RShoulderRoll")
times.append([1.6, 3.2, 4.84, 6.6, 8, 9.4, 11, 12.6, 14.2, 15.8, 17.4, 19])
keys.append([-0.253151, -0.392746, -0.289967, -0.306841, -0.289967, -0.306841, 0.124212, -0.179519, -0.128898,
-0.142704, -0.0782759, -0.211735])
namess.append("RWristYaw")
times.append([1.6, 3.2, 4.84, 6.6, 8, 9.4, 11, 12.6, 14.2, 15.8, 17.4, 19])
keys.append(
[0.176367, -0.619779, -0.066004, -0.04913, -0.066004, -0.04913, -0.107422, -0.377407, -1.04623, -0.197927,
-0.306841, -0.345191])
nplay = MusicPlay(self.IPOne)
nplay.start()
isEnable = True
supportLeg = "Legs"
motionProxyOne.wbEnableBalanceConstraint(isEnable, supportLeg)
motionProxyOne.setStiffnesses("Head", 1)
# motionProxyOne.setAnges("HeadYaw", 0.0, 0.2)
n = 0
while n < 2: # 手部动作
n = n + 1
motionProxyOne.setAngles(names, angles, 0.06)
time.sleep(0.6)
motionProxyOne.setAngles(names, angles1, 0.06)
time.sleep(0.6)
motionProxyOne.setAngles(names, angles2, 0.06)
time.sleep(0.9)
motionProxyOne.setAngles(names, angles3, 0.06)
time.sleep(1.6)
# motionProxyOne.setAngles(names, angles, 0.06)
# time.sleep(0.6)
# motionProxyOne.setAngles(names, angles1, 0.06)
# time.sleep(0.6)
# motionProxyOne.setAngles(names, angles2, 0.06)
# time.sleep(1.6)
while n < 5: # 扭腰
n = n + 1
motionProxyOne.setAngles(names, angles4, 0.1) # 扭腰
time.sleep(0.7)
motionProxyOne.setAngles(names, angles5, 0.1)
time.sleep(0.7)
motionProxyOne.setAngles(names, angles6, 0.1)
time.sleep(1.2)
motionProxyOne.setAngles(names, angles4, 0.1)
示例5: SoccerModule
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
#.........这里部分代码省略.........
# Compute the position of the ball relative to the robot
self.ball[0] = camera_pos[2] * tan(camera_pos[4] + ball_info[1] + ball_info[2]) + camera_pos[0]
self.ball[1] = camera_pos[2] * tan(camera_pos[3]) + camera_pos[1]
# Compute the distance between the robot and the ball
dist = camera_pos[2] * tan(camera_pos[4] + ball_info[1])
# Compare to the euclidean distance
dist_eucl = sqrt(self.ball[0]**2 + self.ball[1]**2)
print("Distance difference: "+str(dist - dist_eucl))
# If the robot is near the ball enough (set to 2 centimeters here)
if dist < 0.02:
# Stop the tracker
self.tracker.stopTracker()
# TODO: Request the robot to look for the landmark
# Warn that we found a red ball
print("RED BALL DETECTED " + str(self.ball))
def on_landmark_detected(self):
"""Compute the position of the landmark relative to the robot"""
# If the tracker is stopped or not following the landmark
if not self.tracker.isActive() or self.tracker.getActiveTarget() != "LandMark":
# Stop the tracker
self.tracker.stopTracker()
# Ask the robot to track the target by moving only its body
self.tracker.setMode("WholeBody")
# Start to track the landmark
self.tracker.track("LandMark")
else:
# Get the data from the memory
data = memory.getData("LandmarkDetected")
# Check that we have the right mark
if data[1][0][1] == mark_id:
# Extract information regarding the mark
mark_info = data[1][0][0]
camera_pos = data[3]
# Compute the position of the landmark relative to the robot
self.goal[0] = camera_pos[2] * tan(camera_pos[4] + mark_info[2] + mark_info[3]) + camera_pos[0]
self.goal[1] = camera_pos[2] * tan(camera_pos[3]) + camera_pos[1]
# Turn the robot toward the goal
rotation = atan((self.goal[0] - self.ball[0]) / (self.goal[1] - self.ball[1]))
# If the robot is facing the landmark with a 2 degree precision
if -2 * almath.TO_RAD < rotation < 2 * almath.TO_RAD:
# Stop the tracker
self.tracker.stopTracker()
# TODO: Request the robot to kick
# Warn that we found a landmark
print("LANDMARK DETECTED " + str(self.goal))
def on_fall(self):
"""Set the stiffness back and request the robot to get up"""
# Set the body stiffness
self.motion.setStiffnesses("Body", 1)
# Ask the robot to stand up
self.posture.goToPosture("StandInit", 0.5)
def on_bumper_pressed(self):
"""Have the robot turn around and walk away"""
# Stop all movements
self.motion.stopMove()
# Turn around
self.motion.moveTo(0, 0, pi / 2)
def kick(self):
"""Have the robot execute a kick"""
# Request robot to go to stand init posture
self.posture.goToPosture("StandInit", 0.5)
# Activate whole body balancer
self.motion.wbEnable(True)
# Constraint both legs as fixed
self.motion.wbFootState("Fixed", "Legs")
# Request legs joints to move to keep robot's balance
self.motion.wbEnableBalanceConstraint(True, "Legs")
# Balance the robot on the left leg
self.motion.wbGoToBalance("LLeg", 2.5)
# Remove fixed constraint from the right leg
self.motion.wbFootState("Free", "RLeg")
# Compute the path for moving the right leg back and forth
path = compute_path(self.motion, "RLeg", motion.FRAME_WORLD)
# Request the right leg to move following the computed path
times = [1.2, 1.6, 2.3]
self.motion.transformInterpolations("RLeg", motion.FRAME_WORLD, path, 63, times)
# Request the robot to stand in initial position
self.posture.goToPosture("StandInit", 0.2)
示例6: kick
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
def kick():
motionProxy = ALProxy("ALMotion", nao_host, nao_port)
postureProxy = ALProxy("ALRobotPosture", nao_host, nao_port)
# Wake up robot
motionProxy.wakeUp()
# Send robot to Stand Init
postureProxy.goToPosture("StandInit", 0.5)
# Activate Whole Body Balancer
isEnabled = True
motionProxy.wbEnable(isEnabled)
# Legs are constrained fixed
stateName = "Fixed"
supportLeg = "Legs"
motionProxy.wbFootState(stateName, supportLeg)
# Constraint Balance Motion
isEnable = True
supportLeg = "Legs"
motionProxy.wbEnableBalanceConstraint(isEnable, supportLeg)
# Com go to LLeg
supportLeg = "LLeg"
duration = 2.0
motionProxy.wbGoToBalance(supportLeg, duration)
# RLeg is free
stateName = "Free"
supportLeg = "RLeg"
motionProxy.wbFootState(stateName, supportLeg)
# RLeg is optimized
effector = "RLeg"
axisMask = 63
frame = motion.FRAME_WORLD
# Motion of the RLeg
times = [2.0, 2.7, 4.5]
path = computePath(motionProxy, effector, frame)
motionProxy.transformInterpolations(effector, frame, path, axisMask, times)
# Example showing how to Enable Effector Control as an Optimization
isActive = False
motionProxy.wbEnableEffectorOptimization(effector, isActive)
# Com go to LLeg
supportLeg = "RLeg"
duration = 2.0
motionProxy.wbGoToBalance(supportLeg, duration)
# RLeg is free
stateName = "Free"
supportLeg = "LLeg"
motionProxy.wbFootState(stateName, supportLeg)
effector = "LLeg"
path = computePath(motionProxy, effector, frame)
motionProxy.transformInterpolations(effector, frame, path, axisMask, times)
time.sleep(1.0)
# Deactivate Head tracking
isEnabled = False
motionProxy.wbEnable(isEnabled)
# send robot to Pose Init
postureProxy.goToPosture("StandInit", 0.3)
# Go to rest position
motionProxy.rest()
return "ZzzZzzZzzZ", 200
示例7: main
# 需要导入模块: from naoqi import ALProxy [as 别名]
# 或者: from naoqi.ALProxy import wbEnableBalanceConstraint [as 别名]
def main(robotIP, PORT=9559):
'''
Example of a whole body multiple effectors control "LArm", "RArm" and "Torso"
Warning: Needs a PoseInit before executing
Whole body balancer must be inactivated at the end of the script
'''
motionProxy = ALProxy("ALMotion", robotIP, PORT)
postureProxy = ALProxy("ALRobotPosture", robotIP, PORT)
# end initialize proxy, begin go to Stand Init
# Wake up robot
motionProxy.wakeUp()
# Send robot to Stand Init
id = postureProxy.post.goToPosture("Stand", 0.5)
postureProxy.wait(id, 0)
# end go to Stand Init, begin initialize whole body
# Enable Whole Body Balancer
isEnabled = True
motionProxy.wbEnable(isEnabled)
# Legs are constrained fixed
stateName = "Fixed"
supportLeg = "Legs"
motionProxy.wbFootState(stateName, supportLeg)
# Constraint Balance Motion
isEnable = True
supportLeg = "Legs"
motionProxy.wbEnableBalanceConstraint(isEnable, supportLeg)
# end initialize whole body, define arms motions
useSensorValues = False
# ***************************************************************
# effectorList = ["LArm"]
# arm = "LArm"
# axisDirection = 1 # +1 for LArm, -1 for RArm
# frame = motion.FRAME_WORLD
# currentTf = motionProxy.getTransform(arm, frame, useSensorValues)
for i in range(5):
print i
# Arms motion
effectorList = ["LArm"]
arm = "LArm"
axisDirection = 1 # +1 for LArm, -1 for RArm
frame = motion.FRAME_WORLD
pathArm = []
currentTf = motionProxy.getTransform(arm, frame, useSensorValues)
# 1 - arm ready out front
target1Tf = almath.Transform(currentTf)
target1Tf.r1_c4 += 0.05 # x
target1Tf.r2_c4 += 0.00 * axisDirection # y
target1Tf.r3_c4 += 0.00 # z
# 2 - arm back
target2Tf = almath.Transform(currentTf)
target2Tf.r1_c4 += 0.00
target2Tf.r2_c4 += 0.15
target2Tf.r3_c4 += 0.15
# 3 - arm to ball using ball.y
target3Tf = almath.Transform(currentTf)
target3Tf.r1_c4 += 0.05
target3Tf.r2_c4 += 0.00 * axisDirection
target3Tf.r3_c4 += 0.10
pathArm.append(list(target1Tf.toVector()))
pathArm.append(list(target2Tf.toVector()))
pathArm.append(list(target3Tf.toVector()))
pathList = [pathArm]
axisMaskList = [almath.AXIS_MASK_VEL]
coef = 1.5
timesList = [coef * (i + 1) for i in range(len(pathArm))]
# And move!
id = motionProxy.post.transformInterpolations(effectorList, frame, pathArm, axisMaskList, timesList)
motionProxy.wait(id, 0)
# It is necessary to return the robot to the start position so the next target
# positions are not added to the last move position.
# id = postureProxy.post.goToPosture("Stand", 0.75)
# postureProxy.wait(id, 0)
#.........这里部分代码省略.........