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Python Actions.wait方法代码示例

本文整理汇总了Python中marionette_driver.marionette.Actions.wait方法的典型用法代码示例。如果您正苦于以下问题:Python Actions.wait方法的具体用法?Python Actions.wait怎么用?Python Actions.wait使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在marionette_driver.marionette.Actions的用法示例。


在下文中一共展示了Actions.wait方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: edge_scroll

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]
    def edge_scroll(self, frame, direction, dist, release=True):
        """edge scroll - performs task switching action.

        direction = 'LtoR' or 'RtoL' (finger movement direction)
        dist = percentage of horizontal distance travel, max is 1.0
        release = if set to False, the Action object will be returned so the user can complete the release action"""

        start_x = 0
        dist_travelled = 0
        time_increment = 0.01

        if dist > 1:
            dist = 1
        if direction == 'LtoR':
            start_x = 0
        elif direction == 'RtoL':
            start_x = frame.size['width']
            dist *= -1  # travel opposite direction

        limit = dist * frame.size['width']
        dist_unit = limit * time_increment

        action = Actions(self.marionette)
        action.press(frame, start_x, frame.size['height'] / 2)  # press either the left or right edge

        while abs(dist_travelled) < abs(limit):
            action.move_by_offset(dist_unit, 0)
            action.wait(time_increment)
            dist_travelled += dist_unit
        if release:
            action.release()
        action.perform()

        return action
开发者ID:Anirudh0,项目名称:gaia,代码行数:36,代码来源:gaia_graphics_test.py

示例2: press_release

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]
def press_release(marionette, times, wait_for_condition, expected):
    testAction = marionette.absolute_url("testAction.html")
    marionette.navigate(testAction)
    action = Actions(marionette)
    button = marionette.find_element(By.ID, "button1")
    action.press(button).release()
    # Insert wait between each press and release chain.
    for _ in range(times-1):
        action.wait(0.1)
        action.press(button).release()
    action.perform()
    wait_for_condition_else_raise(marionette, wait_for_condition, expected, "return document.getElementById('button1').innerHTML;")
开发者ID:luke-chang,项目名称:gecko-1,代码行数:14,代码来源:single_finger_functions.py

示例3: TouchCaretTest

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]

#.........这里部分代码省略.........
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Move touch caret to the top-left corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.flick(el, src_x, src_y, dest_x, dest_y).perform()

        el.send_keys(content_to_add)
        assertFunc(target_content, sel.content)

    def _test_touch_caret_timeout_by_dragging_it_to_top_left_corner_after_timout(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Get touch caret expiration time in millisecond, and convert it to second.
        timeout = self.expiration_time / 1000.0

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Wait until touch caret disappears, then pretend to move it to the
        # top-left corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.wait(timeout).flick(el, src_x, src_y, dest_x, dest_y).perform()

        el.send_keys(content_to_add)
        assertFunc(non_target_content, sel.content)

    def _test_touch_caret_hides_after_receiving_wheel_event(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Send an arbitrary scroll-down-10px wheel event to the center of the
        # input box to hide touch caret. Then pretend to move it to the top-left
        # corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        el_center_x, el_center_y = el.rect['x'], el.rect['y']
        self.marionette.execute_script(
            '''var utils = SpecialPowers.getDOMWindowUtils(window);
            utils.sendWheelEvent(arguments[0], arguments[1],
                                 0, 10, 0, WheelEvent.DOM_DELTA_PIXEL,
                                 0, 0, 0, 0);''',
            script_args=[el_center_x, el_center_y]
        )
        self.actions.flick(el, src_x, src_y, dest_x, dest_y).perform()
开发者ID:LordJZ,项目名称:gecko-dev,代码行数:69,代码来源:test_touchcaret.py

示例4: CommonCaretTestCase

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]

#.........这里部分代码省略.........
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())
        src_x, src_y = sel.touch_caret_location()

        # Move touch caret to the front of the input box.
        self.actions.flick(el, src_x, src_y, dest_x, dest_y).perform()

        self.actions.key_down(content_to_add).key_up(content_to_add).perform()
        assertFunc(target_content, sel.content)

    def _test_touch_caret_timeout_by_dragging_it_to_top_left_corner_after_timout(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = "!"
        non_target_content = content_to_add + sel.content

        # Get touch caret expiration time in millisecond, and convert it to second.
        timeout = self.timeout_ms() / 1000.0

        # Set a 3x timeout margin to prevent intermittent test failures.
        timeout *= 3

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Wait until touch caret disappears, then pretend to move it to the
        # top-left corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.wait(timeout).flick(el, src_x, src_y, dest_x, dest_y).perform()

        self.actions.key_down(content_to_add).key_up(content_to_add).perform()
        assertFunc(non_target_content, sel.content)

    def _test_touch_caret_hides_after_receiving_wheel_event(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = "!"
        non_target_content = content_to_add + sel.content

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Send an arbitrary scroll-down-10px wheel event to the center of the
        # input box to hide touch caret. Then pretend to move it to the top-left
        # corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        el_center_x, el_center_y = el.rect["x"], el.rect["y"]
        self.marionette.execute_script(
            """
            var utils = window.QueryInterface(Components.interfaces.nsIInterfaceRequestor)
                              .getInterface(Components.interfaces.nsIDOMWindowUtils);
            utils.sendWheelEvent(arguments[0], arguments[1],
                                 0, 10, 0, WheelEvent.DOM_DELTA_PIXEL,
                                 0, 0, 0, 0);
            """,
            script_args=[el_center_x, el_center_y],
开发者ID:kapeels,项目名称:gecko-dev,代码行数:70,代码来源:test_touchcaret.py

示例5: AccessibleCaretCursorModeTestCase

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]

#.........这里部分代码省略.........

        self.actions.key_down(content_to_add).key_up(content_to_add).perform()
        self.assertEqual(target_content, sel.content)

    @parameterized(_input_id, el_id=_input_id)
    @parameterized(_textarea_id, el_id=_textarea_id)
    @parameterized(_contenteditable_id, el_id=_contenteditable_id)
    def test_dragging_caret_to_top_left_corner_after_timeout(self, el_id):
        self.open_test_html(self._cursor_html)
        el = self.marionette.find_element(By.ID, el_id)
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Set caret timeout to be 1 second.
        timeout = 1
        self.marionette.set_pref(self.caret_timeout_ms_pref, timeout * 1000)

        # Set a 3x timeout margin to prevent intermittent test failures.
        timeout *= 3

        # Tap to make first caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_cursor_to_end()
        sel.move_cursor_by_offset(1, backward=True)
        el.tap(*sel.cursor_location())

        # Wait until first caret disappears, then pretend to move it to the
        # top-left corner of the input box.
        src_x, src_y = sel.first_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.wait(timeout).flick(el, src_x, src_y, dest_x, dest_y).perform()

        self.actions.key_down(content_to_add).key_up(content_to_add).perform()
        self.assertNotEqual(non_target_content, sel.content)

    def test_caret_not_appear_when_typing_in_scrollable_content(self):
        self.open_test_html(self._cursor_html)
        el = self.marionette.find_element(By.ID, self._input_id)
        sel = SelectionManager(el)
        content_to_add = '!'
        target_content = sel.content + string.ascii_letters + content_to_add

        el.tap()
        sel.move_cursor_to_end()

        # Insert a long string to the end of the <input>, which triggers
        # ScrollPositionChanged event.
        el.send_keys(string.ascii_letters)

        # The caret should not be visible. If it does appear wrongly due to the
        # ScrollPositionChanged event, we can drag it to the front of the
        # <input> to change the cursor position.
        src_x, src_y = sel.first_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.flick(el, src_x, src_y, dest_x, dest_y).perform()

        # The content should be inserted at the end of the <input>.
        el.send_keys(content_to_add)

        self.assertEqual(target_content, sel.content)

    @parameterized(_input_id, el_id=_input_id)
    @parameterized(_input_padding_id, el_id=_input_padding_id)
开发者ID:MichaelKohler,项目名称:gecko-dev,代码行数:70,代码来源:test_accessiblecaret_cursor_mode.py

示例6: CommonCaretTestCase

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]

#.........这里部分代码省略.........
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())
        src_x, src_y = sel.touch_caret_location()

        # Move touch caret to the front of the input box.
        self.actions.flick(el, src_x, src_y, dest_x, dest_y).perform()

        el.send_keys(content_to_add)
        assertFunc(target_content, sel.content)

    def _test_touch_caret_timeout_by_dragging_it_to_top_left_corner_after_timout(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Get touch caret expiration time in millisecond, and convert it to second.
        timeout = self.timeout_ms() / 1000.0

        # Set a 3x timeout margin to prevent intermittent test failures.
        timeout *= 3

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Wait until touch caret disappears, then pretend to move it to the
        # top-left corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.wait(timeout).flick(el, src_x, src_y, dest_x, dest_y).perform()

        el.send_keys(content_to_add)
        assertFunc(non_target_content, sel.content)

    def _test_touch_caret_hides_after_receiving_wheel_event(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Send an arbitrary scroll-down-10px wheel event to the center of the
        # input box to hide touch caret. Then pretend to move it to the top-left
        # corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        el_center_x, el_center_y = el.rect['x'], el.rect['y']
        self.marionette.execute_script(
            '''
            var utils = window.QueryInterface(Components.interfaces.nsIInterfaceRequestor)
                              .getInterface(Components.interfaces.nsIDOMWindowUtils);
            utils.sendWheelEvent(arguments[0], arguments[1],
                                 0, 10, 0, WheelEvent.DOM_DELTA_PIXEL,
                                 0, 0, 0, 0);
            ''',
            script_args=[el_center_x, el_center_y],
开发者ID:AtulKumar2,项目名称:gecko-dev,代码行数:70,代码来源:test_touchcaret.py

示例7: AccessibleCaretCursorModeTestCase

# 需要导入模块: from marionette_driver.marionette import Actions [as 别名]
# 或者: from marionette_driver.marionette.Actions import wait [as 别名]

#.........这里部分代码省略.........
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())
        src_x, src_y = sel.touch_caret_location()

        # Move touch caret to the front of the input box.
        self.actions.flick(el, src_x, src_y, dest_x, dest_y).perform()

        self.actions.key_down(content_to_add).key_up(content_to_add).perform()
        assertFunc(target_content, sel.content)

    def _test_touch_caret_timeout_by_dragging_it_to_top_left_corner_after_timout(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Get touch caret expiration time in millisecond, and convert it to second.
        timeout = self.timeout_ms() / 1000.0

        # Set a 3x timeout margin to prevent intermittent test failures.
        timeout *= 3

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Wait until touch caret disappears, then pretend to move it to the
        # top-left corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        self.actions.wait(timeout).flick(el, src_x, src_y, dest_x, dest_y).perform()

        self.actions.key_down(content_to_add).key_up(content_to_add).perform()
        assertFunc(non_target_content, sel.content)

    def _test_touch_caret_hides_after_receiving_wheel_event(self, el, assertFunc):
        sel = SelectionManager(el)
        content_to_add = '!'
        non_target_content = content_to_add + sel.content

        # Tap to make touch caret appear. Note: it's strange that when the caret
        # is at the end, the rect of the caret in <textarea> cannot be obtained.
        # A bug perhaps.
        el.tap()
        sel.move_caret_to_end()
        sel.move_caret_by_offset(1, backward=True)
        el.tap(*sel.caret_location())

        # Send an arbitrary scroll-down-10px wheel event to the center of the
        # input box to hide touch caret. Then pretend to move it to the top-left
        # corner of the input box.
        src_x, src_y = sel.touch_caret_location()
        dest_x, dest_y = 0, 0
        el_center_x, el_center_y = el.rect['x'], el.rect['y']
        self.marionette.execute_script(
            '''
            var utils = window.QueryInterface(Components.interfaces.nsIInterfaceRequestor)
                              .getInterface(Components.interfaces.nsIDOMWindowUtils);
            utils.sendWheelEvent(arguments[0], arguments[1],
                                 0, 10, 0, WheelEvent.DOM_DELTA_PIXEL,
                                 0, 0, 0, 0);
            ''',
            script_args=[el_center_x, el_center_y],
开发者ID:kilikkuo,项目名称:gecko-dev,代码行数:70,代码来源:test_accessiblecaret_cursor_mode.py


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