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Python DirectGuiGlobals.getDefaultDialogGeom方法代码示例

本文整理汇总了Python中direct.gui.DirectGuiGlobals.getDefaultDialogGeom方法的典型用法代码示例。如果您正苦于以下问题:Python DirectGuiGlobals.getDefaultDialogGeom方法的具体用法?Python DirectGuiGlobals.getDefaultDialogGeom怎么用?Python DirectGuiGlobals.getDefaultDialogGeom使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在direct.gui.DirectGuiGlobals的用法示例。


在下文中一共展示了DirectGuiGlobals.getDefaultDialogGeom方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: enterReward

# 需要导入模块: from direct.gui import DirectGuiGlobals [as 别名]
# 或者: from direct.gui.DirectGuiGlobals import getDefaultDialogGeom [as 别名]
    def enterReward(self):
        numToons = 0
        toonLayouts = ((2,), (1, 3), (0, 2, 4), (0, 1, 3, 4))
        toonPositions = (5.0, 1.75, -0.25, -1.75, -5.0)
        self.toons = []
        self.toonsKeep = []
        self.counters = []
        self.totalCounters = []
        camera.reparentTo(render)
        base.camLens.setFov(ToontownGlobals.DefaultCameraFov)
        camera.setPos(0, 16.0, 2.0)
        camera.lookAt(0, 0, 0.75)
        base.transitions.irisIn(0.40000000000000002)
        self.title.reparentTo(aspect2d)
        self.foreground.reparentTo(render)
        self.backgroundL.reparentTo(render)
        self.backgroundR.reparentTo(render)
        self.sidewalk.reparentTo(render)
        self.door.reparentTo(render)
        size = 20
        z = -2.5
        floor = CollisionPolygon(Point3(-size, -size, z), Point3(size, -size, z), Point3(size, size, z), Point3(-size, size, z))
        floor.setTangible(1)
        floorNode = CollisionNode('collision_floor')
        floorNode.addSolid(floor)
        self.collisionFloor = render.attachNewNode(floorNode)
        NametagGlobals.setOnscreenChatForced(1)
        for index in range(len(self.ids)):
            avId = self.ids[index]
            if self.states[index] != PURCHASE_NO_CLIENT_STATE and self.states[index] != PURCHASE_DISCONNECTED_STATE and avId in base.cr.doId2do:
                numToons += 1
                toon = base.cr.doId2do[avId]
                toon.stopSmooth()
                self.toons.append(toon)
                self.toonsKeep.append(DelayDelete.DelayDelete(toon, 'Purchase.enterReward'))
                counter = DirectLabel(parent = hidden, relief = None, pos = (0.0, 0.0, 0.0), text = str(0), text_scale = 0.20000000000000001, text_fg = (0.94999999999999996, 0.94999999999999996, 0, 1), text_pos = (0, -0.10000000000000001, 0), text_font = ToontownGlobals.getSignFont())
                counter['image'] = DGG.getDefaultDialogGeom()
                counter['image_scale'] = (0.33000000000000002, 1, 0.33000000000000002)
                counter.setScale(0.5)
                counter.count = 0
                counter.max = self.pointsArray[index]
                self.counters.append(counter)
                money = self.playerMoney[index]
                totalCounter = DirectLabel(parent = hidden, relief = None, pos = (0.0, 0.0, 0.0), text = str(money), text_scale = 0.20000000000000001, text_fg = (0.94999999999999996, 0.94999999999999996, 0, 1), text_pos = (0, -0.10000000000000001, 0), text_font = ToontownGlobals.getSignFont(), image = self.jarImage)
                totalCounter.setScale(0.5)
                totalCounter.count = money
                totalCounter.max = toon.getMaxMoney()
                self.totalCounters.append(totalCounter)
                continue
        
        self.accept('clientCleanup', self._handleClientCleanup)
        pos = 0
        toonLayout = toonLayouts[numToons - 1]
        for toon in self.toons:
            thisPos = toonPositions[toonLayout[pos]]
            toon.setPos(Vec3(thisPos, 1.0, -2.5))
            toon.setHpr(Vec3(0, 0, 0))
            toon.setAnimState('neutral', 1)
            toon.setShadowHeight(0)
            if not toon.isDisabled():
                toon.reparentTo(render)
            
            self.counters[pos].setPos(thisPos * -0.17000000000000001, 0, toon.getHeight() / 10 + 0.25)
            self.counters[pos].reparentTo(aspect2d)
            self.totalCounters[pos].setPos(thisPos * -0.17000000000000001, 0, -0.82499999999999996)
            self.totalCounters[pos].reparentTo(aspect2d)
            pos += 1
        
        self.maxPoints = max(self.pointsArray)
        if self.votesArray:
            self.maxVotes = max(self.votesArray)
            numToons = len(self.toons)
            self.voteMultiplier = TravelGameGlobals.PercentOfVotesConverted[numToons] / 100.0
            self.maxBeansFromVotes = int(self.voteMultiplier * self.maxVotes)
        else:
            self.maxVotes = 0
            self.maxBeansFromVotes = 0
        
        def reqCountUp(state):
            self.countUp()
            return Task.done

        countUpDelay = DELAY_BEFORE_COUNT_UP
        taskMgr.doMethodLater(countUpDelay, reqCountUp, 'countUpTask')
        
        def reqCountDown(state):
            self.countDown()
            return Task.done

        countDownDelay = countUpDelay + COUNT_UP_DURATION + DELAY_AFTER_COUNT_UP
        taskMgr.doMethodLater(countDownDelay, reqCountDown, 'countDownTask')
        
        def celebrate(task):
            for counter in task.counters:
                counter.hide()
            
            winningPoints = max(task.pointsArray)
            for i in range(len(task.ids)):
                if task.pointsArray[i] == winningPoints:
                    avId = task.ids[i]
#.........这里部分代码省略.........
开发者ID:ponyboy837,项目名称:Toontown-2003-Server,代码行数:103,代码来源:Purchase.py

示例2: __init__

# 需要导入模块: from direct.gui import DirectGuiGlobals [as 别名]
# 或者: from direct.gui.DirectGuiGlobals import getDefaultDialogGeom [as 别名]
 def __init__(self, doneEvent):
     self.doneEvent = doneEvent
     DirectFrame.__init__(self)
     self.reparentTo(aspect2d)
     self.setPos(0.0, 0.0, 0.16)
     self.stash()
     publicPartyGui = loader.loadModel('phase_4/models/parties/publicPartyGUI')
     self.frame = DirectFrame(parent=self, geom=publicPartyGui.find('**/activities_background'), geom_pos=(-0.8, 0.0, 0.2), geom_scale=2.0, relief=None)
     self.earnedLabel = DirectLabel(parent=self, relief=None, text=str(0), text_align=TextNode.ACenter, text_pos=(0.0, -0.07), text_scale=0.2, text_fg=(0.95, 0.95, 0.0, 1.0), text_font=ToontownGlobals.getSignFont(), textMayChange=True, image=DirectGuiGlobals.getDefaultDialogGeom(), image_scale=(0.33, 1.0, 0.33), pos=(-0.3, 0.0, 0.2), scale=0.9)
     purchaseModels = loader.loadModel('phase_4/models/gui/purchase_gui')
     jarImage = purchaseModels.find('**/Jar')
     self.jarLabel = DirectLabel(parent=self, relief=None, text=str(0), text_align=TextNode.ACenter, text_pos=(0.0, -0.07), text_scale=0.2, text_fg=JellybeanRewardGui.JarLabelTextColor, text_font=ToontownGlobals.getSignFont(), textMayChange=True, image=jarImage, scale=0.7, pos=(0.3, 0.0, 0.17))
     purchaseModels.removeNode()
     del purchaseModels
     jarImage.removeNode()
     del jarImage
     self.messageLabel = DirectLabel(parent=self, relief=None, text='', text_align=TextNode.ALeft, text_wordwrap=16.0, text_scale=0.07, pos=(-0.52, 0.0, -0.1), textMayChange=True)
     self.doubledJellybeanLabel = DirectLabel(parent=self, relief=None, text=TTLocalizer.PartyRewardDoubledJellybean, text_align=TextNode.ACenter, text_wordwrap=12.0, text_scale=0.09, text_fg=(1.0, 0.125, 0.125, 1.0), pos=(0.0, 0.0, -0.465), textMayChange=False)
     self.doubledJellybeanLabel.hide()
     self.closeButton = DirectButton(parent=self, relief=None, text=TTLocalizer.PartyJellybeanRewardOK, text_align=TextNode.ACenter, text_scale=0.065, text_pos=(0.0, -0.625), geom=(publicPartyGui.find('**/startButton_up'),
      publicPartyGui.find('**/startButton_down'),
      publicPartyGui.find('**/startButton_rollover'),
      publicPartyGui.find('**/startButton_inactive')), geom_pos=(-0.39, 0.0, 0.125), command=self._close)
     publicPartyGui.removeNode()
     del publicPartyGui
     self.countSound = base.loadSfx('phase_13/audio/sfx/tick_counter_short.mp3')
     self.overMaxSound = base.loadSfx('phase_13/audio/sfx/tick_counter_overflow.mp3')
     return
开发者ID:BmanGames,项目名称:Toontown-Level-Editor,代码行数:30,代码来源:JellybeanRewardGui.py


注:本文中的direct.gui.DirectGuiGlobals.getDefaultDialogGeom方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。