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Python dice.Dice类代码示例

本文整理汇总了Python中dice.Dice的典型用法代码示例。如果您正苦于以下问题:Python Dice类的具体用法?Python Dice怎么用?Python Dice使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Dice类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_double_roll

def test_double_roll(sides, rolls):
    """ Check that the probability for the sum of two n-sided dice matches
        the expected distribution.
    """

    # Store the expected probabilities for the sum of two dice.
    exp = {}
    for x in range(2, 2*sides + 1):
        exp[x] = prob_double_roll(x, sides)

    # Create a dictionary to hold the tally for each outcome.
    tally = {}
    for key in exp:
        tally[key] = 0

    # Initialise the dice.
    dice = Dice(sides)

    # Roll two dice 'rolls' times.
    for i in range(0, rolls):

        # Sum the value of the two dice rolls.
        roll_sum = dice.roll() + dice.roll()

        # Increment the tally for the outcome.
        tally[roll_sum] += 1

    # Compute the probabilities and check with expected values.
    for key in tally:

        average = tally[key] / rolls
        assert average == pytest.approx(exp[key], rel=1e-2)
开发者ID:chryswoods,项目名称:siremol.org,代码行数:32,代码来源:dice_answer.py

示例2: end_turn

    def end_turn(self):
        for c in self.conditions.values():
            if c['cond_type'] == 's':
                r = None
                if self.pc:
                    print '{}: save against {}.'.format(self, c['name'])
                    r = easyinput.input_int('saving throw')
                else:
                    save_die = Dice.from_str('1d20')
                    r = save_die.roll()['total']

                if r >= 10:
                    self.remove_condition(c['index'])
                    print '{} successfully saved against {}.'.format(self, c['name'])
                else:
                    print '{} failed a save against {}.'.format(self, c['name'])

            elif c['cond_type'] == 't' and c['end_type'] == 'e':
                if c['duration'] <= 0:
                    self.remove_condition(c['index'])
                else:
                    print '{} is still affected by {} ({} round{} left).'.format(self, c['name'], c['duration'], 's'[c['duration']==1:])

        for r in self.recharges.values():
            if r['used']:
                if r['just_used']:
                    r['just_used'] = False
                    continue

                # Roll to recharge
                d = Dice.from_str('1d6')
                n = d.roll()['total']
                if n >= r['value']:
                    r['used'] = False
                    print '{} can use {} again!'.format(self, r['name'])
开发者ID:annabunches,项目名称:4etools,代码行数:35,代码来源:battle.py

示例3: round

def round(player):
	print "\nYour turn, %s." % player.name
	dice = Dice()
	roll1 = dice.first_roll()
	roll2 = dice.second_roll(roll1)
	roll3 = dice.third_roll(roll2)
	player.cat_choice(roll3)
	player.round += 1
开发者ID:Blingtron,项目名称:Python_Yahtzee,代码行数:8,代码来源:yahtzee_txt.py

示例4: __init__

 def __init__(self, n, parent):
     Frame.__init__(self, parent)
     Dice.__init__(self, n)
     self.loadimages()
     self.n = n
     self.labels = [Label(self) for i in range(self.n)]
     for i in range(self.n):
         self.setimage(i)
         self.labels[i].pack(side="left")
开发者ID:Carolusian,项目名称:concise-introduction-python,代码行数:9,代码来源:dicegui.py

示例5: __init__

class ChuckALuck:
    def __init__(self):
        self.dice = Dice(3)
        self.score = 0
        
    def play(self):
        choice = int(input("Choose a number (0 to stop): "))
        while choice != 0:
            self.dice.rollall()
            print("The roll:", self.dice)
            matches = self.dice.count(choice)
            self.score += matches if matches > 0 else -1
            print("Current score:", self.score)
            choice = int(input("Choose a number (0 to stop): "))
        print("Thanks for playing.")
开发者ID:Carolusian,项目名称:concise-introduction-python,代码行数:15,代码来源:chuck.py

示例6: __init__

 def __init__(self):
     self.car_dice = Dice()
     self.car_dice1 = Dice()
     self.car_dice2 = Dice()
     self.name = "Car"
     #self.distance = 0
     self.position = 0
开发者ID:nj-bay,项目名称:racing_game,代码行数:7,代码来源:vehicle.py

示例7: __init__

 def __init__(self, game, point_config='STD_CONFIG', uid=1, max_turns=3):
     self.game = game
     self.id = uid
     self.turn = 0
     self.points = Points(config=point_config)
     self.dice = Dice()
     self.max_turns = max_turns
开发者ID:l0rn,项目名称:todesknobel,代码行数:7,代码来源:player.py

示例8: __init__

    def __init__(self, parent, hpRoll=10,
                 Str=12, Dex=12,
                 Con=12, Int=12,
                 Wis=12, Cha=12):

        self.parent = parent
        self.mbox = msgBox()
        self.dice = Dice()

        self.Str = Str
        self.Dex = Dex
        self.Con = Con
        self.Int = Int
        self.Wis = Wis
        self.Cha = Cha
        
        self.baseAttack = 2
        self.baseDefense = 2
        
        self.attackRoll
        
        self.hp = hpRoll + bonus[str(Con)]
        self.maxHP = self.hp
        self.mp = baseMP + bonus[str(Int)]
        self.maxMP = self.mp
        
        self.xp = 0
        self.xpForNextLevel = 1000
开发者ID:codelurker,项目名称:UGUIR,代码行数:28,代码来源:fighterstats.py

示例9: start

    def start(self):

        sleep(1)
        print("Game is about to start!")
        sleep(2)

        while len(self.winners) < 1:

            sleep(1)
            print("---------- ROUND " + str(self.round) + " ----------")
            for player in self.players:
                results = []
                for i in range(player.dice):
                    result = Dice.roll()
                    results.append(result)
                    if result == 6:
                        player.dice -= 1

                print(player.name + " rolled the numbers " + str(results))
                print(player.name + " has " + str(player.dice) + " dice remaining.")

                if player.dice < 1:
                    self.winners.append(player)

            self.round +=1

        print("--------------------------")
        print("Game Over!")
        sleep(1)
        for player in self.winners:
            print(player.name + " has " + str(player.dice) + " remaining dice and won the game!")
开发者ID:junxianlim,项目名称:python-dice-game,代码行数:31,代码来源:game.py

示例10: __init__

class PokerApp:

    def __init__(self, interface):
        self.dice = Dice()
        self.money = 100
        self.interface = interface

    def run(self):
        while self.money >= 10 and self.interface.wantToPlay():
            self.playRound()            
        self.interface.close()

    def playRound(self):
        self.money = self.money - 10
        self.interface.setMoney(self.money)
        self.doRolls()
        result, score = self.dice.score()
        self.interface.showResult(result, score)
        self.money = self.money + score
        self.interface.setMoney(self.money)        

    def doRolls(self):
        self.dice.rollAll()
        roll = 1
        self.interface.setDice(self.dice.values())
        toRoll = self.interface.chooseDice()
        while roll < 3 and toRoll != []:
            self.dice.roll(toRoll)
            roll = roll + 1
            self.interface.setDice(self.dice.values())
            if roll < 3:
                toRoll = self.interface.chooseDice()
开发者ID:antwonjon,项目名称:Data-Structures-and-Algorithms,代码行数:32,代码来源:pokerapp.py

示例11: Vehicle

class Vehicle(object):
    def __init__(self):
        self.vehicle_dice = Dice()
        self.name = "Vehicle"
        self.distance = 0

    def run(self):
        self.distance += self.vehicle_dice.get_value()

    def get_distance(self):
        return self.distance
开发者ID:nj-bay,项目名称:racing_game,代码行数:11,代码来源:vehicle.py

示例12: play

    def play(self):
        self.dice = Dice()
        while True:
            try:
                self.command_prompt()
            except WrongCommandException:
                print_message('wrongcommand')
            except TurnEndException:
                break

        self.turn = 0
开发者ID:l0rn,项目名称:todesknobel,代码行数:11,代码来源:player.py

示例13: Bike

class Bike(Vehicle):
    def __init__(self):
        self.bike_dice = Dice()
        self.name = "Bike"
        #self.distance = 0
        self.position = 0
    def run(self):
        # self.distance += self.motor_dice.get_value()
        # self.distance += self.motor_dice1.get_value()
        space = self.bike_dice.get_value()
        # + self.car_dice1.get_value() + self.car_dice2.get_value()
        return space
开发者ID:nj-bay,项目名称:racing_game,代码行数:12,代码来源:vehicle.py

示例14: __init__

class PokerApp:
    def __init__(self, interface):
        self.dice = Dice()
        self.money = 100
        self.interface = interface

    def processScore(self, score):
        h = HighScores()
        if h.isElgible(score):
            nameentry = GraphWin("Name Entry", 200, 100)
            entry = Entry(Point(50, 50), 10)
            entry.draw(nameentry)
            okbutton = Button(nameentry, Point(150, 50), 90, 50, "Save Name")
            okbutton.activate()
            while 1:
                m = nameentry.getMouse()
                if okbutton.clicked(m):
                    h.addToList(score, entry.getText())
                    nameentry.close()
                    return

    def run(self):
        while self.money >= 10:
            result = self.interface.wantToPlay()
            if result == "Roll Dice":
                self.playRound()
            elif result == "Help":
                h = HelpScreen()
                h.DoEvents()
            elif result == "Quit":
                self.processScore(self.money)
                break
        self.interface.close()

    def playRound(self):
        self.money = self.money - 10
        self.interface.setMoney(self.money)
        self.doRolls()
        result, score = self.dice.score()
        self.interface.showResult(result, score)
        self.money = self.money + score
        self.interface.setMoney(self.money)

    def doRolls(self):
        self.dice.rollAll()
        roll = 1
        self.interface.setDice(self.dice.values())
        toRoll = self.interface.chooseDice()
        while roll < 3 and toRoll != []:
            self.dice.roll(toRoll)
            roll = roll + 1
            self.interface.setDice(self.dice.values())
            if roll < 3:
                toRoll = self.interface.chooseDice()
开发者ID:profh,项目名称:python_independent_study,代码行数:54,代码来源:exercise01.py

示例15: gen_siblings

    def gen_siblings(self):
        d = Dice()
        roll = d.roll(1, 10)
        self.relations = []
        self.siblings = []
        self.gender_table = []
        self.gender_table.append('Male')
        self.gender_table.append('Female')
        self.read_file('lifepath/family/family_siblings.txt', self.relations)
        little_num = 1
        big_num= 1
        if roll>0 and roll<8:
            for i in range(0, roll):
                gender = choice(self.gender_table)
                first=self.contr.get_r_name('first', gender)
                second=self.contr.get_r_name('second', gender)
                last=self.contr.datasets['last name']
                nick = self.contr.get_r_name('nick', gender)
                name = first + ' ' + second + ' ' + nick + ' ' + last.get()
                age=int(self.contr.datasets['age'].get())
                relative_age = d.Roll(1,2)
                if relative_age ==1:
                    age= age-little_num
                    little_num = little_num +1
                else:
                    age= age + big_num
                    big_num = big_num +1

                relation = choice(self.relations)
                member = family_member(name, relation, gender, age)
                self.siblings.append(member)
            self.sibling_var.set('you have ' +str(roll) + ' siblings')
            self.contr.datasets['siblings'] = self.siblings
        else:
            self.sibling_var.set('you are the only child')
            member = family_member('you are the only child','none','none',0)
            self.siblings.append(member)
            self.contr.datasets['siblings'] = self.siblings
开发者ID:Krypticdator,项目名称:First,代码行数:38,代码来源:GUI_family.py


注:本文中的dice.Dice类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。