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Python database.DatabaseManager类代码示例

本文整理汇总了Python中database.DatabaseManager的典型用法代码示例。如果您正苦于以下问题:Python DatabaseManager类的具体用法?Python DatabaseManager怎么用?Python DatabaseManager使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了DatabaseManager类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: backuper

def backuper():
    """
    Backs up each item in backup list.
    """
    # start logging
    logging.info('Starting backups')

    # bring in the backups
    db = DatabaseManager(BACKUP_FILE_PATH)
    logging.debug('Database loaded')

    sql = 'SELECT * FROM backups'
    backup_list = db.select(sql, None)

    # backup schema:
    # [0]coordinate, [1]name, [2]owner, [3]active, [4]backup_times

    for entry in backup_list:
        # Is this planet being actively backed up?
        if not entry[3]:
            # nope, skip it
            continue

        # perform the backup action
        perform_backup(db, entry)

        # update log to reflect new backup
        prune_backups(db, entry)

    logging.info('Backups completed.')
    logging.info('=====================================================.')
开发者ID:GermaniumSystem,项目名称:StarryPy,代码行数:31,代码来源:backuper.py

示例2: register

def register():
	db_manager = DatabaseManager()

	username = request.json.get('username')
	password = sha512_crypt.encrypt(request.json.get('password'), salt=app.config['SECURITY_PASSWORD_SALT'], rounds=5000)
	email = request.json.get('email')

	# Check if everything filled in
	if username is None or password is None or email is None:
		return abort(400) # missing arguments

	# Check if already exists
	elif db_manager.username_exists(username) or db_manager.email_exists(email):
		# username and/or email do already exist
		return response_cache_header("ERROR, username and/or email do already exist", cache_control="no-cache")
		
	else:
		db_manager.create_user(username=username, password_hash=password, email=email, email_verified=False)

		# Email verification
		token = generate_confirmation_token(email)
		confirm_url = url_for('verify_email', token=token, _external=True)
		html = render_template('email.html', confirm_url=confirm_url)
		subject = "Please confirm your email"
		send_email(email, subject, html)

		return response_cache_header("Successfully created user, please verify email.\n", cache_control="no-cache")
开发者ID:codevbus,项目名称:woording-api,代码行数:27,代码来源:api.py

示例3: get_dbm

class get_dbm(object):
    def __enter__(self):
        self.dbm = DatabaseManager(config.DB_HOST, config.DB_USER, config.DB_PASSWORD, config.DB_NAME)
        return self.dbm

    def __exit__(self, type, value, traceback):
        self.dbm.close()
开发者ID:kavinyao,项目名称:SKBPR,代码行数:7,代码来源:demo.py

示例4: _add_message

 def _add_message(self, data):
     database = DatabaseManager()
     security = Security()
     user = security.user
     password = security.password
     database.connect(dialect=self.dialect, user=user, passwd=password, database=self.db)
     database.add_messages(data)
开发者ID:CBinyenya,项目名称:cmsserver,代码行数:7,代码来源:cron.py

示例5: get_friends

def get_friends():
    db_manager = DatabaseManager()

    username = request.json.get("username").lower()
    token = request.json.get("token")

    if username == None or token == None:
        abort(400)

    # Verifiy token
    token_credentials = db_manager.verify_auth_token(token=token)
    if token_credentials is None:
        abort(401)
    elif not db_manager.check_password(token_credentials[0], token_credentials[1]):
        abort(401)
    elif token_credentials[0] != username:
        abort(401)

    friends = db_manager.get_friends_for_user(username)
    # It is unsafe to send your friends password hash to the browser...         email_verified and id aren't needed
    for friend in friends:
        if friend == None:
            friends.remove(friend)
            continue
        del friend["password_hash"]
        del friend["email_verified"]
        del friend["id"]

    return response_cache_header(json.dumps({"friends": friends}))
开发者ID:woording,项目名称:woording-api,代码行数:29,代码来源:api.py

示例6: change_status

 def change_status(self):
     self.engine.conv_state = not self.engine.conv_state
     DatabaseManager.set_current_state(self.engine.conv_state)
     if self.engine.conv_state:
         self.show_on_status()
         self.load_keyboard()
     else:
         self.show_off_status()
开发者ID:kuruntham,项目名称:pykalappai,代码行数:8,代码来源:EKWindow.py

示例7: accept_friend

def accept_friend(token):
    db_manager = DatabaseManager()
    names = confirm_token(token)

    if db_manager.users_are_friends(names[0], names[1]):
        return response_cache_header("Already friends", cache_control="no-cache")
    else:
        db_manager.create_friendship(names[0], names[1])
        return response_cache_header("Now friends", cache_control="no-cache")
开发者ID:woording,项目名称:woording-api,代码行数:9,代码来源:api.py

示例8: accept_friend

def accept_friend(token):
	db_manager = DatabaseManager()
	names = confirm_token(token)

	if db_manager.users_are_friends(names[0], names[1]):
		return "Already friends"
	else:
		db_manager.create_friendship(names[0], names[1])
		return "Now friends"
开发者ID:Heasummn,项目名称:woording-api,代码行数:9,代码来源:api.py

示例9: verify_email

def verify_email(token):
    db_manager = DatabaseManager()
    email = confirm_token(token)

    if db_manager.email_is_verified(email):
        return response_cache_header("Email already verified.\n", cache_control="no-cache")
    else:
        # Verify
        db_manager.verify_email(email)
        return response_cache_header("Email Successfully verified.\n", cache_control="no-cache")
开发者ID:woording,项目名称:woording-api,代码行数:10,代码来源:api.py

示例10: verify_email

def verify_email(token):
	db_manager = DatabaseManager()
	email = confirm_token(token)

	if db_manager.email_is_verified(email):
		return "Email already verified.\n"
	else:
		# Verify
		db_manager.verify_email(email)
		return "Email Successfully verified.\n"
开发者ID:Heasummn,项目名称:woording-api,代码行数:10,代码来源:api.py

示例11: ok_file

 def ok_file(self, button, filesel):
     path = filesel.get_filename()
     mdpath = join(dirname(path), 'machine_database.xml')
     action = filesel.get_data('action')
     filesel.destroy()
     dir = dirname(path)
     dbm = DatabaseManager(self.conn)
     if action == 'backup':
         dbm.backup(dir)
     elif action == 'restore':
         dbm.restore(dir)
开发者ID:BackupTheBerlios,项目名称:paella-svn,代码行数:11,代码来源:management.py

示例12: init_combobox

 def init_combobox(self):
     self.keyboard_cbox.blockSignals(True)
     self.keyboard_cbox.clear()
     current_keyboard = DatabaseManager.get_current_keyboard()
     index = 0
     for keyboard in DatabaseManager.get_all_keyboards()[1]:
         self.keyboard_cbox.addItem(keyboard.language_name, keyboard.id)
         if int(current_keyboard) == keyboard.id:
             self.keyboard_cbox.setCurrentText(keyboard.language_name)
             self.keyboard_cbox.setCurrentIndex(index)
         index += 1
     self.keyboard_cbox.blockSignals(False)
开发者ID:kuruntham,项目名称:pykalappai,代码行数:12,代码来源:EKWindow.py

示例13: cli

def cli(ctx, verbose, no_prompts):
    ctx.obj = dict()    # Context object that stores application state in dict, could make class at some point
    ctx.obj['VERBOSE'] = verbose
    ctx.obj['NO_PROMPTS'] = no_prompts

    #   Check for ucon64
    try:
        devnull = open(os.devnull)
        subprocess.Popen(['ucon64'], stdout=devnull, stderr=devnull).communicate()
    except OSError as e:
        if e.errno == os.errno.ENOENT:
            click.echo("WARNING: ucon64 not installed. Required for NES, SNES and N64 rom info.")

    #   Check for data root
    if not os.path.exists(LOCAL_DATA_ROOT):
        click.echo("Local data root not found, creating {}".format(LOCAL_DATA_ROOT))
        os.makedirs(LOCAL_DATA_ROOT)

    # Check for tables, extracted, game citation and performance citation
    dbm.create_tables()

    # Check for data directory
    for data_path, path_name in ((LOCAL_GAME_DATA_STORE, "game data"), (LOCAL_CITATION_DATA_STORE, "citation data")):
        if not os.path.exists(data_path):
            click.echo("Local {} store: '{}' not found, creating...".format(path_name, data_path))
            os.makedirs(data_path)
开发者ID:gamecip,项目名称:citetool-editor,代码行数:26,代码来源:citetool_editor.py

示例14: createCharacter

def createCharacter(account, name, model):
    
    if hasPlayer(name):
        raise CharacterAlreadyExists()
    try:
        ID = idFactory.createID()
        # these values are only for test puporse, must be tested and fixed
        # all players stats must be saved on DB
        if model == 1:
            spd = 2
            df = 2
            fc = 2
            hp = 300
        elif model == 2:
            spd = 1
            df = 2
            fc = 3
            hp = 350
        elif model == 3:
            spd = 3
            df = 1
            fc = 2
            hp = 250
        DB.getInstance().query("INSERT INTO Players (ID, account, name, speed, defense, `force`, maxHp, hp, model)" \
                               "Values (%s,%s,%s,%s,%s,%s,%s,%s,%s)",(ID,account,name,spd,df,fc,hp,hp,model))
    except Exception, e:
        print e
        return False
开发者ID:rafael146,项目名称:workufal,代码行数:28,代码来源:charManager.py

示例15: add_rl_save_state_data

def add_rl_save_state_data(uuid):
    rl_starts_b64 = request.form.get('rl_starts')
    rl_lengths_b64 = request.form.get('rl_lengths')
    rl_total_length = int(request.form.get('rl_total_length'))
    rl_lengths_length = int(request.form.get('rl_lengths_length'))
    rl_starts_length = int(request.form.get('rl_starts_length'))

    rl_starts_b_array = bytearray(base64.b64decode(rl_starts_b64))
    rl_lengths_b_array = bytearray(base64.b64decode(rl_lengths_b64))

    if len(rl_starts_b_array) != rl_starts_length:
        rl_starts_b_array.extend([0 for _ in range(len(rl_starts_b_array), rl_starts_length)])

    if len(rl_lengths_b_array) != rl_lengths_length:
        rl_lengths_b_array.extend([0 for _ in range(len(rl_lengths_b_array), rl_lengths_length)])

    rl_start_hash, file_name = save_byte_array_to_store(rl_starts_b_array, file_name=uuid)
    rl_lengths_hash, file_name = save_byte_array_to_store(rl_lengths_b_array, file_name=uuid)

    dbm.update_table(dbm.GAME_SAVE_TABLE,
                     ['rl_starts_data','rl_lengths_data','rl_total_length','compressed'],
                     [rl_start_hash, rl_lengths_hash, rl_total_length, True],
                     ['uuid'], [uuid])

    return jsonify({'record': dbm.retrieve_save_state(uuid=uuid)[0]})
开发者ID:gamecip,项目名称:citetool-editor,代码行数:25,代码来源:app.py


注:本文中的database.DatabaseManager类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。