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Python Frame.__init__方法代码示例

本文整理汇总了Python中client.ui.controls.Frame.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python Frame.__init__方法的具体用法?Python Frame.__init__怎么用?Python Frame.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在client.ui.controls.Frame的用法示例。


在下文中一共展示了Frame.__init__方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from client.ui.controls import Frame [as 别名]
# 或者: from client.ui.controls.Frame import __init__ [as 别名]
 def __init__(self, parent):
     Frame.__init__(
         self, x=35, y=20, width=240, height=180,
         caption=u'帐号信息', parent=parent,
     )
     self.textarea = TextArea(
         parent=self, x=2, y=10+2, width=240-4, height=180-24-2-10
     )
开发者ID:feng2606,项目名称:thbattle,代码行数:10,代码来源:screens.py

示例2: __init__

# 需要导入模块: from client.ui.controls import Frame [as 别名]
# 或者: from client.ui.controls.Frame import __init__ [as 别名]
        def __init__(self, parent):
            Frame.__init__(self, x=750, y=20, width=240, height=180, caption=u"花果子念报", parent=parent)
            ta = self.textarea = TextArea(parent=self, x=2, y=10 + 2, width=240 - 4, height=180 - 24 - 2 - 10)
            ta.text = u"正在获取最新新闻……"

            def update(rst):
                if rst:
                    _, content = rst
                    try:
                        ta.text = content.decode("utf-8")
                        return
                    except Exception as e:
                        import traceback

                        traceback.print_exc(e)

                ta.text = u"|R无法显示新闻!|r"

            from settings import HALL_NOTICE_URL

            Executive.call("fetch_resource", update, HALL_NOTICE_URL)
开发者ID:hycxa,项目名称:thbattle,代码行数:23,代码来源:screens.py

示例3: __init__

# 需要导入模块: from client.ui.controls import Frame [as 别名]
# 或者: from client.ui.controls.Frame import __init__ [as 别名]
    def __init__(self, x=0.0, y=0.0, color=Colors.blue, tag_placement='me', *args, **kwargs):
        self.player = None
        self.character = None
        self._disabled = False
        self._selected = False
        self.taganims = []
        self.tag_placement = tag_placement
        self._color = color
        self.bg = None
        self._last_balloon = None

        Frame.__init__(
            self, width=149, height=195,
            bot_reserve=20, color=color,
            thin_shadow=True,
            **kwargs
        )
        self.x, self.y = x, y

        self.charname_lbl = self.add_label(
            u'', 7, self.height-30,
            width=16, multiline=True,
            font_size=9,
            anchor_x='left', anchor_y='top',
            color=(255, 255, 255, 255),
            shadow=(1, 0, 0, 0, 179),
        )

        from .view import THBattleUI
        v = self.parent
        while not isinstance(v, THBattleUI):
            v = v.parent
        self.view = v

        self.portcard_area = PortraitCardArea(
            parent=self.view,
            x=self.x, y=self.y,
            width=self.width, height=self.height,
            zindex=100,
        )
        self.equipcard_area = EquipCardArea(
            parent=self,
            x=3, y=6,
        )

        w, h = self.width, self.height

        self.identity_btn = b = Button(
            u'?', parent=self,
            x=w-42-4, y=h-24-10-18,
            width=42, height=18,
        )

        self.cur_idtag = 0

        @b.event
        def on_click():
            g = Game.getgame()
            tbl = g.ui_meta.identity_table
            colortbl = g.ui_meta.identity_color
            keys = tbl.keys()
            try:
                i = (keys.index(self.cur_idtag) + 1) % len(keys)
            except ValueError:
                i = 0
            next = keys[i]
            b.caption = tbl[next]
            color = getattr(Colors, colortbl[next])
            b.color = color
            self.set_color(color)
            b.update()
            self.update()
            self.cur_idtag = next

        @self.equipcard_area.event
        def on_selection_change():
            self.view.dispatch_event('on_selection_change')

        def tagarrange_bottom():
            x, y = self.x, self.y
            w, h = self.width, self.height
            x += w + 1
            y -= 27
            for a in self.taganims:  # they are pyglet.sprite.Sprite instances
                x -= 27
                a.set_position(x, y)

        def tagarrange_me():
            x, y = self.x, self.y
            w, h = self.width, self.height
            x += w + 6
            y += 142
            for a in self.taganims:  # they are pyglet.sprite.Sprite instances
                a.set_position(x, y)
                x += 27

        def tagarrange_right():
            x, y = self.x, self.y
            w, h = self.width, self.height
            x += w + 3
#.........这里部分代码省略.........
开发者ID:AojiaoZero,项目名称:thbattle,代码行数:103,代码来源:game_controls.py

示例4: __init__

# 需要导入模块: from client.ui.controls import Frame [as 别名]
# 或者: from client.ui.controls.Frame import __init__ [as 别名]
    def __init__(self, x=0.0, y=0.0, color=Colors.blue, tag_placement='me', *args, **kwargs):
        self.bg = None
        self.character = None
        self._color = color
        self._disabled = False
        self._last_balloon = None
        self.player = None
        self._selected = False
        self.taganims = []
        self.tag_placement = tag_placement

        Frame.__init__(
            self, width=149, height=195,
            bot_reserve=20, color=color,
            thin_shadow=True,
            **kwargs
        )
        self.balloon = BalloonPrompt(self, self.balloon_show)

        self.view = view = self.parent
        self.x, self.y = x, y

        self.charname_lbl = self.add_label(
            u'', 7, self.height-30,
            width=16, multiline=True,
            font_size=9,
            anchor_x='left', anchor_y='top',
            color=(255, 255, 255, 255),
            shadow=(1, 0, 0, 0, 179),
        )

        self.portcard_area = PortraitCardArea(
            parent=view,
            x=self.x, y=self.y,
            width=self.width, height=self.height,
            zindex=100,
        )
        self.equipcard_area = EquipCardArea(
            view=view, parent=self, x=3, y=6,
        )

        w, h = self.width, self.height

        tbl = view.game.ui_meta.identity_table
        colortbl = view.game.ui_meta.identity_color
        conf = [(tbl[k], getattr(Colors, colortbl[k]), k) for k in tbl]

        self.identity_btn = b = OptionButton(
            conf=conf, default=0, parent=self,
            x=w-42-4, y=h-24-10-18,
            width=42, height=18,
        )

        @b.event
        def on_value_changed(v):
            self.set_color(b.color)

        def tagarrange_bottom():
            x, y = self.x, self.y
            w = self.width
            x += w + 1
            y -= 27
            for a in self.taganims:  # they are pyglet.sprite.Sprite instances
                x -= 27
                a.set_position(x, y)

        def tagarrange_me():
            x, y = self.x, self.y
            w = self.width
            x += w + 6
            y += 142
            for a in self.taganims:  # they are pyglet.sprite.Sprite instances
                a.set_position(x, y)
                x += 27

        def tagarrange_right():
            x, y = self.x, self.y
            w = self.width
            x += w + 3
            y += 1
            for a in self.taganims:  # they are pyglet.sprite.Sprite instances
                a.set_position(x, y)
                y += 27

        def tagarrange_left():
            x, y = self.x, self.y
            x -= 28
            y += 1
            for a in self.taganims:  # they are pyglet.sprite.Sprite instances
                a.set_position(x, y)
                y += 27

        self._tagarrange_funcs = {
            'bottom': tagarrange_bottom,
            'me': tagarrange_me,
            'left': tagarrange_left,
            'right': tagarrange_right,
        }

        showncard_btn = ImageButton(
#.........这里部分代码省略.........
开发者ID:17night,项目名称:thbattle,代码行数:103,代码来源:game_controls.py


注:本文中的client.ui.controls.Frame.__init__方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。