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Python base.Magic类代码示例

本文整理汇总了Python中base.Magic的典型用法代码示例。如果您正苦于以下问题:Python Magic类的具体用法?Python Magic怎么用?Python Magic使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Magic类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: cast

 def cast(self):
     # работает единожды, поэтому нет нужды добавлять в группу и
     # создавать ф-ию периодического каста.
     Magic.cast(self)
     enemy_cards = self.get_enemy_cards()  # берем список вражеских карт
     for card in enemy_cards:
         card.damage(card.power - 1, self, True)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:water_cards_deck.py

示例2: cast

 def cast(self):
     Magic.cast(self)
     life_mana = wzglobals.player.mana['life'] + self.level
     wzglobals.player.heal(life_mana * 3)
     for card in self.get_self_cards():
         card.heal(3, card.max_health)
     wzglobals.player.mana['life'] = 0
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:life_cards_deck.py

示例3: __init__

 def __init__(self):
     self.element = "water"
     self.name = "Paralyze"
     self.level = 10
     self.imagefile = "paralyze.gif"
     self.info = _("Paralyzes enemy player and creatures for one turn, " "so they skip one turn.")
     Magic.__init__(self)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:water_cards_deck.py

示例4: cast

 def cast(self):
     Magic.cast(self)
     diff = self.player.mana["fire"] + self.level - self.player.enemy.mana["fire"]
     if diff > 0:
         self.player.enemy.damage(diff * 2, self, True)
     else:
         self.player.enemy.damage(1, self, True)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:fire_cards_deck.py

示例5: cast

 def cast(self):
     Magic.cast(self)
     for card in self.get_enemy_cards():
         if card.level < 5:
             card.die()
         else:
             continue
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:earth_cards_deck.py

示例6: __init__

 def __init__(self):
     self.element = "fire"
     self.name = "FireSpikes"
     self.level = 3
     self.imagefile = "fire_spikes.gif"
     self.info = _("Deals 3 damage to each enemy creature. " "Cheap and still good. Pure Fire.")
     Magic.__init__(self)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:fire_cards_deck.py

示例7: cast

 def cast(self):
     Magic.cast(self)
     air_mana = self.player.mana['air'] + self.level
     power = air_mana + 2
     for card in self.get_enemy_cards():
         card.damage(power, self, True)
         power -= 2
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:7,代码来源:air_cards_deck.py

示例8: cast

 def cast(self):
     Magic.cast(self)
     cards = self.get_enemy_cards() + self.get_self_cards()
     for card in cards:
         if card.element == "death":
             card.heal(5, card.max_health)
         else:
             card.damage(13, self, True)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:8,代码来源:death_cards_deck.py

示例9: __init__

 def __init__(self):
     self.element = "death"
     self.name = "Curse"
     self.level = 4
     self.imagefile = 'curse.gif'
     self.info = _(
         "Reduces all enemy elements by 1. "
         "Curse and Doom are now your enemy's only guests."
     )
     Magic.__init__(self)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:10,代码来源:death_cards_deck.py

示例10: __init__

 def __init__(self):
     self.element = "earth"
     self.name = "Revival"
     self.level = 5
     self.imagefile = 'revival.gif'
     self.info = _(
         "Heals all friendly creatures for 4. "
         "Gives owner 2 health for each of his creatures on a field. "
         "Heal me! Heal me!"
     )
     Magic.__init__(self)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:11,代码来源:earth_cards_deck.py

示例11: __init__

 def __init__(self):
     self.element = "life"
     self.name = "LifeSacrifice"
     self.level = 8
     self.imagefile = 'life_sacrifice.gif'
     self.info = _(
         "Owner loses health equal to his Life. "
         "Enemy suffers damage, double of this amount. "
         "Sacrificing is the true loving act."
     )
     Magic.__init__(self)
开发者ID:sandrobonazzola,项目名称:wizards-magic2,代码行数:11,代码来源:life_cards_deck.py


注:本文中的base.Magic类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。