本文整理汇总了Python中Test.test_helper.BuildPokemonBattleWrapper.reset方法的典型用法代码示例。如果您正苦于以下问题:Python BuildPokemonBattleWrapper.reset方法的具体用法?Python BuildPokemonBattleWrapper.reset怎么用?Python BuildPokemonBattleWrapper.reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Test.test_helper.BuildPokemonBattleWrapper
的用法示例。
在下文中一共展示了BuildPokemonBattleWrapper.reset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: reset
# 需要导入模块: from Test.test_helper import BuildPokemonBattleWrapper [as 别名]
# 或者: from Test.test_helper.BuildPokemonBattleWrapper import reset [as 别名]
class reset(unittest.TestCase):
""" Test cases of reset """
def setUp(self):
""" Build the Pkmn """
self.pkmn = BuildPokemonBattleWrapper()
def statModsAreReset(self):
""" Test that stats are actually reset """
for key in self.pkmn.statMods:
self.pkmn.statMods[key] = 2
for key in self.pkmn.statMods:
assert self.pkmn.statMods[key] == 2, "Stat should be changed"
self.pkmn.reset()
for key in self.pkmn.statMods:
assert self.pkmn.statMods[key] == 0, "Stat should be zero"
def flinchingIsReset(self):
""" Test that flinching is reset """
self.pkmn.flinching = True
self.pkmn.reset()
assert not self.pkmn.flinching, "Pkmn should not be flinching after reset"
def lastActionIsReset(self):
""" Test that lastAction is reset """
self.pkmn.lastAction = 2
self.pkmn.reset()
assert self.pkmn.lastAction == None, "Pkmn should not have a lastAction after reset"
def actionLockIsReset(self):
""" Test that actionLock is reset """
self.pkmn.actionLock = 2
self.pkmn.reset()
assert self.pkmn.actionLock == None, "Pkmn should not have a actionLock after reset"
def dodgeIsReset(self):
""" Test that dodge is reset """
self.pkmn.dodge = 2
self.pkmn.reset()
assert self.pkmn.dodge == None, "Pkmn should not have a dodge after reset"
def secondaryEffectsAreReset(self):
""" Test that dodge is reset """
self.pkmn.secondaryEffects = [2]
self.pkmn.reset()
assert self.pkmn.secondaryEffects == [], "Pkmn should not have any secondary effects after reset"