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Python QLCDNumber.setSegmentStyle方法代码示例

本文整理汇总了Python中PyQt5.QtWidgets.QLCDNumber.setSegmentStyle方法的典型用法代码示例。如果您正苦于以下问题:Python QLCDNumber.setSegmentStyle方法的具体用法?Python QLCDNumber.setSegmentStyle怎么用?Python QLCDNumber.setSegmentStyle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt5.QtWidgets.QLCDNumber的用法示例。


在下文中一共展示了QLCDNumber.setSegmentStyle方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: CountDownWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class CountDownWidget(QWidget):
    '''
    classdocs
    '''
    def __init__(self, parent=None):
        '''
        Constructor
        '''
        QWidget.__init__(self, parent=parent)
        self.interval = 10
        self.setup_ui()
    '''
    実際の初期化関数
    '''
    def setup_ui(self):
        self.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
        self.timer = QTimer(parent=self)
        self.timer.setInterval(self.interval)
        self.timer.timeout.connect(self.do_countdown)
        self.lcd_number = QLCDNumber(parent=self)
        self.lcd_number.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
        self.lcd_number.setFrameStyle(QFrame.NoFrame)
        self.lcd_number.setSegmentStyle(QLCDNumber.Flat)
        self.lcd_number.setDigitCount(6)

        layout = QVBoxLayout()
        layout.addWidget(self.lcd_number)
        self.setLayout(layout)

        self.reset_count()

    def update_display(self):
        self.lcd_number.display("%6.2f" % (self.count / 100))
        self.lcd_number.update()
    def do_countdown(self):
        self.count -= 1
        self.update_display()
        if self.count <= 0:
            self.stopcountdown()
    def start_countdown(self):
        if self.count > 0:
            self.timer.start()
    def stop_countdown(self):
        self.timer.stop()
    def reset_count(self):
        self.count = 18000
        self.update_display()
开发者ID:IEhok,项目名称:AftS,代码行数:49,代码来源:countdownwidget.py

示例2: CountDownTimer

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class CountDownTimer(QLCDNumber):
    """
    time_allocation: positive integer, indicating the allocated time for user
    time_value: started as time_allocation, and dynamically changed every second
    """

    def __init__(self, time_allocation=15, parent=None):
        super(CountDownTimer, self).__init__(parent)
        self.time_allocation = time_allocation
        self.time_value = self.time_allocation

        # timer
        self.timer = QTimer(self)
        self.timer.timeout.connect(self.advance_time)

        # LCD time display
        self.lcd = QLCDNumber(self)
        self.lcd.setDigitCount(3)
        self.lcd.setSegmentStyle(QLCDNumber.Flat)
        self.lcd.display(self.time_value)

    def restart_timer(self):
        self.time_value = self.time_allocation
        self.lcd.display(self.time_value)
        palette = self.lcd.palette()
        palette.setColor(palette.WindowText, QColor(0, 0, 0))
        self.lcd.setPalette(palette)
        self.timer.start(1000)

    def advance_time(self):
        self.time_value -= 1

        # Yellow - five seconds left
        if self.time_value == 5:
            palette = self.lcd.palette()
            palette.setColor(palette.WindowText, QColor(255, 153, 0))
            self.lcd.setPalette(palette)

        # Red - no time left
        if self.time_value == 0:
            palette = self.lcd.palette()
            palette.setColor(palette.WindowText, QColor(255, 0, 0))
            self.lcd.setPalette(palette)
        self.lcd.display(self.time_value)
开发者ID:oferlitver,项目名称:DataConsultant,代码行数:46,代码来源:data_window.py

示例3: __init__

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
    def __init__(self):
        super().__init__()
        self.setAcceptDrops(True)
        self.game = Game(4)  # Make game with 4 players

        self.sig = Signals()
        endTurnButton = QPushButton("&EndTurn", self)
        endTurnButton.clicked.connect(self.endTurn)
        endTurnButton.move(1260, 720)
        turnLcd = QLCDNumber(3, self)
        turnLcd.move(90, 715)
        turnLcd.setSegmentStyle(QLCDNumber.Filled)
        turnLcd.resize(60, 40)
        turnTxt = QLabel("Turn:", self)
        turnFont = QFont()
        turnFont.setPointSize(20)
        turnTxt.setFont(turnFont)
        turnTxt.move(20, 720)

        self.sig.turnChanged.connect(turnLcd.display)
        self.sig.turnChanged.emit(self.game.turn)

        quitB = QPushButton("&Quit", self)
        quitB.clicked.connect(self.quit)
        quitB.move(1150, 720)

        self.showPlayerInfo()

        self.coords = []
        self.setWindowTitle("Territory War")
        n = self.game.map.dim
        self.makeMap(1100 // n, 600 // n, n)
        self.setWindowState(Qt.WindowFullScreen)
        self.setFixedSize(self.size())

        self.showArmies()
        self.addDiplomacyLabels()

        thread = threading.Thread(target=self.game.start, args=(0, ))
        thread.start()
开发者ID:niksanaznc,项目名称:territory-war-game,代码行数:42,代码来源:gui.py

示例4: __init__

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
    def __init__(self):
        super(TetrixWindow, self).__init__()

        self.board = TetrixBoard()

        nextPieceLabel = QLabel()
        nextPieceLabel.setFrameStyle(QFrame.Box | QFrame.Raised)
        nextPieceLabel.setAlignment(Qt.AlignCenter)
        self.board.setNextPieceLabel(nextPieceLabel)

        scoreLcd = QLCDNumber(5)
        scoreLcd.setSegmentStyle(QLCDNumber.Filled)
        levelLcd = QLCDNumber(2)
        levelLcd.setSegmentStyle(QLCDNumber.Filled)
        linesLcd = QLCDNumber(5)
        linesLcd.setSegmentStyle(QLCDNumber.Filled)

        startButton = QPushButton("&Start")
        startButton.setFocusPolicy(Qt.NoFocus)
        quitButton = QPushButton("&Quit")
        quitButton.setFocusPolicy(Qt.NoFocus)
        pauseButton = QPushButton("&Pause")
        pauseButton.setFocusPolicy(Qt.NoFocus)

        startButton.clicked.connect(self.board.start)
        pauseButton.clicked.connect(self.board.pause)
        quitButton.clicked.connect(QApplication.instance().quit)
        self.board.scoreChanged.connect(scoreLcd.display)
        self.board.levelChanged.connect(levelLcd.display)
        self.board.linesRemovedChanged.connect(linesLcd.display)

        layout = QGridLayout()
        layout.addWidget(self.createLabel("NEXT"), 0, 0)
        layout.addWidget(nextPieceLabel, 1, 0)
        layout.addWidget(self.createLabel("LEVEL"), 2, 0)
        layout.addWidget(levelLcd, 3, 0)
        layout.addWidget(startButton, 4, 0)
        layout.addWidget(self.board, 0, 1, 6, 1)
        layout.addWidget(self.createLabel("SCORE"), 0, 2)
        layout.addWidget(scoreLcd, 1, 2)
        layout.addWidget(self.createLabel("LINES REMOVED"), 2, 2)
        layout.addWidget(linesLcd, 3, 2)
        layout.addWidget(quitButton, 4, 2)
        layout.addWidget(pauseButton, 5, 2)
        self.setLayout(layout)

        self.setWindowTitle("Tetrix")
        self.resize(550, 370)
开发者ID:Axel-Erfurt,项目名称:pyqt5,代码行数:50,代码来源:tetrix.py

示例5: CueWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class CueWidget(QWidget):

    STOP = QIcon.fromTheme('led-off')
    START = QIcon.fromTheme('led-running')
    PAUSE = QIcon.fromTheme('led-pause')
    ERROR = QIcon.fromTheme('led-error')

    ICON_SIZE = 14

    context_menu_request = pyqtSignal(object, QPoint)
    edit_request = pyqtSignal(object)
    cue_executed = pyqtSignal(object)

    def __init__(self, cue, **kwargs):
        super().__init__(**kwargs)
        self.cue = None

        self._selected = False
        self._accurate_timing = False
        self._show_dbmeter = False
        self._countdown_mode = True

        self._dbmeter_element = None
        self._fade_element = None

        self.setAttribute(Qt.WA_TranslucentBackground)
        self.setLayout(QGridLayout())

        self.layout().setContentsMargins(0, 0, 0, 0)
        self.layout().setSpacing(2)
        self.layout().setColumnStretch(0, 6)
        self.layout().setRowStretch(0, 4)

        self.nameButton = QClickLabel(self)
        self.nameButton.setObjectName('ButtonCueWidget')
        self.nameButton.setWordWrap(True)
        self.nameButton.setAlignment(Qt.AlignCenter)
        self.nameButton.setFocusPolicy(Qt.NoFocus)
        self.nameButton.clicked.connect(self._clicked)
        self.nameButton.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.layout().addWidget(self.nameButton, 0, 0)

        self.statusIcon = QLabel(self.nameButton)
        self.statusIcon.setStyleSheet('background-color: transparent')
        self.statusIcon.setPixmap(CueWidget.STOP.pixmap(CueWidget.ICON_SIZE,
                                                        CueWidget.ICON_SIZE))

        self.seekSlider = QClickSlider(self.nameButton)
        self.seekSlider.setOrientation(Qt.Horizontal)
        self.seekSlider.setFocusPolicy(Qt.NoFocus)
        self.seekSlider.setVisible(False)

        self.dbMeter = QDbMeter(self)
        self.dbMeter.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.dbMeter.setVisible(False)

        self.timeBar = QProgressBar(self)
        self.timeBar.setTextVisible(False)
        self.timeBar.setLayout(QHBoxLayout())
        self.timeBar.layout().setContentsMargins(0, 0, 0, 0)
        self.timeDisplay = QLCDNumber(self.timeBar)
        self.timeDisplay.setStyleSheet('background-color: transparent')
        self.timeDisplay.setSegmentStyle(QLCDNumber.Flat)
        self.timeDisplay.setDigitCount(8)
        self.timeDisplay.display('00:00:00')
        self.timeBar.layout().addWidget(self.timeDisplay)
        self.timeBar.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.timeBar.setVisible(False)

        self._set_cue(cue)

    @property
    def selected(self):
        return self._selected

    @selected.setter
    def selected(self, value):
        self._selected = value
        self._update_style(self.cue.stylesheet)

    def contextMenuEvent(self, event):
        self.context_menu_request.emit(self, event.globalPos())

    def mouseMoveEvent(self, event):
        if (event.buttons() == Qt.LeftButton and
                (event.modifiers() == Qt.ControlModifier or
                 event.modifiers() == Qt.ShiftModifier)):
            mime_data = QMimeData()
            mime_data.setText(PageWidget.DRAG_MAGIC)

            drag = QDrag(self)
            drag.setMimeData(mime_data)
            drag.setPixmap(self.grab(self.rect()))

            if event.modifiers() == Qt.ControlModifier:
                drag.exec_(Qt.MoveAction)
            else:
                drag.exec_(Qt.CopyAction)

            event.accept()
#.........这里部分代码省略.........
开发者ID:chippey,项目名称:linux-show-player,代码行数:103,代码来源:cue_widget.py

示例6: Objetives

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class Objetives(QWidget):
    NumButtons = 3

    def __init__(self, parent=None):
        super(Objetives, self).__init__(parent)

        self.createDisplay()
        self.createDisplayAverage()
        self.createButtons()

        self.numVictory = 0
        self.numLosses = 0

        mainLayout = QGridLayout()
        mainLayout.addWidget(self.displayLCD)
        mainLayout.addWidget(self.horizontalGroupBox)
        mainLayout.addWidget(self.displayWinPercent)

        self.setLayout(mainLayout)

        self.setWindowTitle("Objetives")

    def createButtons(self):
        self.horizontalGroupBox = QGroupBox("")
        layout = QGridLayout()

        self.victoryButton = self.createButton("Victory", "+",self.addVictoryOrLosses)
        self.lossesButton = self.createButton("Losses", "+",self.addVictoryOrLosses)
        self.victoryDecreaseButton = self.createButton("DV","-",self.addVictoryOrLosses)
        self.losseDecreaseButton = self.createButton("DL","-",self.addVictoryOrLosses)

        self.lossesButton.setMinimumWidth(150)
        self.victoryButton.setMinimumWidth(150)

        self.losseDecreaseButton.setMaximumHeight(20)
        self.victoryDecreaseButton.setMaximumHeight(20)

        layout.addWidget(self.victoryButton, 0, 0, 1, 1)
        layout.addWidget(self.lossesButton, 0, 2, 1, 1)
        layout.addWidget(self.victoryDecreaseButton, 1, 0, 1, 1)
        layout.addWidget(self.losseDecreaseButton, 1, 2, 1, 1)

        self.horizontalGroupBox.setLayout(layout)

    def createDisplayAverage(self):
        self.displayWinPercent = QGroupBox("Wins")
        layout = QHBoxLayout()

        self.progressBar = QProgressBar()
        self.progressBar.setRange(0, 100)
        # self.progressBar.setValue(5000)

        layout.addWidget(self.progressBar)

        self.displayWinPercent.setLayout(layout)

    def createDisplay(self):
        self.displayLCD = QGroupBox("")
        layout = QHBoxLayout()

        paletteLosses = QPalette()
        paletteVictory = QPalette()

        paletteLosses.setColor(paletteLosses.WindowText, QColor(255, 000, 000))
        paletteVictory.setColor(paletteVictory.WindowText, QColor(000, 255, 000))

        self.lossesLcd = QLCDNumber(3)
        self.lossesLcd.setSegmentStyle(QLCDNumber.Filled)
        self.lossesLcd.setPalette(paletteLosses)

        self.victoryLcd = QLCDNumber(3)
        self.victoryLcd.setSegmentStyle(QLCDNumber.Filled)
        self.victoryLcd.setPalette(paletteVictory)

        self.lossesLcd.setMinimumHeight(100)
        self.victoryLcd.setMinimumHeight(100)

        self.lossesLcd.setMinimumWidth(150)
        self.victoryLcd.setMinimumWidth(150)

        layout.addWidget(self.victoryLcd)
        layout.addWidget(self.lossesLcd)

        self.displayLCD.setLayout(layout)

    def addVictoryOrLosses(self):
        clickedButton = self.sender()
        clickedOperator = clickedButton.text()
        operand = float(1)

        if clickedOperator == "Victory":
            self.numVictory = self.numVictory + 1
            self.victoryLcd.display(str(self.numVictory))

        if clickedOperator == "DV":
            self.numVictory = self.numVictory - 1
            self.victoryLcd.display(str(self.numVictory))

        if clickedOperator == "Losses":
            self.numLosses = self.numLosses + 1
#.........这里部分代码省略.........
开发者ID:leosalvadori,项目名称:WinLossCount,代码行数:103,代码来源:DisplayObjetives.py

示例7: Ui_Widget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class Ui_Widget(object):
    """ Klasa definiująca GUI """

    def setupUi(self, Widget):

        # widgety rysujące kształty, instancje klasy Ksztalt
        self.ksztalt1 = Ksztalt(self, Ksztalty.Polygon)
        self.ksztalt2 = Ksztalt(self, Ksztalty.Ellipse)
        self.ksztaltAktywny = self.ksztalt1

        # przyciski CheckBox ###
        uklad = QVBoxLayout()  # układ pionowy
        self.grupaChk = QButtonGroup()
        for i, v in enumerate(('Kwadrat', 'Koło', 'Trójkąt', 'Linia')):
            self.chk = QCheckBox(v)
            self.grupaChk.addButton(self.chk, i)
            uklad.addWidget(self.chk)
        self.grupaChk.buttons()[self.ksztaltAktywny.ksztalt].setChecked(True)
        # CheckBox do wyboru aktywnego kształtu
        self.ksztaltChk = QCheckBox('<=')
        self.ksztaltChk.setChecked(True)
        uklad.addWidget(self.ksztaltChk)

        # układ poziomy dla kształtów oraz przycisków CheckBox
        ukladH1 = QHBoxLayout()
        ukladH1.addWidget(self.ksztalt1)
        ukladH1.addLayout(uklad)
        ukladH1.addWidget(self.ksztalt2)
        # koniec CheckBox ###

        # Slider i LCDNumber ###
        self.suwak = QSlider(Qt.Horizontal)
        self.suwak.setMinimum(0)
        self.suwak.setMaximum(255)
        self.lcd = QLCDNumber()
        self.lcd.setSegmentStyle(QLCDNumber.Flat)
        # układ poziomy (splitter) dla slajdera i lcd
        ukladH2 = QSplitter(Qt.Horizontal, self)
        ukladH2.addWidget(self.suwak)
        ukladH2.addWidget(self.lcd)
        ukladH2.setSizes((125, 75))

        # przyciski RadioButton ###
        self.ukladR = QHBoxLayout()
        for v in ('R', 'G', 'B'):
            self.radio = QRadioButton(v)
            self.ukladR.addWidget(self.radio)
        self.ukladR.itemAt(0).widget().setChecked(True)
        # grupujemy przyciski
        self.grupaRBtn = QGroupBox('Opcje RGB')
        self.grupaRBtn.setLayout(self.ukladR)
        self.grupaRBtn.setObjectName('Radio')
        self.grupaRBtn.setCheckable(True)
        # układ poziomy dla grupy Radio
        ukladH3 = QHBoxLayout()
        ukladH3.addWidget(self.grupaRBtn)
        # koniec RadioButton ###

        # Lista ComboBox i SpinBox ###
        self.listaRGB = QComboBox(self)
        for v in ('R', 'G', 'B'):
            self.listaRGB.addItem(v)
        self.listaRGB.setEnabled(False)
        # SpinBox
        self.spinRGB = QSpinBox()
        self.spinRGB.setMinimum(0)
        self.spinRGB.setMaximum(255)
        self.spinRGB.setEnabled(False)
        # układ pionowy dla ComboBox i SpinBox
        uklad = QVBoxLayout()
        uklad.addWidget(self.listaRGB)
        uklad.addWidget(self.spinRGB)
        # do układu poziomego grupy Radio dodajemy układ ComboBox i SpinBox
        ukladH3.insertSpacing(1, 25)
        ukladH3.addLayout(uklad)
        # koniec ComboBox i SpinBox ###

        # przyciski PushButton ###
        uklad = QHBoxLayout()
        self.grupaP = QButtonGroup()
        self.grupaP.setExclusive(False)
        for v in ('R', 'G', 'B'):
            self.btn = QPushButton(v)
            self.btn.setCheckable(True)
            self.grupaP.addButton(self.btn)
            uklad.addWidget(self.btn)
        # grupujemy przyciski
        self.grupaPBtn = QGroupBox('Przyciski RGB')
        self.grupaPBtn.setLayout(uklad)
        self.grupaPBtn.setObjectName('Push')
        self.grupaPBtn.setCheckable(True)
        self.grupaPBtn.setChecked(False)
        # koniec PushButton ###

        # główny układ okna, wertykalny ###
        ukladOkna = QVBoxLayout()
        ukladOkna.addLayout(ukladH1)
        ukladOkna.addWidget(ukladH2)
        ukladOkna.addLayout(ukladH3)
        ukladOkna.addWidget(self.grupaPBtn)
#.........这里部分代码省略.........
开发者ID:EdwardBetts,项目名称:python101,代码行数:103,代码来源:gui_z5.py

示例8: SinglePlayerGame

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class SinglePlayerGame(QWidget):
    def __init__(self, difficulty=1, numberOfGames=1):
        super(SinglePlayerGame, self).__init__()
        self.difficulty = difficulty
        self.numberOfGames = numberOfGames
        self.gamesPlayed = 0
        self.playerScore = 0
        self.opponentScore = 0
        self.playerIsNotFirst = False

        self.gamesCounter = QLabel()
        self.gamesCounter.setAlignment(Qt.AlignHCenter | Qt.AlignVCenter)
        self.updateGameCounter()

        mainLayout = QVBoxLayout()

        self.gameWidget = BotGame(self.getOpponent())
        self.gameWidget.gameEnded.connect(self.updateScoreAndReset)
        self.saveButton = QPushButton('Save series')
        self.saveButton.clicked.connect(self.saveGame)
        self.message = self.createLabel('')
        self.message.hide()
        mainLayout.addLayout(self.createScoreLayout())
        mainLayout.addWidget(self.gameWidget)
        mainLayout.addWidget(self.message)
        pack = self.packInHStretch([self.gamesCounter, self.saveButton])
        mainLayout.addLayout(pack)
        self.setLayout(mainLayout)

    def createScoreLayout(self):
        self.playerScoreLcd = QLCDNumber(2)
        self.playerScoreLcd.setSegmentStyle(QLCDNumber.Filled)
        self.playerScoreLcd.setMinimumSize(75, 50)
        self.playerScoreLcd.display(0)
        self.opponentScoreLcd = QLCDNumber(2)
        self.opponentScoreLcd.setSegmentStyle(QLCDNumber.Filled)
        self.opponentScoreLcd.setMinimumSize(75, 50)
        self.opponentScoreLcd.display(0)
        layout = QHBoxLayout()
        layout.addStretch(1)
        layout.addWidget(self.createLabel('You: '))
        layout.addWidget(self.playerScoreLcd)
        layout.addStretch(1)
        layout.addWidget(self.createLabel('Opponent: '))
        layout.addWidget(self.opponentScoreLcd)
        layout.addStretch(1)
        return layout

    def packInHStretch(self, widgets):
        layout = QHBoxLayout()
        layout.addStretch(1)
        for widget in widgets:
            layout.addWidget(widget)
            layout.addStretch(1)
        return layout

    def displayMessage(self, message):
        self.message.setText(message)
        self.message.show()
        self.repaint()

    def hideMessage(self):
        self.message.hide()
        self.repaint()

    def updateScoreAndReset(self):
        self.gamesPlayed += 1
        self.playerIsNotFirst = not self.playerIsNotFirst
        result = self.gameWidget.board.state
        message = ''
        if result == game.boards.State.X_WON:
            self.playerScore += 3
            message = 'Congrats! You won the game!'
        elif result == game.boards.State.O_WON:
            self.opponentScore += 3
            message = 'Sorry! You lost the game!'
        elif result == game.boards.State.DRAW:
            self.playerScore += 1
            self.opponentScore += 1
            message = 'The game ended in a draw!'
        self.displayMessage(message)
        self.playerScoreLcd.display(self.playerScore)
        self.opponentScoreLcd.display(self.opponentScore)
        if self.numberOfGames > self.gamesPlayed:
            for i in range(3, 0, -1):
                self.displayMessage(message + ' New game starting in ' +
                                    str(i))
                time.sleep(1)
            self.hideMessage()
            self.gameWidget.reset(self.playerIsNotFirst)
            self.updateGameCounter()
        else:
            self.announceResult()

    def announceResult(self):
        if self.playerScore > self.opponentScore:
            self.displayMessage('Congrats! You won the series!')
        elif self.playerScore < self.opponentScore:
            self.displayMessage('Sorry. You lost the series!')
        else:
#.........这里部分代码省略.........
开发者ID:stoimenoff,项目名称:ultimate-tic-tac-toe,代码行数:103,代码来源:singleplayergame.py

示例9: PlayingMediaWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class PlayingMediaWidget(QWidget):

    def __init__(self, cue, **kwargs):
        super().__init__(**kwargs)

        self.cue = cue
        self.cue_time = CueTime(cue)
        self.cue_time.notify.connect(self._time_updated, Connection.QtQueued)

        self._dbmeter_element = None
        self._accurate_time = False

        scroll_size = (self.parent().verticalScrollBar().width() + 5)
        self.setGeometry(0, 0, self.parent().width() - scroll_size, 102)
        self.setFocusPolicy(Qt.NoFocus)

        self.gridLayoutWidget = QWidget(self)
        self.gridLayoutWidget.setGeometry(self.geometry())
        self.gridLayout = QGridLayout(self.gridLayoutWidget)
        self.gridLayout.setContentsMargins(2, 2, 2, 2)

        self.nameLabel = QLabel(self.gridLayoutWidget)
        self.nameLabel.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.nameLabel.setText(cue.name)
        self.nameLabel.setToolTip(cue.name)
        self.gridLayout.addWidget(self.nameLabel, 0, 0, 1, 3)

        self.playPauseButton = QPushButton(self.gridLayoutWidget)
        self.playPauseButton.setSizePolicy(QSizePolicy.Ignored,
                                           QSizePolicy.Ignored)
        self.playPauseButton.setIcon(QIcon.fromTheme('media-playback-pause'))
        self.playPauseButton.setIconSize(QSize(24, 24))
        self.playPauseButton.setFocusPolicy(Qt.NoFocus)
        self.playPauseButton.clicked.connect(self._pause)
        self.gridLayout.addWidget(self.playPauseButton, 1, 0)

        self.stopButton = QPushButton(self.gridLayoutWidget)
        self.stopButton.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.stopButton.setIcon(QIcon.fromTheme('media-playback-stop'))
        self.stopButton.setIconSize(QSize(24, 24))
        self.stopButton.setFocusPolicy(Qt.NoFocus)
        self.stopButton.clicked.connect(self._stop)
        self.gridLayout.addWidget(self.stopButton, 1, 1)

        self.timeDisplay = QLCDNumber(self.gridLayoutWidget)
        self.timeDisplay.setStyleSheet('background-color: transparent')
        self.timeDisplay.setSegmentStyle(QLCDNumber.Flat)
        self.timeDisplay.setDigitCount(8)
        self.timeDisplay.display(strtime(cue.media.duration))
        self.gridLayout.addWidget(self.timeDisplay, 1, 2)

        self.seekSlider = QClickSlider(self.gridLayoutWidget)
        self.seekSlider.setOrientation(Qt.Horizontal)
        self.seekSlider.setRange(0, cue.media.duration)
        self.seekSlider.setFocusPolicy(Qt.NoFocus)
        self.seekSlider.sliderMoved.connect(self._seek)
        self.seekSlider.sliderJumped.connect(self._seek)
        self.seekSlider.setVisible(False)

        self.dbmeter = QDbMeter(self.gridLayoutWidget)
        self.dbmeter.setVisible(False)

        self.gridLayout.setRowStretch(0, 1)
        self.gridLayout.setRowStretch(1, 2)
        self.gridLayout.setColumnStretch(0, 3)
        self.gridLayout.setColumnStretch(1, 3)
        self.gridLayout.setColumnStretch(2, 5)

        cue.changed('name').connect(self.name_changed)
        cue.media.changed('duration').connect(self.update_duration)
        cue.media.played.connect(self._pause_to_play)
        cue.media.paused.connect(self._play_to_pause)

        self.fade = self.cue.media.element('Fade')
        if self.fade is not None:
            self.fade.enter_fadein.connect(self.enter_fadein)
            self.fade.enter_fadeout.connect(self.enter_fadeout)
            self.fade.exit_fadein.connect(self.exit_fade)
            self.fade.exit_fadeout.connect(self.exit_fade)

    def enter_fadeout(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(255, 50, 50))
        self.timeDisplay.setPalette(p)

    def enter_fadein(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(0, 255, 0))
        self.timeDisplay.setPalette(p)

    def exit_fade(self):
        self.timeDisplay.setPalette(self.palette())

    def name_changed(self, name):
        self.nameLabel.setText(name)
        self.nameLabel.setToolTip(name)

    def set_accurate_time(self, enable):
        self._accurate_time = enable

#.........这里部分代码省略.........
开发者ID:chippey,项目名称:linux-show-player,代码行数:103,代码来源:playing_mediawidget.py

示例10: __init__

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
    def __init__(self):
        super(SplendorWindow, self).__init__()
        self.setWindowTitle("Splendor")
        self.resize(950, 670)

        self.board = SplendorBoard()
        layout = QGridLayout()
        self.game_table = SplendorTable()
        layout_cards = QGridLayout()
        layout_chips = QGridLayout()
        layout_lords = QGridLayout()
        scoreLcd = QLCDNumber(2)
        scoreLcd.setSegmentStyle(QLCDNumber.Filled)

        layout.addWidget(self.createLabel("Name: "), 0, 0)
        layout.addWidget(self.createLabel("Sandy"), 0, 1)
        layout.addWidget(self.createLabel("Score: "), 0, 2)
        layout.addWidget(scoreLcd, 0, 3)

        self.frame_cards = QFrame()
        self.frame_cards.setFrameStyle(QFrame.Box | QFrame.Raised)
        self.frame_cards.setLayout(layout_cards)

        self.frame_chips = QFrame()
        self.frame_chips.setFrameStyle(QFrame.Box | QFrame.Raised)
        frame_lords = QFrame()
        frame_lords.setFrameStyle(QFrame.Box | QFrame.Raised)

        layout.addWidget(self.frame_cards, 2, 0, 4, 5)
        layout.addWidget(self.frame_chips, 2, 6, 4, 2)
        #layout.addWidget(frame_lords, 2, 10)

        self.frame_chips.setLayout(layout_chips)
        frame_lords.setLayout(layout_lords)

        for r in (0, 4, 8):
            row = self.game_table.state[int(r / 4)]
            bord_line_cards = []
            indent = 0
            for i in range(4):
                card = row[i]
                bord_line_cards.append(self.createCardSelector(card, self.frame_cards))

                layout_cards.addWidget(self.createCard(card, self.frame_cards), 0 + r, indent, 3, 2)
                layout_cards.addWidget(bord_line_cards[i], 3 + r, indent)
                indent += 2
        self.setLayout(layout)

        rr = 0
        for r in (0, 2, 4):
            row = self.game_table.state[int(r / 2)]
            bord_line_chips = []
            indent = 0
            for i in range(2):
                chip = row[4 + i]
                bord_line_chips.append(self.createChipSelector(chip, self.frame_chips))

                layout_chips.addWidget(self.createChip(chip, self.frame_chips), 0 + rr, 0, 4, 2)
                layout_chips.addWidget(bord_line_chips[i], 2 + rr, 0)
                rr += 2
        self.setLayout(layout)
开发者ID:AlexMateva,项目名称:Splendor,代码行数:63,代码来源:Qtboard.py

示例11: GamePlayerWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class GamePlayerWidget(QGroupBox):

    def __init__(self, nick, colour=None, parent=None):
        super(GamePlayerWidget, self).__init__(parent)
        self.player = nick
        self.pcolour = colour
        self.initUI()

    def initUI(self):
        #        self.setMinimumWidth(300)
        self.mainLayout = QHBoxLayout(self)
#         self.mainLayout.addStretch()
        self.scoreLCD = QLCDNumber(self)
        self.scoreLCD.setSegmentStyle(QLCDNumber.Flat)
        self.mainLayout.addWidget(self.scoreLCD)
        self.scoreLCD.setNumDigits(3)
        self.scoreLCD.setFixedSize(100, 60)
        self.scoreLCD.display(0)
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))

        self.nameLabel = QLabel(self)
        self.nameLabel.setText(self.player)
        sh = ("QLabel {{ font-size: 32px; font-weight: "
              "bold; color:rgb({},{},{});}}")
        self.nameLabel.setStyleSheet(sh.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
        self.mainLayout.addWidget(self.nameLabel)

        self.dealerPixmap = QtGui.QPixmap('icons/cards.png')
        self.nonDealerPixmap = QtGui.QPixmap()
        self.winnerPixmap = QtGui.QPixmap('icons/winner.png')

        self.iconlabel = IconLabel(self)
        self.iconlabel.setFixedSize(50, 50)
        self.iconlabel.setScaledContents(True)
        self.mainLayout.insertWidget(0, self.iconlabel)
#         self.mainLayout.addStretch()
        self.unsetDealer()

    def updateDisplay(self, points):
        if points >= 1000:
            self.scoreLCD.setNumDigits(4)
        self.scoreLCD.display(points)

    def setDealer(self): self.iconlabel.setPixmap(self.dealerPixmap)

    def unsetDealer(self): self.iconlabel.setPixmap(self.nonDealerPixmap)

    def setWinner(self): self.iconlabel.setPixmap(self.winnerPixmap)

    def setColour(self, colour):
        self.pcolour = colour
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
        sh = ("QLabel {{ font-size: 32px; font-weight: bold; "
              "color:rgb({},{},{});}}")
        self.nameLabel.setStyleSheet(sh.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
开发者ID:trawl,项目名称:gamelog,代码行数:67,代码来源:game.py

示例12: __init__

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
    def __init__(self, parent = None):
        QWidget.__init__(self, parent, Qt.Window)

        self.board = TetrixBoard()
        self.indictor = TetrixIndictor()

        nextPieceLabel = QLabel(self)
        nextPieceLabel.setFrameStyle(QFrame.Box | QFrame.Raised)
        nextPieceLabel.setAlignment(Qt.AlignCenter)
        self.board.setNextPieceLabel(nextPieceLabel)

        scoreLcd = QLCDNumber(6)
        scoreLcd.setSegmentStyle(QLCDNumber.Filled)
        levelLcd = QLCDNumber(2)
        levelLcd.setSegmentStyle(QLCDNumber.Filled)
        linesLcd = QLCDNumber(6)
        linesLcd.setSegmentStyle(QLCDNumber.Filled)

        startButton = QPushButton(self.tr("&Start"))
        startButton.setFocusPolicy(Qt.NoFocus)
        quitButton = QPushButton(self.tr("E&xit"))
        quitButton.setFocusPolicy(Qt.NoFocus)
        pauseButton = QPushButton(self.tr("&Pause"))
        pauseButton.setFocusPolicy(Qt.NoFocus)

        startButton.clicked.connect(self.board.start)
        pauseButton.clicked.connect(self.board.pause)
        quitButton.clicked.connect(self.close)
        self.board.scoreChanged.connect(scoreLcd.display)
        self.board.levelChanged.connect(levelLcd.display)
        self.board.linesRemovedChanged.connect(linesLcd.display)
        self.board.act.connect(self.indictor.showIndictor)

        layout1 = QHBoxLayout()
        layout3 = QVBoxLayout()
        layout3.addWidget(self.board)
        layout3.addWidget(self.indictor)
        layout3.setSpacing(0)
        layout1.addLayout(layout3)
        layout2 = QVBoxLayout()
        layout2.addWidget(self.createLabel(self.tr("Next Block")))
        layout2.addWidget(nextPieceLabel)
        layout2.addWidget(self.createLabel(self.tr("Level")))
        layout2.addWidget(levelLcd)
        layout2.addWidget(self.createLabel(self.tr("Score")),)
        layout2.addWidget(scoreLcd)
        layout2.addWidget(self.createLabel(self.tr("Total Lines")))
        layout2.addWidget(linesLcd)
        layout2.addWidget(startButton)
        layout2.addWidget(quitButton)
        layout2.addWidget(pauseButton)
        layout1.addLayout(layout2)
        layout1.setStretch(0, 75)
        layout1.setStretch(1, 25)
        self.setLayout(layout1)

        self.setWindowTitle(self.tr("Tetrix"))
        self.resize(self.logicalDpiX() / 96 * 275, self.logicalDpiY() / 96 * 380)

        r = self.geometry()
        r.moveCenter(QApplication.instance().desktop().screenGeometry().center())
        self.setGeometry(r)
开发者ID:hgoldfish,项目名称:quickpanel,代码行数:64,代码来源:tetrix.py

示例13: Phase10PlayerWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class Phase10PlayerWidget(GamePlayerWidget):

    roundWinnerSet = QtCore.pyqtSignal(str)

    def __init__(self, nick, engine, bgroup=None, parent=None):
        self.engine = engine
        self.current_phase = min(
            self.engine.getRemainingPhasesFromPlayer(nick))
        self.phases_in_order = self.engine.getPhasesInOrderFlag()
        self.bgroup = bgroup
        super(Phase10PlayerWidget, self).__init__(
            nick, PlayerColours[self.engine.getListPlayers().index(nick)],
            parent)

    def initUI(self):
        css = ("QGroupBox {{ font-size: 28px;"
               "font-weight: bold; color:rgb({},{},{});}}")
        self.setStyleSheet(css.format(self.pcolour.red(),
                                      self.pcolour.green(),
                                      self.pcolour.blue()))
        self.setTitle(self.player)
        super(Phase10PlayerWidget, self).initUI()

        trashWidget = QWidget()
        trashWidget.setLayout(self.mainLayout)

        self.mainLayout = QVBoxLayout(self)
        self.mainLayout.addStretch()
        self.upperLayout = QHBoxLayout()
        self.mainLayout.addLayout(self.upperLayout)
        self.upperLayout.addStretch()
        self.phaseNameLabel = QLabel(self)
        self.phaseNameLabel.setStyleSheet(
            "font-weight: bold; font-size: 24px;")
        self.updatePhaseName()
        self.upperLayout.addWidget(self.phaseNameLabel)
        self.upperLayout.addStretch()
        self.lowerLayout = QHBoxLayout()
        self.mainLayout.addLayout(self.lowerLayout)
        self.mainLayout.addStretch()

        self.phaseLabelsLayout = QGridLayout()
        self.phaseLabelsLayout.setSpacing(5)

        self.checkboxLayout = QVBoxLayout()

        self.scoreLCD = QLCDNumber(self)
        self.scoreLCD.setSegmentStyle(QLCDNumber.Flat)
        self.mainLayout.addWidget(self.scoreLCD)
        self.scoreLCD.setNumDigits(3)
        self.scoreLCD.setMinimumWidth(100)
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))

        # Left part - score
        self.lowerLayout.addWidget(self.iconlabel)
        self.lowerLayout.addWidget(self.scoreLCD)
        self.lowerLayout.addLayout(self.phaseLabelsLayout)
        self.lowerLayout.addLayout(self.checkboxLayout)

        self.iconlabel.setMinimumSize(60, 60)

#         self.scoreLCD.setMinimumWidth(100)
#         self.scoreLCD.setMaximumWidth(200)
#         self.scoreLCD.setMinimumHeight(60)
#         self.scoreLCD.setMaximumHeight(80)

        self.scoreLCD.display(self.engine.getScoreFromPlayer(self.player))

        # Middle part - Phase list
        self.phaseLabels = list()
        for phase in range(1, 11):
            label = Phase10Label(phase, self)
            if phase == self.current_phase:
                label.setCurrent()
            elif self.engine.hasPhaseCompleted(self.player, phase):
                label.setPassed()
            self.phaseLabels.append(label)
            self.phaseLabelsLayout.addWidget(
                label, (phase-1)/5, (phase-1) % 5, 1, 1)

        # Middle part - Inputs
        self.roundWinnerRadioButton = QRadioButton()
        self.bgroup.addButton(self.roundWinnerRadioButton)
        self.checkboxLayout.addWidget(self.roundWinnerRadioButton)

        self.roundPhaseClearedCheckbox = QCheckBox(self)
        self.checkboxLayout.addWidget(self.roundPhaseClearedCheckbox)

        self.roundScore = Phase10ScoreSpinBox(self)
        self.roundScore.setMaximumWidth(90)
        self.roundScore.valueChanged.connect(self.updateRoundPhaseCleared)
        self.lowerLayout.addWidget(self.roundScore)

        self.roundWinnerRadioButton.toggled.connect(
            self.roundScore.setDisabled)
        self.roundWinnerRadioButton.toggled.connect(
            self.roundPhaseClearedCheckbox.setDisabled)
#.........这里部分代码省略.........
开发者ID:trawl,项目名称:gamelog,代码行数:103,代码来源:phase10.py

示例14: PlayingMediaWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setSegmentStyle [as 别名]
class PlayingMediaWidget(QWidget):

    def __init__(self, cue, media_time, parent=None):
        super().__init__(parent)

        self.cue = cue
        self.media_time = media_time

        self._dbmeter_element = None
        self._accurate_time = False

        scroll_size = (self.parent().verticalScrollBar().width() + 5)
        self.setGeometry(0, 0, self.parent().width() - scroll_size, 102)
        self.setFocusPolicy(Qt.NoFocus)

        self.gridLayoutWidget = QWidget(self)
        self.gridLayoutWidget.setGeometry(self.geometry())
        self.gridLayout = QGridLayout(self.gridLayoutWidget)
        self.gridLayout.setContentsMargins(2, 2, 2, 2)

        self.nameLabel = QLabel(self.gridLayoutWidget)
        self.nameLabel.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.nameLabel.setText(cue['name'])
        self.nameLabel.setToolTip(cue['name'])
        self.gridLayout.addWidget(self.nameLabel, 0, 0, 1, 3)

        self.playPauseButton = QPushButton(self.gridLayoutWidget)
        self.playPauseButton.setSizePolicy(QSizePolicy.Ignored,
                                           QSizePolicy.Ignored)
        self.playPauseButton.setIcon(QIcon.fromTheme("media-playback-pause"))
        self.playPauseButton.setFocusPolicy(Qt.NoFocus)
        self.playPauseButton.clicked.connect(lambda: self.cue.media.pause())
        self.gridLayout.addWidget(self.playPauseButton, 1, 0)

        self.stopButton = QPushButton(self.gridLayoutWidget)
        self.stopButton.setSizePolicy(QSizePolicy.Ignored, QSizePolicy.Ignored)
        self.stopButton.setIcon(QIcon.fromTheme("media-playback-stop"))
        self.stopButton.setFocusPolicy(Qt.NoFocus)
        self.stopButton.clicked.connect(lambda m: cue.media.stop())
        self.gridLayout.addWidget(self.stopButton, 1, 1)

        self.timeDisplay = QLCDNumber(self.gridLayoutWidget)
        self.timeDisplay.setSegmentStyle(QLCDNumber.Flat)
        self.timeDisplay.setDigitCount(8)
        self.timeDisplay.display(strtime(cue.media['duration']))
        self.gridLayout.addWidget(self.timeDisplay, 1, 2)

        self.seekSlider = QClickSlider(self.gridLayoutWidget)
        self.seekSlider.setOrientation(Qt.Horizontal)
        self.seekSlider.setRange(0, cue.media['duration'])
        self.seekSlider.setFocusPolicy(Qt.NoFocus)
        self.seekSlider.sliderMoved.connect(cue.media.seek)
        self.seekSlider.sliderJumped.connect(cue.media.seek)
        self.seekSlider.setVisible(False)

        self.dbmeter = QDbMeter(self.gridLayoutWidget)
        self.dbmeter.setVisible(False)

        self.gridLayout.setRowStretch(0, 1)
        self.gridLayout.setRowStretch(1, 2)
        self.gridLayout.setColumnStretch(0, 3)
        self.gridLayout.setColumnStretch(1, 3)
        self.gridLayout.setColumnStretch(2, 5)

        self.media_time.notify.connect(self.on_time_updated)

        cue.updated.connect(self.on_cue_updated)
        cue.media.duration.connect(self.update_duration)
        cue.media.played.connect(self._pause_to_play)
        cue.media.paused.connect(self._play_to_pause)

        self.fade = self.cue.media.element("Fade")
        if self.fade is not None:
            self.fade.enter_fadein.connect(self.enter_fadein)
            self.fade.enter_fadeout.connect(self.enter_fadeout)
            self.fade.exit_fadein.connect(self.exit_fade)
            self.fade.exit_fadeout.connect(self.exit_fade)

    def enter_fadeout(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(255, 50, 50))
        self.timeDisplay.setPalette(p)

    def enter_fadein(self):
        p = self.timeDisplay.palette()
        p.setColor(p.Text, QColor(0, 255, 0))
        self.timeDisplay.setPalette(p)

    def exit_fade(self):
        self.timeDisplay.setPalette(self.palette())

    def on_cue_updated(self, cue):
        self.nameLabel.setText(cue['name'])
        self.nameLabel.setToolTip(cue['name'])

    def set_accurate_time(self, enable):
        self._accurate_time = enable

    def set_seek_visible(self, visible):
        if visible and not self.seekSlider.isVisible():
#.........这里部分代码省略.........
开发者ID:tornel,项目名称:linux-show-player,代码行数:103,代码来源:mediawidget_play.py


注:本文中的PyQt5.QtWidgets.QLCDNumber.setSegmentStyle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。