本文整理汇总了Python中PyQt5.QtWidgets.QLCDNumber.setFrameShape方法的典型用法代码示例。如果您正苦于以下问题:Python QLCDNumber.setFrameShape方法的具体用法?Python QLCDNumber.setFrameShape怎么用?Python QLCDNumber.setFrameShape使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt5.QtWidgets.QLCDNumber
的用法示例。
在下文中一共展示了QLCDNumber.setFrameShape方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: addLCDNumbers
# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setFrameShape [as 别名]
def addLCDNumbers(self):
fortLCD = QLCDNumber(1, self)
fortLCD.setFrameShape(QFrame.NoFrame)
fortLCD.move(125, 50)
fortLCD.resize(40, 40)
fortLCD.display(self.square.ter.buildings.fort_lvl)
incomeLCD = QLCDNumber(2, self)
incomeLCD.setFrameShape(QFrame.NoFrame)
incomeLCD.move(117, 10)
incomeLCD.resize(40, 40)
incomeLCD.display(self.square.ter.get_income())
marketLCD = QLCDNumber(1, self)
marketLCD.setFrameShape(QFrame.NoFrame)
marketLCD.move(125, 90)
marketLCD.resize(40, 40)
marketLCD.display(self.square.ter.buildings.market_lvl)
self.square.incomeChanged.connect(incomeLCD.display)
self.square.fortUpgr.connect(fortLCD.display)
self.square.marketUpgr.connect(marketLCD.display)
示例2: addIncomeInfo
# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setFrameShape [as 别名]
def addIncomeInfo(self, font):
'''
Adds the income LCDNumber and connects it with the correct signals.
'''
incomeLbl = QLabel("Income:", self)
incomeLbl.setFont(font)
incomeLbl.move(460, 10)
incomeLcd = QLCDNumber(3, self)
incomeLcd.move(530, 0)
incomeLcd.setFrameShape(QFrame.NoFrame)
incomeLcd.resize(60, 40)
self.sig.incomeChanged.connect(incomeLcd.display)
self.sig.incomeChanged.emit(self.game.player.income())
示例3: addGoldInfo
# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setFrameShape [as 别名]
def addGoldInfo(self, font):
'''
Adds gold LCDNumber and connects it with the correct signal.
'''
goldLbl = QLabel('Gold:', self)
goldLbl.move(300, 10)
goldLbl.setFont(font)
goldLcd = QLCDNumber(4, self)
goldLcd.move(360, 0)
goldLcd.setFrameShape(QFrame.NoFrame)
goldLcd.resize(65, 40)
self.sig.goldChanged.connect(goldLcd.display)
self.sig.goldChanged.emit(self.game.player.gold)
示例4: addMaintInfo
# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setFrameShape [as 别名]
def addMaintInfo(self, font):
'''
Adds maintenance QLCDNumber and connects it with the correct signals.
'''
maintLbl = QLabel("Total maintenance:", self)
maintLbl.move(620, 10)
maintLbl.setFont(font)
maintLcd = QLCDNumber(3, self)
maintLcd.move(840, 7)
maintLcd.setFrameShape(QFrame.NoFrame)
maintLcd.resize(50, 30)
self.sig.maintChanged.connect(maintLcd.display)
maint = self.game.player.get_armies_maint()
self.sig.maintChanged.emit(maint[0] + maint[1])