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Python QLCDNumber.setNumDigits方法代码示例

本文整理汇总了Python中PyQt5.QtWidgets.QLCDNumber.setNumDigits方法的典型用法代码示例。如果您正苦于以下问题:Python QLCDNumber.setNumDigits方法的具体用法?Python QLCDNumber.setNumDigits怎么用?Python QLCDNumber.setNumDigits使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt5.QtWidgets.QLCDNumber的用法示例。


在下文中一共展示了QLCDNumber.setNumDigits方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: GamePlayerWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setNumDigits [as 别名]
class GamePlayerWidget(QGroupBox):

    def __init__(self, nick, colour=None, parent=None):
        super(GamePlayerWidget, self).__init__(parent)
        self.player = nick
        self.pcolour = colour
        self.initUI()

    def initUI(self):
        #        self.setMinimumWidth(300)
        self.mainLayout = QHBoxLayout(self)
#         self.mainLayout.addStretch()
        self.scoreLCD = QLCDNumber(self)
        self.scoreLCD.setSegmentStyle(QLCDNumber.Flat)
        self.mainLayout.addWidget(self.scoreLCD)
        self.scoreLCD.setNumDigits(3)
        self.scoreLCD.setFixedSize(100, 60)
        self.scoreLCD.display(0)
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))

        self.nameLabel = QLabel(self)
        self.nameLabel.setText(self.player)
        sh = ("QLabel {{ font-size: 32px; font-weight: "
              "bold; color:rgb({},{},{});}}")
        self.nameLabel.setStyleSheet(sh.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
        self.mainLayout.addWidget(self.nameLabel)

        self.dealerPixmap = QtGui.QPixmap('icons/cards.png')
        self.nonDealerPixmap = QtGui.QPixmap()
        self.winnerPixmap = QtGui.QPixmap('icons/winner.png')

        self.iconlabel = IconLabel(self)
        self.iconlabel.setFixedSize(50, 50)
        self.iconlabel.setScaledContents(True)
        self.mainLayout.insertWidget(0, self.iconlabel)
#         self.mainLayout.addStretch()
        self.unsetDealer()

    def updateDisplay(self, points):
        if points >= 1000:
            self.scoreLCD.setNumDigits(4)
        self.scoreLCD.display(points)

    def setDealer(self): self.iconlabel.setPixmap(self.dealerPixmap)

    def unsetDealer(self): self.iconlabel.setPixmap(self.nonDealerPixmap)

    def setWinner(self): self.iconlabel.setPixmap(self.winnerPixmap)

    def setColour(self, colour):
        self.pcolour = colour
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
        sh = ("QLabel {{ font-size: 32px; font-weight: bold; "
              "color:rgb({},{},{});}}")
        self.nameLabel.setStyleSheet(sh.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))
开发者ID:trawl,项目名称:gamelog,代码行数:67,代码来源:game.py

示例2: Phase10PlayerWidget

# 需要导入模块: from PyQt5.QtWidgets import QLCDNumber [as 别名]
# 或者: from PyQt5.QtWidgets.QLCDNumber import setNumDigits [as 别名]
class Phase10PlayerWidget(GamePlayerWidget):

    roundWinnerSet = QtCore.pyqtSignal(str)

    def __init__(self, nick, engine, bgroup=None, parent=None):
        self.engine = engine
        self.current_phase = min(
            self.engine.getRemainingPhasesFromPlayer(nick))
        self.phases_in_order = self.engine.getPhasesInOrderFlag()
        self.bgroup = bgroup
        super(Phase10PlayerWidget, self).__init__(
            nick, PlayerColours[self.engine.getListPlayers().index(nick)],
            parent)

    def initUI(self):
        css = ("QGroupBox {{ font-size: 28px;"
               "font-weight: bold; color:rgb({},{},{});}}")
        self.setStyleSheet(css.format(self.pcolour.red(),
                                      self.pcolour.green(),
                                      self.pcolour.blue()))
        self.setTitle(self.player)
        super(Phase10PlayerWidget, self).initUI()

        trashWidget = QWidget()
        trashWidget.setLayout(self.mainLayout)

        self.mainLayout = QVBoxLayout(self)
        self.mainLayout.addStretch()
        self.upperLayout = QHBoxLayout()
        self.mainLayout.addLayout(self.upperLayout)
        self.upperLayout.addStretch()
        self.phaseNameLabel = QLabel(self)
        self.phaseNameLabel.setStyleSheet(
            "font-weight: bold; font-size: 24px;")
        self.updatePhaseName()
        self.upperLayout.addWidget(self.phaseNameLabel)
        self.upperLayout.addStretch()
        self.lowerLayout = QHBoxLayout()
        self.mainLayout.addLayout(self.lowerLayout)
        self.mainLayout.addStretch()

        self.phaseLabelsLayout = QGridLayout()
        self.phaseLabelsLayout.setSpacing(5)

        self.checkboxLayout = QVBoxLayout()

        self.scoreLCD = QLCDNumber(self)
        self.scoreLCD.setSegmentStyle(QLCDNumber.Flat)
        self.mainLayout.addWidget(self.scoreLCD)
        self.scoreLCD.setNumDigits(3)
        self.scoreLCD.setMinimumWidth(100)
        css = "QLCDNumber {{ color:rgb({},{},{});}}"
        self.scoreLCD.setStyleSheet(css.format(self.pcolour.red(),
                                               self.pcolour.green(),
                                               self.pcolour.blue()))

        # Left part - score
        self.lowerLayout.addWidget(self.iconlabel)
        self.lowerLayout.addWidget(self.scoreLCD)
        self.lowerLayout.addLayout(self.phaseLabelsLayout)
        self.lowerLayout.addLayout(self.checkboxLayout)

        self.iconlabel.setMinimumSize(60, 60)

#         self.scoreLCD.setMinimumWidth(100)
#         self.scoreLCD.setMaximumWidth(200)
#         self.scoreLCD.setMinimumHeight(60)
#         self.scoreLCD.setMaximumHeight(80)

        self.scoreLCD.display(self.engine.getScoreFromPlayer(self.player))

        # Middle part - Phase list
        self.phaseLabels = list()
        for phase in range(1, 11):
            label = Phase10Label(phase, self)
            if phase == self.current_phase:
                label.setCurrent()
            elif self.engine.hasPhaseCompleted(self.player, phase):
                label.setPassed()
            self.phaseLabels.append(label)
            self.phaseLabelsLayout.addWidget(
                label, (phase-1)/5, (phase-1) % 5, 1, 1)

        # Middle part - Inputs
        self.roundWinnerRadioButton = QRadioButton()
        self.bgroup.addButton(self.roundWinnerRadioButton)
        self.checkboxLayout.addWidget(self.roundWinnerRadioButton)

        self.roundPhaseClearedCheckbox = QCheckBox(self)
        self.checkboxLayout.addWidget(self.roundPhaseClearedCheckbox)

        self.roundScore = Phase10ScoreSpinBox(self)
        self.roundScore.setMaximumWidth(90)
        self.roundScore.valueChanged.connect(self.updateRoundPhaseCleared)
        self.lowerLayout.addWidget(self.roundScore)

        self.roundWinnerRadioButton.toggled.connect(
            self.roundScore.setDisabled)
        self.roundWinnerRadioButton.toggled.connect(
            self.roundPhaseClearedCheckbox.setDisabled)
#.........这里部分代码省略.........
开发者ID:trawl,项目名称:gamelog,代码行数:103,代码来源:phase10.py


注:本文中的PyQt5.QtWidgets.QLCDNumber.setNumDigits方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。