本文整理汇总了Python中SubSelectorComponent.set_update_callback方法的典型用法代码示例。如果您正苦于以下问题:Python SubSelectorComponent.set_update_callback方法的具体用法?Python SubSelectorComponent.set_update_callback怎么用?Python SubSelectorComponent.set_update_callback使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SubSelectorComponent
的用法示例。
在下文中一共展示了SubSelectorComponent.set_update_callback方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
""" Class that reassigns the button on the launchpad to different functions """
def log(self, message):
self._parent.log_message((' ' + message + ' ').center(50, '='))
def __init__(self, matrix, top_buttons, side_buttons, config_button, osd, parent, skin):
assert isinstance(matrix, ButtonMatrixElement)
assert ((matrix.width() == 8) and (matrix.height() == 8))
assert isinstance(top_buttons, tuple)
assert (len(top_buttons) == 8)
assert isinstance(side_buttons, tuple)
assert (len(side_buttons) == 8)
assert isinstance(config_button, ButtonElement)
ModeSelectorComponent.__init__(self)
self._skin = skin
self._osd = osd
self._parent = parent
self._mode_index = 0
self._previous_mode_index = -1
self._main_mode_index = 0
self._sub_mode_index = [0, 0, 0, 0]
for index in range(4):
self._sub_mode_index[index] = 0
self.set_mode_buttons(top_buttons[4:])
if Settings.SESSION__STOP_BUTTONS:
#session with bottom stop buttons
clip_stop_buttons = []
for column in range(8):
clip_stop_buttons.append(matrix.get_button(column,matrix.height()-1))
self._session = SpecialSessionComponent(matrix.width(), matrix.height()-1, clip_stop_buttons, self, self._skin)
else:
#no stop buttons
self._session = SpecialSessionComponent(matrix.width(), matrix.height(), None, self, self._skin)
self._session.set_osd(self._osd)
self._session.name = 'Session_Control'
self._zooming = DeprecatedSessionZoomingComponent(self._session)
self._zooming.name = 'Session_Overview'
self._zooming.set_empty_value(self._skin.off)
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._all_buttons = []
for button in self._side_buttons + self._nav_buttons:
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session, skin)
self._sub_modes.name = 'Mixer_Modes'
self._sub_modes._mixer.set_osd(self._osd)
self._sub_modes.set_update_callback(self._update_control_channels)
self._stepseq = StepSequencerComponent(self._matrix, self._side_buttons, self._nav_buttons, self, skin)
self._stepseq.set_osd(self._osd)
self._stepseq2 = StepSequencerComponent2(self._matrix, self._side_buttons, self._nav_buttons, self, skin)
self._stepseq2.set_osd(self._osd)
self._instrument_controller = InstrumentControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self, skin)
self._instrument_controller.set_osd(self._osd)
self._device_controller = DeviceControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self, skin)
self._device_controller.set_osd(self._osd)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, self._skin.off)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
def session_component(self):
return self._session
def _update_mode(self):
mode = self._modes_heap[-1][0]
assert mode in range(self.number_of_modes())
if self._main_mode_index == mode:
if self._main_mode_index == 1:
# user mode 1 and device controller and instrument mode
self._sub_mode_index[self._main_mode_index] = (self._sub_mode_index[self._main_mode_index] + 1) % 3
self.update()
#.........这里部分代码省略.........
示例2: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
""" Class that reassigns the button on the launchpad to different functions """
def __init__(self, matrix, top_buttons, side_buttons, config_button, parent):
assert isinstance(matrix, ButtonMatrixElement)
assert ((matrix.width() == 8) and (matrix.height() == 8))
assert isinstance(top_buttons, tuple)
assert (len(top_buttons) == 8)
assert isinstance(side_buttons, tuple)
assert (len(side_buttons) == 8)
assert isinstance(config_button, ButtonElement)
ModeSelectorComponent.__init__(self)
self._parent = parent
self._compact = False
self._session = SpecialSessionComponent(matrix.width(), matrix.height())
self._zooming = SessionZoomingComponent(self._session)
self._session.name = 'Session_Control'
self._zooming.name = 'Session_Overview'
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._zooming.set_empty_value(LED_OFF)
self._all_buttons = []
for button in self._side_buttons + self._nav_buttons:
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
self._sub_modes.name = 'Mixer_Modes'
self._sub_modes.set_update_callback(self._update_control_channels)
self._stepseq = StepSequencerComponent(self._matrix, self._side_buttons, self._nav_buttons, self)
self._instrument_controller = InstrumentControllerComponent( self._matrix, self._side_buttons, self._nav_buttons,self)
self._device_controller = DeviceControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
self._mode_index=0
self._previous_mode_index=-1
self._sub_mode_index=[0,0,0,0]
for index in range(4):
self._sub_mode_index[index]=0
self.set_mode_buttons(top_buttons[4:])
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, LED_OFF)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
def session_component(self):
return self._session
def _update_mode(self):
mode = self._modes_heap[-1][0]
assert mode in range(self.number_of_modes())
if self._mode_index==mode:
if self._mode_index==1:
#user mode 1 and device controller and instrument mode
self._sub_mode_index[self._mode_index] = (self._sub_mode_index[self._mode_index]+1)%3
self.update()
elif self._mode_index==2:
#user mode 2 and step sequencer
self._sub_mode_index[self._mode_index] = (self._sub_mode_index[self._mode_index]+1)%2
self.update()
elif self._mode_index==3:
self.update()
else:
self._sub_mode_index[self._mode_index] = 0
self._previous_mode_index=self._mode_index
else:
self._mode_index = mode
self.update()
def set_mode(self, mode):
self._clean_heap()
self._modes_heap = [(mode, None, None)]
#if ((self._mode_index != mode) or (mode == 3) or True):
#self._mode_index = mode
#self._update_mode()
# self.update()
def number_of_modes(self):
return 4
def on_enabled_changed(self):
self.update()
def _update_mode_buttons(self):
for index in range(4):
if(self._sub_mode_index[index]==0):
self._modes_buttons[index].set_on_off_values(AMBER_FULL,AMBER_THIRD)
#.........这里部分代码省略.........
示例3: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
""" Class that reassigns the button on the launchpad to different functions """
def __init__(self, matrix, top_buttons, side_buttons, config_button, parent):
assert isinstance(matrix, ButtonMatrixElement)
assert (matrix.width() == 8) and (matrix.height() == 8)
assert isinstance(top_buttons, tuple)
assert len(top_buttons) == 8
assert isinstance(side_buttons, tuple)
assert len(side_buttons) == 8
assert isinstance(config_button, ButtonElement)
ModeSelectorComponent.__init__(self)
self._parent = parent
self._session = SpecialSessionComponent(matrix.width(), matrix.height())
self._zooming = SessionZoomingComponent(self._session)
self._session.name = "Session_Control"
self._zooming.name = "Session_Overview"
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._zooming.set_empty_value(LED_OFF)
self._all_buttons = []
for button in self._side_buttons + self._nav_buttons:
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
self._sub_modes.name = "Mixer_Modes"
self._sub_modes.set_update_callback(self._update_control_channels)
self._stepseq = StepSequencerComponent(self, self._matrix, self._side_buttons, self._nav_buttons)
self._quick_mix = None # QuickMixerComponent(self._nav_buttons,self._side_buttons,self)
self._device_controller = DeviceControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
self._mode_index = 0
self._previous_mode_index = -1
self._sub_mode_index = [0, 0, 0, 0]
for index in range(4):
self._sub_mode_index[index] = 0
self.set_mode_buttons(top_buttons[4:])
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, LED_OFF)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
def session_component(self):
return self._session
def _update_mode(self):
mode = self._modes_heap[-1][0]
assert mode in range(self.number_of_modes())
# self.log_message(str(mode))
if self._mode_index == mode:
if self._mode_index == 1:
# user mode 1 and device controller
self._sub_mode_index[self._mode_index] = (self._sub_mode_index[self._mode_index] + 1) % 2
self.update()
elif self._mode_index == 2:
# user mode 2 and step sequencer
self._sub_mode_index[self._mode_index] = (self._sub_mode_index[self._mode_index] + 1) % 3
self.update()
elif self._mode_index == 3:
self.update()
else:
self._sub_mode_index[self._mode_index] = 0
self._previous_mode_index = self._mode_index
else:
self._mode_index = mode
self.update()
def set_mode(self, mode):
self._clean_heap()
self._modes_heap = [(mode, None, None)]
# if ((self._mode_index != mode) or (mode == 3) or True):
# self._mode_index = mode
# self._update_mode()
# self.update()
def number_of_modes(self):
return 4
def on_enabled_changed(self):
self.update()
def _update_mode_buttons(self):
for index in range(4):
if self._sub_mode_index[index] == 0:
self._modes_buttons[index].set_on_off_values(AMBER_FULL, AMBER_THIRD)
#.........这里部分代码省略.........
示例4: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
""" Class that reassigns the button on the launchpad to different functions """
def __init__(self, matrix, top_buttons, side_buttons, config_button, script):
assert isinstance(matrix, ButtonMatrixElement)
assert matrix.width() == 8 and matrix.height() == 8
assert isinstance(top_buttons, tuple)
assert len(top_buttons) == 8
assert isinstance(side_buttons, tuple)
assert len(side_buttons) == 8
assert isinstance(config_button, ButtonElement)
ModeSelectorComponent.__init__(self)
self._script = script
self._session = SpecialSessionComponent(matrix.width(), matrix.height())
"""for scene in self._session._scenes:
for slot in scene._clip_slots:
slot._triggered_to_play_value = 24
slot._triggered_to_record_value = 27
slot._started_value = 7
slot._recording_value = 9
slot._stopped_value = 8"""
self._zooming = SessionZoomingComponent(self._session)
self._session.name = "Session_Control"
self._zooming.name = "Session_Overview"
"""self._zooming._stopped_value = 9
self._zooming._playing_value = 7
self._zooming._selected_value = 8"""
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._zooming.set_empty_value(LED_OFF)
self._all_buttons = []
for button in self._side_buttons + self._nav_buttons:
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
self._sub_modes.name = "Mixer_Modes"
self._sub_modes.set_update_callback(self._update_control_channels)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
self.set_modes_buttons(top_buttons[4:])
if START_IN_MOD is True:
self._set_protected_mode_index(4)
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, LED_OFF)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
def session_component(self):
return self._session
def set_modes_buttons(self, buttons):
assert buttons == None or isinstance(buttons, tuple) or len(buttons) == self.number_of_modes()
identify_sender = True
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._modes_buttons = []
if buttons != None:
for button in buttons:
assert isinstance(button, ButtonElement)
self._modes_buttons.append(button)
button.add_value_listener(self._mode_value, identify_sender)
self.set_mode(0)
def number_of_modes(self):
return 5
def on_enabled_changed(self):
self.update()
def set_mode(self, mode):
assert mode in range(self.number_of_modes())
if (self._mode_index != mode) or (mode == 3):
self._mode_index = mode
self.update()
def channel_for_current_mode(self):
new_channel = self._mode_index + self._sub_modes.mode()
if new_channel > 0:
new_channel += 3
return new_channel
def update(self):
assert self._modes_buttons != None
if self.is_enabled():
#.........这里部分代码省略.........
示例5: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
""" Class that reassigns the button on the launchpad to different functions """
def __init__(self, matrix, top_buttons, side_buttons, config_button):
raise isinstance(matrix, ButtonMatrixElement) or AssertionError
raise matrix.width() == 8 and matrix.height() == 8 or AssertionError
raise isinstance(top_buttons, tuple) or AssertionError
raise len(top_buttons) == 8 or AssertionError
raise isinstance(side_buttons, tuple) or AssertionError
raise len(side_buttons) == 8 or AssertionError
raise isinstance(config_button, ButtonElement) or AssertionError
ModeSelectorComponent.__init__(self)
self._session = SpecialSessionComponent(matrix.width(), matrix.height())
self._zooming = DeprecatedSessionZoomingComponent(self._session)
self._session.name = 'Session_Control'
self._zooming.name = 'Session_Overview'
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._zooming.set_empty_value(LED_OFF)
self._all_buttons = []
for button in self._side_buttons + self._nav_buttons:
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
self._sub_modes.name = 'Mixer_Modes'
self._sub_modes.set_update_callback(self._update_control_channels)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
self.set_modes_buttons(top_buttons[4:])
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, LED_OFF)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
return
def session_component(self):
return self._session
def set_modes_buttons(self, buttons):
raise buttons == None or isinstance(buttons, tuple) or len(buttons) == self.number_of_modes() or AssertionError
identify_sender = True
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._modes_buttons = []
if buttons != None:
for button in buttons:
raise isinstance(button, ButtonElement) or AssertionError
self._modes_buttons.append(button)
button.add_value_listener(self._mode_value, identify_sender)
self.set_mode(0)
return
def number_of_modes(self):
return 4
def on_enabled_changed(self):
self.update()
def set_mode(self, mode):
if not mode in range(self.number_of_modes()):
raise AssertionError
self._mode_index = (self._mode_index != mode or mode == 3) and mode
self.update()
def channel_for_current_mode(self):
new_channel = self._mode_index + self._sub_modes.mode()
if new_channel > 0:
new_channel += 3
return new_channel
def update(self):
super(MainSelectorComponent, self).update()
if not self._modes_buttons != None:
raise AssertionError
if self.is_enabled():
for index in range(len(self._modes_buttons)):
self._modes_buttons[index].set_force_next_value()
if index == self._mode_index:
self._modes_buttons[index].turn_on()
else:
self._modes_buttons[index].turn_off()
for scene_index in range(8):
self._side_buttons[scene_index].set_enabled(True)
#.........这里部分代码省略.........
示例6: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent):
__module__ = __name__
__doc__ = ' Class that reassigns the button on the launchpad to different functions '
def __init__(self, matrix, top_buttons, side_buttons, config_button, script):
assert isinstance(matrix, ButtonMatrixElement)
assert ((matrix.width() == 8) and (matrix.height() == 8))
assert isinstance(top_buttons, tuple)
assert (len(top_buttons) == 8)
assert isinstance(side_buttons, tuple)
assert (len(side_buttons) == 8)
assert isinstance(config_button, ButtonElement)
ModeSelectorComponent.__init__(self)
self._script = script
self._session = SpecialSessionComponent(matrix.width(), matrix.height())
for scene in self._session._scenes:
for slot in scene._clip_slots:
slot._triggered_to_play_value = 24
slot._triggered_to_record_value = 27
slot._started_value = 7
slot._recording_value = 9
slot._stopped_value = 8
self._zooming = SessionZoomingComponent(self._session)
self._zooming._stopped_value = 9
self._zooming._playing_value = 7
self._zooming._selected_value = 8
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._zooming.set_empty_value(LED_OFF)
self._all_buttons = []
for button in (self._side_buttons + self._nav_buttons):
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
self._sub_modes.set_update_callback(self._update_control_channels)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
self.set_modes_buttons(top_buttons[4:])
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, LED_OFF)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
def set_modes_buttons(self, buttons):
assert ((buttons == None) or (isinstance(buttons, tuple) or (len(buttons) == self.number_of_modes() + 1)))
identify_sender = True
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._modes_buttons = []
if (buttons != None):
for button in buttons:
assert isinstance(button, ButtonElement)
self._modes_buttons.append(button)
button.add_value_listener(self._mode_value, identify_sender)
self.set_mode(0)
def _mode_value(self, value, sender):
assert (len(self._modes_buttons) > 0)
assert isinstance(value, int)
assert isinstance(sender, ButtonElement)
assert (self._modes_buttons.count(sender) == 1)
if self._script._host.is_enabled() != True:
if ((value is not 0) or (not sender.is_momentary())):
if ((self._modes_buttons[1]._last_received_value > 0) and (self._modes_buttons.index(sender) == 2)) or ((self._modes_buttons[2]._last_received_value > 0) and (self._modes_buttons.index(sender) == 1)):
if(self._script._host._active_client != None):
self.set_mode(4)
else:
self._script.show_message('Monomodular Script not inserted')
else:
self.set_mode(self._modes_buttons.index(sender))
else:
if self._modes_buttons.index(sender) == 3 and value > 0:
self.set_mode(0)
def number_of_modes(self):
return 5
#.........这里部分代码省略.........
示例7: MainSelectorComponent
# 需要导入模块: import SubSelectorComponent [as 别名]
# 或者: from SubSelectorComponent import set_update_callback [as 别名]
class MainSelectorComponent(ModeSelectorComponent,Launchpad95M4LInterfaceMixin):
""" Class that reassigns the button on the launchpad to different functions """
def log(self, message):
self._parent.log_message((' '+message+' ').center(50,'='))
def __init__(self, matrix, top_buttons, side_buttons, config_button, parent):
assert isinstance(matrix, ButtonMatrixElement)
assert ((matrix.width() == 8) and (matrix.height() == 8))
assert isinstance(top_buttons, tuple)
assert (len(top_buttons) == 8)
assert isinstance(side_buttons, tuple)
assert (len(side_buttons) == 8)
assert isinstance(config_button, ButtonElement)
ModeSelectorComponent.__init__(self)
self._m4lmode_index = 0
self.init_m4l_interface()
self._attributes = [ '-' for _ in range(8) ]
self._attribute_names = [ '-' for _ in range(8) ]
self._info = [' ', ' ']
self._map_name = MAP_NAMES[self._m4lmode_index]
self._parent = parent
self._compact = False
self._session = SpecialSessionComponent(matrix.width(), matrix.height())
self._zooming = SessionZoomingComponent(self._session)
self._session.name = 'Session_Control'
self._zooming.name = 'Session_Overview'
self._matrix = matrix
self._side_buttons = side_buttons
self._nav_buttons = top_buttons[:4]
self._config_button = config_button
self._zooming.set_empty_value(LED_OFF)
self._all_buttons = []
for button in self._side_buttons + self._nav_buttons:
self._all_buttons.append(button)
self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session)
self._sub_modes.name = 'Mixer_Modes'
self._sub_modes.set_update_callback(self._update_control_channels)
self._stepseq = StepSequencerComponent(self._matrix, self._side_buttons, self._nav_buttons, self)
self._stepseq2 = StepSequencerComponent2(self._matrix, self._side_buttons, self._nav_buttons, self)
self._instrument_controller = InstrumentControllerComponent( self._matrix, self._side_buttons, self._nav_buttons,self)
self._device_controller = DeviceControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self)
self._init_session()
self._all_buttons = tuple(self._all_buttons)
self._mode_index=0
self._previous_mode_index=-1
self._main_mode_index=0
self._sub_mode_index=[0,0,0,0]
for index in range(4):
self._sub_mode_index[index]=0
self.set_mode_buttons(top_buttons[4:])
def disconnect(self):
for button in self._modes_buttons:
button.remove_value_listener(self._mode_value)
self._session = None
self._zooming = None
for button in self._all_buttons:
button.set_on_off_values(127, LED_OFF)
self._config_button.turn_off()
self._matrix = None
self._side_buttons = None
self._nav_buttons = None
self._config_button = None
ModeSelectorComponent.disconnect(self)
def set_m4lmode(self,mode_str):
#self.log(mode_str)
if mode_str == 'SCALE':
self._m4lmode_index = 8
elif mode_str == 'QUICK_SCALE':
self._m4lmode_index = 9
elif mode_str == 'MULTINOTE':
self._m4lmode_index = 10
elif mode_str == 'INST':
self._m4lmode_index = 1
elif mode_str == 'STEP':
self._m4lmode_index = 4
self.refresh_map_display()
@property
def mode_name(self):
""" Returns the name of the current mode. """
#self.log(MODE_NAMES[self._m4lmode_index])
return MODE_NAMES[self._m4lmode_index]
@property
def mode_attributes(self):
""" Returns the attributes of the current mode. """
#self.log(self._attributes)
return self._attributes
@property
def mode_attribute_names(self):
""" Returns the names of the attributes of the current mode. """
#self.log(self._attributes_names)
return self._attribute_names
#.........这里部分代码省略.........