本文整理汇总了Python中PostProcessing.load方法的典型用法代码示例。如果您正苦于以下问题:Python PostProcessing.load方法的具体用法?Python PostProcessing.load怎么用?Python PostProcessing.load使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PostProcessing
的用法示例。
在下文中一共展示了PostProcessing.load方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: load
# 需要导入模块: import PostProcessing [as 别名]
# 或者: from PostProcessing import load [as 别名]
def load(self, pSection, prereqs = None):
"""
This method loads a .ppchain file. You may also specify additional
properties to set on the chain.
"""
if PostProcessing.isSupported(pSection.asString):
actor = PostProcessing.load(pSection.asString)
if actor == None or len(actor) == 0:
ERROR_MSG('Could not load PostProcessing chain %s' % (pSection.asString,))
actor = []
else:
actor = []
for name, section in pSection.items():
if name == 'Property':
varName = section.asString
if section.has_key('Float'):
PostProcessing.setMaterialProperty(actor, varName, section.readFloat('Float'))
elif section.has_key('Vector4'):
PostProcessing.setMaterialProperty(actor, varName, section.readVector4('Vector4'))
elif section.has_key('Colour'):
col = section.readVector4('Colour')
col[0] /= 255.0
col[1] /= 255.0
col[2] /= 255.0
col[3] /= 255.0
PostProcessing.setMaterialProperty(actor, varName, col)
else:
PostProcessing.setMaterialProperty(actor, varName, section.asString)
return actor
示例2: __create
# 需要导入模块: import PostProcessing [as 别名]
# 或者: from PostProcessing import load [as 别名]
def __create(self, fileName):
self.__chain = PostProcessing.load(fileName)
if self.__chain is None:
self.__chain = []
self.__ctrl = None
LOG_WARNING('Post effect <%s> was not loaded.' % fileName)
elif self.__ctrlName is not None:
self.__ctrl = getattr(post_effect_controllers, self.__ctrlName)()
self.__ctrl.create()