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Python PostProcessing类代码示例

本文整理汇总了Python中PostProcessing的典型用法代码示例。如果您正苦于以下问题:Python PostProcessing类的具体用法?Python PostProcessing怎么用?Python PostProcessing使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了PostProcessing类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: apply

    def apply(self, cur_image):
        """
        apply the algorithm for running average in color
        :param cur_image: numpy array; a color image (RGB)
        :return new_objects_box: array consists of new object squares
        :return new_fg: binary image consists of image (black and white)
        """
        cur_image_gray = cv2.cvtColor(cur_image, cv2.COLOR_BGR2GRAY)
        if self.prev_image is not None:
            threshold_array = np.multiply(np.ones_like(cur_image_gray, 'uint8'), self.threshold)
            diff = np.absolute(np.subtract(cur_image_gray, self.prev_frame))
            fg_raw = np.multiply(
                np.ones_like(cur_image_gray, 'uint8'),
                np.where(
                    np.less(diff, threshold_array),
                    0,
                    255
                )
            )
            raw_boxes, new_fg = PostProcessing.foreground_process(fg_raw)
            new_objects_box = PostProcessing.bounding_box_mask(raw_boxes, new_fg)
        else:
            new_fg = np.zeros_like(cur_image_gray)
            new_objects_box = []

        self.prev_image = np.copy(cur_image_gray)
        return new_objects_box, new_fg
开发者ID:umanium,项目名称:trafficmon,代码行数:27,代码来源:BackgroundSubtractionImpl.py

示例2: run

    def run(self, rect, cur_frame, next_frame):
        x, y, w, h = rect
        cur_roi = PostProcessing.get_roi_from_images(rect, cur_frame)
        center_of_window = (x + (w / 2), y + (h / 2))

        # compute centroid of current frame
        cur_moment = cv2.moments(cur_roi)
        cx = x + int(cur_moment['m10'] / cur_moment['m00'])
        cy = y + int(cur_moment['m01'] / cur_moment['m00'])
        cur_frame_centroid = (cx, cy)

        # compute centroid of next frame with current windows
        cur_roi_next = PostProcessing.get_roi_from_images(rect, next_frame)
        cur_moment_next = cv2.moments(cur_roi_next)
        next_cx = x + int(cur_moment_next['m10'] / cur_moment_next['m00'])
        next_cy = y + int(cur_moment_next['m01'] / cur_moment_next['m00'])
        next_frame_centroid = (next_cx, next_cy)

        # calculate distance between current frame centroid and next frame centroid
        x0, y0 = cur_frame_centroid
        x1, y1 = next_frame_centroid
        xwin, ywin = center_of_window
        new_center_of_window = ((xwin + (x1 - x0)), (ywin + (y1 - y0)))
        new_rect = (new_center_of_window[0] - (w / 2), new_center_of_window[1] - (h / 2), w, h)
        print new_rect

        pass
开发者ID:umanium,项目名称:trafficmon,代码行数:27,代码来源:ObjectTrackingImpl.py

示例3: removeEffect

def removeEffect(effect):
    ch = list(PostProcessing.chain())
    try:
        ch.remove(effect)
        PostProcessing.chain(ch)
    except ValueError:
        pass
开发者ID:webiumsk,项目名称:WOT-0.9.15-CT,代码行数:7,代码来源:bloom.py

示例4: disable

    def disable(self):
        self.__curMode = None
        for effect in self.__curEffects:
            effect.disable()

        self.__curEffects = []
        PostProcessing.chain([])
开发者ID:wotmods,项目名称:WOTDecompiled,代码行数:7,代码来源:__init__.py

示例5: load

    def load(self, pSection, prereqs = None):
        """
        This method loads a .ppchain file. You may also specify additional
        properties to set on the chain.
        """
        if PostProcessing.isSupported(pSection.asString):
            actor = PostProcessing.load(pSection.asString)
            if actor == None or len(actor) == 0:
                ERROR_MSG('Could not load PostProcessing chain %s' % (pSection.asString,))
                actor = []
        else:
            actor = []
        for name, section in pSection.items():
            if name == 'Property':
                varName = section.asString
                if section.has_key('Float'):
                    PostProcessing.setMaterialProperty(actor, varName, section.readFloat('Float'))
                elif section.has_key('Vector4'):
                    PostProcessing.setMaterialProperty(actor, varName, section.readVector4('Vector4'))
                elif section.has_key('Colour'):
                    col = section.readVector4('Colour')
                    col[0] /= 255.0
                    col[1] /= 255.0
                    col[2] /= 255.0
                    col[3] /= 255.0
                    PostProcessing.setMaterialProperty(actor, varName, col)
                else:
                    PostProcessing.setMaterialProperty(actor, varName, section.asString)

        return actor
开发者ID:aevitas,项目名称:wotsdk,代码行数:30,代码来源:actorsppchain.py

示例6: fini

    def fini(self):
        self.__curEffects = []
        for mode in self.__modes.itervalues():
            for effect in mode:
                effect.destroy()

        PostProcessing.fini()
        self.__saveSettings()
开发者ID:webiumsk,项目名称:WOT-0.9.12,代码行数:8,代码来源:__init__.py

示例7: detach

    def detach(self, actor, source, target = None):
        ch = PostProcessing.chain()
        for effect in actor:
            try:
                ch.remove(effect)
            except ValueError:
                pass

        PostProcessing.chain(ch)
开发者ID:webiumsk,项目名称:WOT-0.9.15.1,代码行数:9,代码来源:ppscreen.py

示例8: fini

    def fini(self):
        from account_helpers.SettingsCore import g_settingsCore
        g_settingsCore.onSettingsChanged -= self.__onSettingsChanging
        self.__curEffects = []
        for mode in self.__modes.itervalues():
            for effect in mode:
                effect.destroy()

        PostProcessing.fini()
        self.__saveSettings()
开发者ID:19colt87,项目名称:WOTDecompiled,代码行数:10,代码来源:__init__.py

示例9: init

 def init(self):
     self.__loadSettings()
     PostProcessing.g_graphicsSettingListeners.append(_FuncObj(self, 'onSelectQualityOption'))
     PostProcessing.init()
     PostProcessing.chain(None)
     section = ResMgr.openSection(WGPostProcessing.__CONFIG_FILE_NAME)
     self.__load(section)
     for mode in self.__modes.itervalues():
         for effect in mode:
             effect.create()
开发者ID:wotmods,项目名称:WOTDecompiled,代码行数:10,代码来源:__init__.py

示例10: onBlurred

    def onBlurred(self, callbackFn):
        import PostProcessing
        c = list(PostProcessing.chain())
        ch = []
        for e in c:
            if e.name != 'Teleport Progress Bar':
                ch.append(e)

        PostProcessing.chain(ch)
        if callbackFn:
            callbackFn()
开发者ID:webiumsk,项目名称:WOT-0.9.12-CT,代码行数:11,代码来源:progressbar.py

示例11: go

    def go(self, effect, actor, source, target, **kargs):
        duration = effect.totalDuration
        try:
            self.v4 = Math.Vector4Translation(source.root)
        except:
            try:
                self.v4 = Math.Vector4Translation(source.model.root)
            except:
                self.v4 = Math.Vector4Translation(source.source)

        PostProcessing.setMaterialProperty(actor, self.propName, self.v4)
        return duration
开发者ID:webiumsk,项目名称:WOT-0.9.14-CT,代码行数:12,代码来源:pptranslationproperty.py

示例12: enable

    def enable(self, mode):
        if self.__modes.get(mode, None) is None:
            LOG_WARNING('Effect mode with name %s was not found.' % mode)
            return
        self.__curMode = mode
        self.__gatherEffects('common')
        self.__gatherEffects(mode)
        chain = []
        for effect in self.__curEffects:
            chain += effect.enable(self.__settings)

        PostProcessing.chain(chain)
开发者ID:wotmods,项目名称:WOTDecompiled,代码行数:12,代码来源:__init__.py

示例13: init

    def init(self):
        self.__loadSettings()
        PostProcessing.g_graphicsSettingListeners.append(_FuncObj(self, 'onSelectQualityOption'))
        PostProcessing.init()
        PostProcessing.chain(None)
        section = ResMgr.openSection(WGPostProcessing.__CONFIG_FILE_NAME)
        self.__load(section)
        for mode in self.__modes.itervalues():
            for effect in mode:
                effect.create()

        from account_helpers.SettingsCore import g_settingsCore
        g_settingsCore.onSettingsChanged += self.__onSettingsChanging
        return
开发者ID:19colt87,项目名称:WOTDecompiled,代码行数:14,代码来源:__init__.py

示例14: preTeleport

 def preTeleport(self, callbackFn):
     import PostProcessing
     effect = PostProcessing.blur()
     effect.name = 'Teleport Progress Bar'
     effect.phases[-1].renderTarget = BigWorld.RenderTarget('teleportGobo', -3, -3)
     effect.phases[-1].material.additionalAlpha = 1.0
     c = list(PostProcessing.chain())
     c.append(effect)
     PostProcessing.chain(c)
     self.component.secondaryTexture = effect.phases[-1].renderTarget.texture
     self.component.freeze = None
     self.component.fader.value = 1.0
     BigWorld.callback(self.component.fader.speed, lambda : self.onBlurred(callbackFn))
     return
开发者ID:webiumsk,项目名称:WOT-0.9.12-CT,代码行数:14,代码来源:progressbar.py

示例15: add_object

 def add_object(self, obj, frame):
     # set up ROI
     roi = PostProcessing.get_roi_from_images(obj, frame)
     hsv_roi = cv2.cvtColor(roi, cv2.COLOR_BGR2HSV)
     n_in_frame = 0
     n_not_moving = 0
     self.list_of_objects.append((obj, hsv_roi, n_in_frame, n_not_moving))
开发者ID:umanium,项目名称:trafficmon,代码行数:7,代码来源:ObjectTrackingImpl.py


注:本文中的PostProcessing类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。