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Python Helper.check_incorrect_input方法代码示例

本文整理汇总了Python中Helper.check_incorrect_input方法的典型用法代码示例。如果您正苦于以下问题:Python Helper.check_incorrect_input方法的具体用法?Python Helper.check_incorrect_input怎么用?Python Helper.check_incorrect_input使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Helper的用法示例。


在下文中一共展示了Helper.check_incorrect_input方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: summary

# 需要导入模块: import Helper [as 别名]
# 或者: from Helper import check_incorrect_input [as 别名]
def summary(state):
    """
    Provides a summary of selected player

    :param state: current state of variables
    :return: prints a summary of the player
    """

    # Initialize variables
    stat_rankings = defaultdict(lambda: (defaultdict(float)))
    for player in state.normalized_player_statistics[state.iteration]:
        for statistic_name in state.normalized_player_statistics[state.iteration][player]:
            stat_rankings[statistic_name][player] = \
                state.normalized_player_statistics[state.iteration][player][statistic_name]

    # Decide which player to view the stats of
    while state.player_to_obtain is None:
        desired_player = raw_input("Enter a player name: ").lower()

        # If the input is valid, remove player from draft and add them to a team
        if desired_player in state.cumulative_player_statistics[state.iteration]:
            state.update_player_to_obtain(desired_player)

        # Suggests player names if input is incorrect
        else:
            Helper.check_incorrect_input(desired_player, state.normalized_player_statistics[state.iteration].keys())

    return Helper.calculate_player_summary(stat_rankings, state.player_to_obtain)
开发者ID:crsabbagh,项目名称:fantasy-bball,代码行数:30,代码来源:Services_old.py

示例2: swap

# 需要导入模块: import Helper [as 别名]
# 或者: from Helper import check_incorrect_input [as 别名]
def swap(state):
    """
    Shows the change in statistics if a player is swapped from your team

    :param state: current state of variables
    :return: prints statistic changes
    """

    # Initialize variables
    for user in state.teams:
        state.teams[user] = Helper.lowercase(state.teams[user])
    state.teams_storage = copy.deepcopy(state.teams)

    if state.player_to_obtain is None and state.player_to_trade is None:
        state.update_player_to_trade(raw_input("Enter the player you want to remove from your team: ").lower())
        state.update_player_to_obtain(raw_input("Enter the player you want to add to your team: ").lower())
        print ""

    # If the input is valid, analyze statistic changes
    if state.player_to_trade in state.cumulative_player_statistics[state.iteration] \
            and state.player_to_trade in state.teams[state.current_user] \
            and state.player_to_obtain in state.cumulative_player_statistics[state.iteration] \
            and state.player_to_obtain not in state.teams[state.current_user]:
        state.teams = copy.deepcopy(state.teams_storage)
        return Helper.evaluate_player_swap(state.teams, state.player_to_trade, state.player_to_obtain,
                                           state.normalized_player_statistics[state.iteration], state)

    # Notifies user if player is not in their team
    elif state.player_to_trade not in state.teams[state.current_user]:
        print state.player_to_trade.title(), "is not on your team"
    elif state.player_to_obtain in state.teams["Chris S"]:
        print state.player_to_obtain.title(), "is already on your team"

    # Suggests player names if input is incorrect
    elif state.player_to_trade not in state.cumulative_player_statistics[state.iteration]:
        Helper.check_incorrect_input(state.player_to_trade, state.normalized_player_statistics[state.iteration].keys())
    else:
        Helper.check_incorrect_input(state.player_to_obtain, state.normalized_player_statistics[state.iteration].keys())
开发者ID:crsabbagh,项目名称:fantasy-bball,代码行数:40,代码来源:Services_old.py

示例3: trade

# 需要导入模块: import Helper [as 别名]
# 或者: from Helper import check_incorrect_input [as 别名]
def trade(state):
    """
    Suggests players on your team to trade for a given player

    :param state: current state of variables
    :return: prints players to trade and their rankings
    """

    # Initialize variables
    players_on_team = Helper.lowercase(state.teams[state.current_user])
    for x in state.teams:
        state.teams[x] = Helper.lowercase(state.teams[x])

    while state.player_to_obtain is None:
        desired_player = raw_input("Enter the player you are trying to move: ").lower()

        if desired_player in state.cumulative_player_statistics[state.iteration]:
            state.update_player_to_obtain(desired_player)
        else:
            Helper.check_incorrect_input(desired_player, state.normalized_player_statistics[state.iteration].keys())

    return Helper.find_trade_possibilities(state.cumulative_player_statistics[state.iteration],
                                           state.normalized_player_statistics[state.iteration],
                                           state.player_to_obtain, players_on_team, state)
开发者ID:crsabbagh,项目名称:fantasy-bball,代码行数:26,代码来源:Services_old.py

示例4: draft

# 需要导入模块: import Helper [as 别名]
# 或者: from Helper import check_incorrect_input [as 别名]

#.........这里部分代码省略.........
    # Store player names for input error checking
    all_players = [str(row[0]).lower() for row in cursor.execute("""SELECT name FROM Contributions;""")]

    # Determine where players are projected to be picked
    projected = defaultdict(int)
    with open('files/draft/projected_picks.txt') as f2:
        for i, line in enumerate(f2.readlines()):
            name = line.lower().rstrip()
            projected[name] = i + 1

    for pick in range(1, (participants * rounds_num) + 1):

        # Breaks upon user request
        if end:
            break

        # Re-initialize success variable
        success = False

        print '\nPick {} in progress...'.format(pick)

        while not success:

            # Print draft recommendations on user's pick
            if pick in pick_numbers or pick == 1:
                print ''
                for draft_pick in Helper.optimize_draft(pick_numbers, projected, contribution, top_players, my_team,
                                                        taken + removed + my_team.keys(), pick):
                    if draft_pick[1] == '0':
                        print '{}. {} - DRAFTED'.format(str(my_team[draft_pick[0]]), draft_pick[0].title())
                    else:
                        print '{}. {}'.format(draft_pick[1], draft_pick[0].title())

            # \ before a name indicates a new player
            player = raw_input("\nEnter a player name: ").lower()

            # Allows user to end function
            if player == "end":
                end = True
                success = True

            # Removes players from optimal draft calculation
            elif player == 'remove':
                removed.append(raw_input('Who would you like to remove?: '))
                print ''

            # Allows user to swap picks
            elif player == 'swap':
                old_pick = int(raw_input('Which pick are you losing?: '))
                new_pick = int(raw_input('Which pick are you getting?: '))
                print ''

                if old_pick in pick_numbers:
                    pick_numbers.pop(pick_numbers.index(old_pick))
                    pick_numbers.append(new_pick)

            # Calculates optimal draft upon request
            elif player == 'draft' and pick not in pick_numbers and pick != 1:
                print ''
                for draft_pick in Helper.optimize_draft(pick_numbers, projected, contribution, top_players, my_team,
                                                        taken + removed + my_team.keys(), pick):
                    if draft_pick[1] == '0':
                        print '{}. {} - DRAFTED'.format(str(my_team[draft_pick[0]]), draft_pick[0].title())
                    else:
                        print '{}. {}'.format(draft_pick[1], draft_pick[0].title())

            else:
                # If the input is valid, remove player from draft and add them to a team
                if (player in all_players or player[0] == '\\') and player not in taken:
                    player = player.replace('\\', '')
                    success = True

                    if pick in pick_numbers:
                        # Update which players are on user's team
                        my_team[player] = pick

                        # Add the player to the team database
                        cursor.execute("""INSERT INTO Teams VALUES ("{}", "{}")""".format(player, ME))
                    else:
                        user = raw_input(("Who drafted " + player.title() + "?: ")).lower()
                        taken.append(player)

                        # If the user is new, add them to the database
                        if user not in all_users:
                            all_users.append(user)
                            cursor.execute("""INSERT INTO Participants VALUES ("{}");""".format(user))

                        # Add the player to the team database
                        cursor.execute("""INSERT INTO Teams VALUES ("{}", "{}")""".format(player, user))

                elif player in taken:
                    print '{} has already been drafted'.format(player.title())

                # Suggests player names if input is incorrect
                else:
                    Helper.check_incorrect_input(player, set(all_players) - set(taken))

    # Close database connection
    cursor.close()
    connection.close()
开发者ID:crsabbagh,项目名称:fantasy-bball,代码行数:104,代码来源:Services_old.py


注:本文中的Helper.check_incorrect_input方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。