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Python Geometry.norm方法代码示例

本文整理汇总了Python中Geometry.norm方法的典型用法代码示例。如果您正苦于以下问题:Python Geometry.norm方法的具体用法?Python Geometry.norm怎么用?Python Geometry.norm使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Geometry的用法示例。


在下文中一共展示了Geometry.norm方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: addPolygon

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addPolygon(self, polygon, colour=None):
     if not Visualiser.VISUALISER_ON:
         return
     if isinstance(polygon, geo.Polygon):
         if colour == None:
             visual.convex(pos=polygon.pts, color=geo.norm([0.1,0.1,0.1]), material=visual.materials.plastic)
         else:
             visual.convex(pos=convex.points, color=geo.norm(colour), opacity=0.5)
开发者ID:GuzSku,项目名称:mcclanahoochie,代码行数:10,代码来源:Visualise.py

示例2: addConvex

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addConvex(self, convex, colour=None):
     """docstring for addConvex"""
     if not Visualiser.VISUALISER_ON:
         return
     if isinstance(convex, geo.Convex):
         if colour == None:
             print "Color is none"
             visual.convex(pos=polygon.pts, color=geo.norm([0.1,0.1,0.1]), material=visual.materials.plastic)
         else:
             import pdb; pdb.set_trace()
             print "Colour is", geo.norm(colour)
             visual.convex(pos=convex.points, color=geo.norm(colour), material=visual.materials.plastic)
开发者ID:GuzSku,项目名称:mcclanahoochie,代码行数:14,代码来源:Visualise.py

示例3: addLine

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addLine(self, start, stop, colour=None):
     if not Visualiser.VISUALISER_ON:
         return
     if colour == None:
         colour = visual.color.white
     axis = np.array(stop) - np.array(start)
     visual.cylinder(pos=start, axis=axis, radius=0.0001, color=geo.norm(colour))
开发者ID:GuzSku,项目名称:mcclanahoochie,代码行数:9,代码来源:Visualise.py

示例4: addRay

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addRay(self, ray, colour=None):
     if not Visualiser.VISUALISER_ON:
         return
     if isinstance(ray, geo.Ray):
         if colour == None:
             colour = visual.color.white
         pos = ray.position
         axis = ray.direction * 5
         visual.cylinder(pos=pos, axis=axis, radius=0.0001, color=geo.norm(colour))
开发者ID:GuzSku,项目名称:mcclanahoochie,代码行数:11,代码来源:Visualise.py

示例5: addSphere

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addSphere(self, sphere, colour=None, opacity=1., material=None):
     """docstring for addSphere"""
     if not Visualiser.VISUALISER_ON:
         return
     
     if isinstance(sphere, geo.Sphere):
         if colour == None:
             colour = visual.color.red
         if np.allclose(np.array(colour), np.array([0,0,0])):
             visual.sphere(pos=sphere.centre, radius=sphere.radius, opacity=opacity, material=material)
         else:
             visual.sphere(pos=sphere.centre, radius=sphere.radius, color=geo.norm(colour), opacity=opacity, material=material)
开发者ID:jkudlerflam,项目名称:pvtrace,代码行数:14,代码来源:Visualise.py

示例6: addBox

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addBox(self, box, colour=None):
     if not Visualiser.VISUALISER_ON:
         return
     if isinstance(box, geo.Box):
         if colour == None:
             colour = visual.color.red
         org = geo.transform_point(box.origin, box.transform)
         ext = geo.transform_point(box.extent, box.transform)
         print "Visualiser: box origin=%s, extent=%s" % (str(org), str(ext))
         size = np.abs(ext - org)
         
         pos = org + 0.5*size
         print "Visualiser: box position=%s, size=%s" % (str(pos), str(size))
         angle, direction, point = tf.rotation_from_matrix(box.transform)
         print "colour,", colour
         if colour == [0,0,0]:
             visual.box(pos=pos, size=size, opacity=0.3, material=visual.materials.plastic)
         else:
             visual.box(pos=pos, size=size, color=geo.norm(colour), opacity=0.5)
开发者ID:GuzSku,项目名称:mcclanahoochie,代码行数:21,代码来源:Visualise.py

示例7: addSmallSphere

# 需要导入模块: import Geometry [as 别名]
# 或者: from Geometry import norm [as 别名]
 def addSmallSphere(self, point, colour=None):
     if not Visualiser.VISUALISER_ON:
         return
     if colour == None:
         colour = visual.color.blue
     visual.sphere(pos=point, radius=0.00012, color=geo.norm(colour))
开发者ID:GuzSku,项目名称:mcclanahoochie,代码行数:8,代码来源:Visualise.py


注:本文中的Geometry.norm方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。